mitigating circumcision

mitigating circumcision — CS2 Stats

76561198156556801[U:1:196291073]Steam profile ↗

727Tracked matches38%Win rate2021Tracked since
CSDB Rating1.6 Learning
Ladder ranks via Leetify

Performance scores

Aim8
Positioning25
Utility24

0–100 skill scores via Leetify.

Recent form

COLD40555Last 10040%Win rateLLWWLLLLLL

Last 10 vs previous 10: -30pp win rate · -0.02 avg rating

Player DNA

Aim0.8
Aggression0.6
Utility2.4
Positioning2.5
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 56% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 743ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.8
Positioning2.5
Utility2.4
Mechanics2.9
Opening Duels0.0
Win Impact1.0

Composite 1.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.00
first ⅓ avg -0.06 → last ⅓ avg -0.05
Reaction time737ms−6ms
first ⅓ avg 743ms → last ⅓ avg 737ms
Headshot accuracy6.6%−1.2%
first ⅓ avg 7.8% → last ⅓ avg 6.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — overpass 9–0
132Biggest win — nuke
3Longest win streak
L2Current streak
87In matches decided by ≤2 rounds
7Overtime games

Map breakdown

overpassBest map · 70% over 10ancientWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC36142239%-0.05
nukeA169756%-0.03
dust2D134931%-0.06
overpassS107370%-0.04
infernoD72529%-0.06
trainD51420%-0.06
ancientD5050%-0.07
cache43175%-0.03
anubis1010%-0.04
stronghold1010%-0.01
office1010%-0.02
rooftop1010%-0.23

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

6.7%Headshot accuracy
26.0%Accuracy (enemy spotted)
28.1%Spray accuracy
63.3%Counter-strafing
13.3°Preaim
743msReaction time
23.8%T opening success
17.4%CT opening success
0.37Enemies flashed / flash
1.1%Flash assists
9.39HE damage / grenade
4.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.2844° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 6.7125% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 743.173ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage7–13-0.085%11 Aug
train9–13-0.0516%11 Aug
cache13–9-0.032%16 Jul
mirage13–5-0.028%16 Jul
mirage8–13-0.110%13 Jul
nuke9–13-0.072%13 Jul
mirage3–13-0.100%13 Jul
dust23–13-0.1310%12 Jul
inferno8–13-0.089%12 Jul
cache11–13-0.033%12 Jul
cache13–6-0.006%19 Jun
mirage13–6-0.024%10 Jun
inferno9–50.013%10 Jun
ancient11–13-0.089%22 May
anubis8–13-0.043%21 May
cache13–7-0.067%6 May
inferno13–4-0.098%17 Mar
mirage12–12-0.088%12 Mar
overpass6–13-0.086%5 Mar
mirage5–13-0.0710%5 Mar
mirage6–13-0.0710%3 Mar
dust211–13-0.0413%3 Mar
nuke3–13-0.033%2 Mar
mirage13–10-0.036%2 Mar
dust213–9-0.039%28 Feb
mirage7–13-0.0315%28 Feb
nuke13–8-0.010%27 Feb
mirage13–9-0.119%26 Feb
dust213–8-0.035%26 Feb
dust23–13-0.107%19 Feb
mirage7–13-0.037%17 Feb
mirage6–13-0.029%12 Feb
mirage13–50.006%12 Feb
nuke16–12-0.056%11 Feb
overpass3–13-0.1017%11 Feb
dust213–10-0.077%11 Feb
inferno12–16-0.006%6 Feb
nuke13–20.094%5 Feb
overpass13–11-0.0110%4 Feb
dust29–13-0.075%4 Feb
dust25–13-0.073%4 Feb
mirage3–13-0.130%1 Feb
nuke13–16-0.074%1 Feb
mirage13–11-0.098%30 Jan
mirage13–7-0.024%30 Jan
nuke13–60.033%29 Jan
ancient5–13-0.099%28 Jan
dust27–13-0.0411%28 Jan
nuke13–50.0413%28 Jan
mirage13–10-0.068%28 Jan
mirage7–13-0.057%25 Jan
mirage7–13-0.032%25 Jan
stronghold11–13-0.014%24 Jan
ancient12–12-0.073%20 Jan
overpass9–00.0910%20 Jan
mirage9–3-0.0111%28 Dec
office3–13-0.0215%28 Dec
mirage6–13-0.036%24 Dec
dust28–130.0114%23 Dec
train14–16-0.037%23 Dec
mirage2–13-0.110%23 Dec
train5–13-0.088%18 Dec
mirage13–11-0.0214%18 Dec
mirage7–13-0.089%17 Dec
inferno5–13-0.106%11 Dec
overpass13–9-0.104%11 Dec
mirage3–13-0.064%7 Dec
dust213–10-0.046%4 Dec
nuke6–13-0.038%2 Dec
rooftop8–8-0.230%1 Dec
nuke13–11-0.053%25 Nov
train13–7-0.0710%25 Nov
ancient9–13-0.105%24 Nov
mirage13–9-0.076%11 Nov
mirage6–13-0.0510%10 Nov
overpass13–11-0.0616%5 Nov
nuke6–13-0.066%5 Nov
inferno9–13-0.128%4 Nov
nuke16–14-0.044%4 Nov
nuke6–13-0.043%29 Oct
mirage11–13-0.0710%28 Oct
train7–13-0.078%25 Oct
mirage10–5-0.040%25 Oct
mirage15–15-0.059%21 Oct
overpass13–10-0.055%20 Oct
dust29–13-0.0714%19 Oct
overpass13–100.0111%19 Oct
mirage3–13-0.095%19 Oct
dust212–12-0.126%15 Oct
mirage4–13-0.018%13 Oct
mirage11–13-0.086%8 Oct
nuke13–10-0.073%7 Oct
overpass9–13-0.079%6 Oct
mirage13–7-0.0124%6 Oct
inferno9–13-0.046%25 Sept
ancient13–16-0.006%22 Sept
overpass3–20.0013%22 Sept
nuke13–5-0.0410%16 Sept
mirage13–11-0.0311%16 Sept
nuke10–13-0.0211%16 Sept

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →