freakynikki — CS2 Stats

76561198068039962[U:1:107774234]

589Tracked matches44%Win rate2020Tracked since
2,641Hours in CS14Hrs last 2 wks
CSDB Rating6.3 SolidAggressive Rifler
Premier CS Rating16,085Purple band · top ~24.1% of ranked players (population est.)
CSDB Leaderboard#12683 of 20950 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianvs Pink band
Headshot rate46.3%48.1%1.8% short
Shot accuracy17.0%12.9%above
Kill/death ratio1.041.080.04 short
Match win rate40.8%46.5%5.6% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGfreakynikkiPREMIER16,085 · Purple bandcsdb.gg/stats

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Performance scores

Aim83
Positioning56
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY50437Last 10050%Win rateWWLTLWLWWL

Last 10 vs previous 10: -10pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.3
Aggression8.6
Utility4.4
Positioning5.6
Opening Duels3.9

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.6
Utility4.4
Mechanics9.1
Opening Duels3.9
Win Impact3.1

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time584ms−50ms
first ⅓ avg 634ms → last ⅓ avg 584ms
Headshot accuracy19.1%−1.3%
first ⅓ avg 20.4% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — nuke 16–12
131Biggest win — mirage
9Longest win streak
W2Current streak
74In matches decided by ≤2 rounds
17Overtime games

Map breakdown

cacheBest map · 67% over 9nukeWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB23111248%0.01
ancientC1971237%-0.00
infernoA1610663%-0.00
anubisA117464%0.02
nukeD113827%-0.00
cacheS96367%0.04
overpassC73443%-0.01
dust243175%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

94,555Lifetime kills
1.04K/D
4,380Matches
40.8%Match win rate
46.3%Headshot % · Top 50% of tracked players
17.0%Shot accuracy · Top 25% of tracked players
11,371MVPs
2,405Hours (in match)
2,840Bombs planted
923Bombs defused

Most-used weapons

AK-4727,364
AWP10,432
P2502,489
SG 5532,268
SSG 081,950

Lifetime map wins

5,734dust2
5,378inferno
662nuke
605vertigo
530train
295cbble
93lake
81safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
38.3%Accuracy (enemy spotted)
38.4%Spray accuracy
91.0%Counter-strafing
9.6°Preaim
601msReaction time
42.4%T opening success
49.1%CT opening success
0.46Enemies flashed / flash
5.5%Flash assists
7.52HE damage / grenade
11.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4625 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–70.0626%20 Aug
cache13–20.078%20 Aug
anubis3–13-0.0113%20 Aug
ancient15–15-0.0213%19 Aug
dust210–13-0.0015%19 Aug
anubis10–40.029%19 Aug
anubis14–160.0621%18 Aug
cache13–110.0119%18 Aug
anubis13–80.0617%17 Aug
cache10–130.0339%17 Aug
anubis7–130.0218%17 Aug
mirage13–60.0114%9 Aug
ancient15–15-0.0117%9 Aug
nuke13–110.0019%9 Aug
ancient16–12-0.0213%7 Aug
mirage8–13-0.0925%7 Aug
inferno16–120.0136%7 Aug
mirage5–13-0.0431%5 Aug
ancient13–40.0333%5 Aug
nuke13–50.0124%4 Aug
mirage0–3-0.010%4 Aug
nuke7–130.0119%28 Jul
cache13–160.0410%28 Jul
cache13–110.0520%26 Jul
ancient6–130.0316%26 Jul
mirage8–130.0517%24 Jul
cache13–16-0.0118%24 Jul
nuke8–13-0.0417%24 Jul
ancient15–150.0722%24 Jul
ancient9–13-0.0326%24 Jul
inferno6–130.0014%22 Jul
ancient4–13-0.0327%22 Jul
inferno16–130.0115%22 Jul
mirage10–13-0.0113%22 Jul
cache16–130.0720%21 Jul
ancient10–130.0226%21 Jul
cache10–10.0910%9 Jul
anubis13–80.0817%9 Jul
inferno11–130.0113%9 Jul
inferno13–100.019%2 Jul
nuke7–130.0623%2 Jul
anubis11–130.0425%1 Jul
ancient5–13-0.0717%1 Jul
anubis13–7-0.045%29 Jun
overpass13–20.0315%29 Jun
anubis13–90.0022%29 Jun
ancient13–9-0.0224%29 Jun
mirage13–90.0125%27 Jun
ancient13–60.0633%27 Jun
anubis16–130.0217%25 Jun
inferno13–90.0112%25 Jun
dust216–13-0.0018%25 Jun
mirage14–160.1012%24 Jun
mirage13–11-0.037%24 Jun
overpass13–100.0314%24 Jun
mirage16–140.0617%23 Jun
nuke7–13-0.0516%21 Jun
overpass10–13-0.068%21 Jun
overpass15–15-0.0515%18 Jun
ancient7–13-0.0320%17 Jun
inferno7–13-0.0414%17 Jun
inferno8–130.0122%17 Jun
ancient7–13-0.0517%16 Jun
overpass13–110.0419%16 Jun
mirage4–130.0520%16 Jun
nuke16–120.1315%16 Jun
mirage13–70.0328%16 Jun
ancient13–80.0617%16 Jun
inferno13–70.0420%15 Jun
mirage6–13-0.0326%15 Jun
nuke2–13-0.0319%15 Jun
inferno13–6-0.0110%14 Jun
anubis13–110.0225%14 Jun
ancient9–13-0.0324%13 Jun
mirage13–90.0120%13 Jun
inferno13–5-0.0514%13 Jun
mirage15–150.0219%11 Jun
ancient13–80.0120%11 Jun
overpass4–13-0.066%11 Jun
inferno13–60.1023%9 Jun
ancient4–13-0.0321%9 Jun
mirage2–13-0.1116%9 Jun
mirage13–6-0.039%9 Jun
nuke8–13-0.0528%8 Jun
inferno13–6-0.0319%8 Jun
mirage13–6-0.0222%8 Jun
mirage8–130.1330%8 Jun
inferno12–12-0.0321%8 Jun
dust213–80.0322%8 Jun
cache13–30.0420%7 Jun
mirage13–10.0622%7 Jun
mirage13–30.0322%3 Jun
nuke7–13-0.0621%3 Jun
inferno8–8-0.0727%2 Jun
nuke5–9-0.0214%2 Jun
inferno9–2-0.0318%2 Jun
overpass7–130.0020%2 Jun
ancient13–100.0330%2 Jun
mirage8–130.0212%2 Jun
dust213–20.0637%1 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →