oVexlz — CS2 Stats

76561198070228954[U:1:109963226]

727Tracked matches43%Win rate2020Tracked since
3,421Hours in CS5Hrs last 2 wks
CSDB Rating5.5 SolidAggressive Rifler
Premier CS Rating14,561Blue band · top ~30.7% of ranked players (population est.)
CSDB Leaderboard#13405 of 20483 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGoVexlzPREMIER14,561 · Blue bandcsdb.gg/stats

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Performance scores

Aim79
Positioning61
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY49492Last 10049%Win rateLWLLLWLWWW

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.9
Aggression8.1
Utility2.8
Positioning6.1
Opening Duels3.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 89% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning6.1
Utility2.8
Mechanics7.5
Opening Duels3.4
Win Impact2.8

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time624ms−13ms
first ⅓ avg 637ms → last ⅓ avg 624ms
Headshot accuracy25.1%−0.2%
first ⅓ avg 25.3% → last ⅓ avg 25.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — overpass 13–4
130Biggest win — cache
14Longest win streak
89In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 57% over 23dust2Weakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
nukeA23131057%0.00
cacheB22111150%0.03
mirageC2081240%0.01
infernoA116555%0.03
anubisB84450%0.03
dust2D61517%-0.02
ancient42250%0.00
overpass43175%0.05
train1010%0.00
vertigo110100%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

105,841Lifetime kills
1.22K/D · Top 25% of tracked players
5,393Matches
36.7%Match win rate
43.0%Headshot %
18.9%Shot accuracy · Top 10% of tracked players
8,979MVPs
1,446Hours (in match)
2,441Bombs planted
722Bombs defused

Most-used weapons

AK-4722,354
AWP21,490
SSG 089,594
SG 5531,943
UMP-451,710

Lifetime map wins

7,447dust2
3,608inferno
2,795nuke
1,292vertigo
1,052train
304office
212cbble
81lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.7%Headshot accuracy
33.5%Accuracy (enemy spotted)
32.5%Spray accuracy
83.7%Counter-strafing
8.0°Preaim
621msReaction time
35.0%T opening success
52.5%CT opening success
0.42Enemies flashed / flash
3.7%Flash assists
11.64HE damage / grenade
1.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4187 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.0352% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke7–13-0.0626%25 Aug
mirage11–60.0723%25 Aug
ancient12–160.0026%24 Aug
mirage7–13-0.0239%11 Aug
train9–130.0034%11 Aug
anubis13–60.0433%11 Aug
anubis11–130.0823%8 Aug
nuke13–50.0144%8 Aug
ancient13–8-0.0425%7 Aug
nuke13–8-0.0547%7 Aug
nuke13–80.0428%7 Aug
ancient13–110.0520%5 Aug
cache5–130.0121%29 Jul
cache13–50.0328%29 Jul
cache10–130.0513%26 Jul
cache10–130.0843%26 Jul
nuke13–5-0.0417%26 Jul
cache13–60.0517%26 Jul
cache13–10.1222%25 Jul
nuke9–13-0.0415%25 Jul
inferno12–40.0918%25 Jul
anubis9–13-0.0211%25 Jul
mirage8–130.0229%13 Jul
nuke9–130.0728%13 Jul
mirage3–13-0.0922%13 Jul
nuke13–100.0533%13 Jul
dust211–13-0.0518%13 Jul
dust23–13-0.0513%12 Jul
inferno8–130.1221%12 Jul
cache11–130.0231%12 Jul
cache13–100.0319%11 Jul
inferno5–130.0117%11 Jul
dust24–13-0.0628%11 Jul
anubis13–60.0537%10 Jul
cache6–13-0.0320%10 Jul
nuke13–60.1331%9 Jul
mirage8–13-0.0111%9 Jul
dust29–13-0.0234%9 Jul
nuke6–13-0.0224%9 Jul
mirage13–10.0226%9 Jul
cache13–50.0015%9 Jul
nuke16–130.0217%6 Jul
mirage13–60.0623%5 Jul
nuke13–6-0.0420%5 Jul
anubis13–30.0821%4 Jul
nuke13–11-0.0412%4 Jul
vertigo9–70.0225%28 Jun
inferno13–90.0513%21 Jun
overpass13–110.0729%16 Jun
mirage13–80.0331%11 Jun
dust213–80.0517%11 Jun
nuke13–50.0740%11 Jun
inferno13–11-0.0721%8 Jun
mirage8–13-0.0519%8 Jun
cache7–13-0.0321%6 Jun
cache5–00.1221%6 Jun
overpass13–11-0.0118%5 Jun
mirage5–130.0011%5 Jun
inferno13–7-0.0318%5 Jun
mirage13–70.0828%5 Jun
nuke9–130.0125%2 Jun
mirage14–160.0216%2 Jun
cache7–13-0.0313%1 Jun
mirage14–16-0.0117%26 May
nuke13–100.0717%26 May
nuke4–13-0.0420%25 May
anubis9–13-0.0115%25 May
mirage13–80.0220%25 May
inferno15–150.0128%24 May
cache9–130.0527%23 May
cache1–13-0.0430%23 May
mirage13–100.0428%21 May
ancient9–13-0.0131%21 May
anubis8–130.0333%21 May
nuke13–8-0.0118%20 May
nuke11–13-0.0121%20 May
cache13–10.1024%20 May
nuke7–130.0233%14 May
mirage13–100.0243%14 May
anubis16–12-0.0216%14 May
mirage7–13-0.0029%13 May
nuke13–11-0.0141%12 May
inferno13–80.1036%10 May
mirage5–130.0426%10 May
nuke5–13-0.0317%9 May
inferno13–8-0.0329%9 May
dust215–150.0123%9 May
mirage11–13-0.0523%8 May
cache13–110.0420%6 May
cache13–70.1520%6 May
inferno14–160.0925%6 May
cache9–13-0.0335%4 May
cache10–2-0.0314%4 May
overpass6–13-0.0526%4 May
cache5–13-0.0317%3 May
cache13–00.1021%3 May
nuke12–16-0.0214%16 Apr
inferno8–13-0.0225%15 Apr
mirage11–13-0.0120%8 Apr
overpass13–40.2023%8 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches14-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →