Jam — CS2 Stats

76561198117840737[U:1:157575009]

2,251Tracked matches48%Win rate2021Tracked since
CSDB Rating5.9 SolidAggressive Rifler
Premier CS Rating16,195Purple band · top ~23.6% of ranked players (population est.)
CSDB Leaderboard#23645 of 41520 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

Share this profile

CSDB.GGJamFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER16,195 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning58
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY46513Last 10046%Win rateLWWWWLLLWL

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.6
Aggression7.1
Utility3.8
Positioning5.8
Opening Duels3.6
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 588ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.8
Utility3.8
Mechanics7.5
Opening Duels3.6
Win Impact4.4

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.01
first ⅓ avg 0.05 → last ⅓ avg 0.04
Reaction time594ms−45ms
first ⅓ avg 639ms → last ⅓ avg 594ms
Headshot accuracy20.7%−3.3%
first ⅓ avg 24.0% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.27Best rating — anubis 13–6
131Biggest win — cache
4Longest win streak
1310In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 57% over 14nukeWeakest map · 33% over 27
MapGradePlayedRecordWin rateAvg rating
nukeD2791833%0.02
ancientB189950%0.03
cacheB158753%0.04
anubisA148657%0.09
vertigoA95456%0.01
overpassC73443%0.05
infernoB63350%0.02
mirage21150%0.06
dust21010%0.03
office1010%0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 27). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

15Matches
73%Win rate
1.62Avg K/D
102.6ADR
52%Headshot %

Clutches & streaks

33%1v1 clutch win
26%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Nuke667%1.5317.0
Anubis560%1.4018.2
Ancient3100%1.9330.0
Train1100%2.3626.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
38.8%Accuracy (enemy spotted)
42.3%Spray accuracy
83.8%Counter-strafing
12.8°Preaim
588msReaction time
37.0%T opening success
51.5%CT opening success
0.39Enemies flashed / flash
2.1%Flash assists
6.38HE damage / grenade
5.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.8021° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3888 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis6–130.1328%16 Aug
ancient13–90.0818%16 Aug
nuke13–100.0122%14 Aug
inferno13–9-0.0329%14 Aug
mirage13–110.1320%14 Aug
dust212–160.0326%14 Aug
ancient3–13-0.067%14 Aug
nuke8–130.0624%13 Aug
nuke13–11-0.0211%12 Aug
ancient11–13-0.0320%10 Aug
nuke14–160.0315%10 Aug
overpass8–130.0318%10 Aug
cache13–80.0918%7 Aug
anubis13–90.1813%7 Aug
nuke11–130.0423%3 Aug
cache13–110.0231%3 Aug
nuke13–90.0318%2 Aug
mirage6–13-0.0117%1 Aug
anubis9–130.0423%1 Aug
ancient13–40.0316%1 Aug
vertigo8–13-0.0319%1 Aug
inferno4–13-0.0121%31 Jul
vertigo10–130.0825%26 Jul
nuke12–120.0021%26 Jul
anubis13–80.1624%25 Jul
ancient16–140.0320%24 Jul
nuke13–160.0918%24 Jul
anubis13–60.2729%24 Jul
inferno13–90.0732%23 Jul
anubis7–130.0116%23 Jul
cache10–130.0117%23 Jul
nuke13–110.0119%23 Jul
vertigo6–13-0.0425%17 Jul
office12–120.0531%17 Jul
nuke13–110.0721%17 Jul
cache11–13-0.0516%17 Jul
nuke3–130.0427%12 Jul
vertigo13–110.0421%11 Jul
ancient6–13-0.0417%11 Jul
nuke13–30.0323%11 Jul
nuke6–13-0.0414%9 Jul
ancient13–110.0318%9 Jul
cache9–130.0116%9 Jul
inferno8–8-0.0611%9 Jul
vertigo13–50.0516%30 Jun
overpass7–13-0.0226%14 Jun
nuke7–13-0.0119%14 Jun
overpass13–70.0725%14 Jun
vertigo13–110.0226%9 Jun
cache9–130.0120%8 Jun
vertigo13–90.0122%8 Jun
ancient8–130.0720%8 Jun
nuke14–16-0.0131%4 Jun
nuke8–13-0.0321%4 Jun
ancient5–130.0118%4 Jun
nuke13–90.0615%2 Jun
ancient13–70.0621%2 Jun
nuke7–130.0114%31 May
anubis13–100.0825%30 May
nuke6–130.0516%30 May
nuke2–13-0.0321%30 May
ancient14–160.0622%29 May
inferno16–140.1034%23 May
anubis16–130.0617%23 May
ancient2–13-0.1114%23 May
cache8–130.0323%20 May
cache11–130.0524%17 May
anubis5–130.0925%17 May
overpass10–13-0.0724%17 May
cache13–10.1129%17 May
cache13–110.0326%17 May
vertigo3–10-0.0314%17 May
ancient16–140.0219%16 May
anubis13–90.0224%16 May
cache13–100.1322%16 May
nuke8–13-0.0338%15 May
ancient11–130.1130%15 May
anubis13–60.0329%15 May
ancient13–10-0.0428%13 May
cache13–60.0823%13 May
cache4–130.0141%13 May
nuke5–130.0120%12 May
anubis13–50.1128%12 May
nuke13–20.1327%12 May
inferno8–130.0327%12 May
anubis3–130.0619%10 May
nuke5–130.1120%10 May
vertigo13–7-0.0031%10 May
cache13–60.0831%10 May
nuke14–16-0.0418%9 May
overpass13–60.1010%9 May
ancient13–30.1726%9 May
ancient5–130.0416%8 May
overpass13–100.1622%8 May
cache13–100.0625%6 May
anubis4–13-0.0116%6 May
overpass7–130.0620%6 May
nuke16–14-0.0129%6 May
nuke11–130.0921%5 May
ancient13–80.0414%5 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →