jugs — CS2 Stats
76561198062369918[U:1:102104190]✓ No bans
How this compares with the same rank
Median values for Level 5 among CSDB-tracked players (n=918), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 5 median | Level 6 median | vs Level 6 |
|---|---|---|---|---|
| Headshot rate | 33.5% | 44.2% | 44.9% | 11.4% short |
| Shot accuracy | 26.4% | 11.2% | 11.8% | above |
| Kill/death ratio | 1.32 | 1.04 | 1.04 | above |
| Match win rate | 44.8% | 45.3% | 45.3% | meets |
This profile matches the typical Level 6 player on 3 of 4 comparable metrics.
Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
Share this profile
The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.
Performance scores
0–100 skill scores via Leetify.
Recent form
Last 10 vs previous 10: +20pp win rate · -0.04 avg rating
Player DNA
Primary style: Hybrid Rifler — Aim-led profile without a single dominant tendency.
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like Twistzz 88% playstyle similarity
Most alike: opening-duel success, opening-fight frequency.
Where you differ: lower aim profile; lower utility contribution.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Reaction time. 622ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.
Trends
Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.
Highlights
Map breakdown
| Map | Grade | Played | Record | Win rate | Avg rating |
|---|---|---|---|---|---|
| C | 16 | 7–9 | 44% | 0.03 | |
| D | 14 | 3–11 | 21% | -0.00 | |
| A | 12 | 7–5 | 58% | 0.02 | |
| B | 11 | 5–6 | 45% | 0.04 | |
| A | 11 | 7–4 | 64% | -0.00 | |
| S | 10 | 7–3 | 70% | 0.03 | |
| D | 7 | 1–6 | 14% | -0.00 | |
| D | 7 | 1–6 | 14% | -0.02 | |
| office | — | 4 | 2–2 | 50% | 0.03 |
| — | 4 | 2–2 | 50% | 0.03 | |
| — | 2 | 1–1 | 50% | 0.08 | |
| poseidon | — | 1 | 0–1 | 0% | 0.02 |
| warden | — | 1 | 1–0 | 100% | 0.05 |
Across the last 100 tracked matches.
Overpass is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWLLWW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 7 | 29% | 0.92 | 14.4 |
| Dust2 | 7 | 43% | 1.13 | 20.7 |
| Cache | 6 | 67% | 1.67 | 19.3 |
| Ancient | 4 | 25% | 0.78 | 13.3 |
| Nuke | 4 | 75% | 0.91 | 11.5 |
| Inferno | 3 | 67% | 1.70 | 21.3 |
| Overpass | 2 | 0% | 1.42 | 24.0 |
| Anubis | 1 | 100% | 1.41 | 24.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Best CS2 CrosshairAim Training →
Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.
Headshot accuracy 13.5105% — below the 15% mark we flag
- Grenades & UtilityGrenade Lineups →
Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.
Enemies flashed per flash 0.4391 — below the 0.5 mark we flag
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 35.5388% — below the 40% mark we flag
Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.
14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.
Recent matches
| Map | Score | Rating | HS% | Date | |
|---|---|---|---|---|---|
| 5–13 | -0.04 | 16% | 29 Jul → | ||
| 9–13 | 0.01 | 18% | 29 Jul → | ||
| 13–7 | -0.03 | 14% | 27 Jul → | ||
| 13–9 | 0.03 | 11% | 27 Jul → | ||
| 5–13 | -0.05 | 13% | 20 Jul → | ||
| 13–10 | -0.03 | 13% | 20 Jul → | ||
| 13–5 | 0.00 | 12% | 20 Jul → | ||
| 4–13 | 0.02 | 18% | 18 Jul → | ||
| 6–13 | 0.01 | 22% | 18 Jul → | ||
| office | 13–7 | -0.01 | 19% | 9 Jul → | |
| office | 12–12 | 0.16 | 17% | 9 Jul → | |
| 12–12 | -0.00 | 17% | 4 Jun → | ||
| 11–6 | 0.01 | 10% | 4 Jun → | ||
| 11–13 | 0.02 | 6% | 4 Jun → | ||
| 13–6 | 0.02 | 9% | 1 Jun → | ||
| 13–10 | -0.04 | 14% | 1 Jun → | ||
| 12–12 | -0.04 | 11% | 1 Jun → | ||
| 12–12 | -0.02 | 10% | 1 Jun → | ||
| 7–13 | 0.22 | 10% | 1 Jun → | ||
| 12–12 | 0.01 | 9% | 1 Jun → | ||
| 13–7 | 0.06 | 23% | 30 May → | ||
| 11–13 | 0.05 | 12% | 29 May → | ||
| 13–8 | 0.05 | 16% | 25 May → | ||
| 16–12 | 0.01 | 10% | 24 May → | ||
| 5–13 | -0.01 | 13% | 24 May → | ||
| 8–13 | -0.01 | 14% | 24 May → | ||
| 12–12 | -0.02 | 13% | 24 May → | ||
| 2–13 | -0.00 | 13% | 24 May → | ||
| 10–13 | -0.02 | 8% | 24 May → | ||
| 8–13 | -0.03 | 21% | 24 May → | ||
| 13–5 | 0.02 | 20% | 24 May → | ||
| 13–10 | 0.12 | 13% | 24 May → | ||
| 8–13 | -0.04 | 16% | 24 May → | ||
| 11–13 | -0.04 | 12% | 24 May → | ||
| 3–13 | -0.00 | 7% | 23 May → | ||
| 13–5 | 0.00 | 15% | 23 May → | ||
| 9–13 | 0.02 | 19% | 23 May → | ||
| 13–6 | -0.00 | 14% | 23 May → | ||
| 13–10 | -0.00 | 10% | 23 May → | ||
| 8–13 | 0.01 | 13% | 18 May → | ||
| 13–5 | -0.02 | 4% | 17 May → | ||
| 7–13 | 0.03 | 16% | 17 May → | ||
| 9–13 | -0.00 | 15% | 17 May → | ||
| 13–10 | 0.07 | 14% | 16 May → | ||
| office | 12–12 | -0.01 | 15% | 14 May → | |
| office | 13–8 | -0.04 | 11% | 14 May → | |
| 8–13 | -0.06 | 19% | 13 May → | ||
| 8–13 | -0.09 | 15% | 13 May → | ||
| 13–6 | -0.03 | 9% | 12 May → | ||
| 10–13 | -0.02 | 23% | 11 May → | ||
| 13–6 | 0.05 | 17% | 11 May → | ||
| 11–13 | 0.06 | 13% | 9 May → | ||
| 13–11 | 0.10 | 23% | 9 May → | ||
| 16–12 | 0.10 | 14% | 4 May → | ||
| 11–13 | -0.05 | 13% | 4 May → | ||
| 13–10 | -0.02 | 16% | 3 May → | ||
| 9–13 | -0.02 | 13% | 3 May → | ||
| 11–13 | 0.06 | 6% | 3 May → | ||
| 9–13 | 0.03 | 16% | 1 May → | ||
| 13–11 | -0.03 | 18% | 1 May → | ||
| 6–13 | -0.02 | 14% | 27 Apr → | ||
| poseidon | 8–8 | 0.02 | 24% | 27 Apr → | |
| 9–2 | 0.17 | 14% | 27 Apr → | ||
| 5–9 | 0.08 | 12% | 27 Apr → | ||
| 10–13 | 0.06 | 13% | 27 Apr → | ||
| 16–12 | 0.10 | 19% | 26 Apr → | ||
| 17–19 | 0.05 | 8% | 26 Apr → | ||
| 13–3 | 0.12 | 20% | 25 Apr → | ||
| 5–13 | -0.02 | 13% | 25 Apr → | ||
| 13–5 | -0.01 | 9% | 25 Apr → | ||
| 13–2 | 0.02 | 11% | 25 Apr → | ||
| 13–10 | 0.04 | 16% | 25 Apr → | ||
| 13–11 | 0.00 | 10% | 24 Apr → | ||
| 7–13 | -0.04 | 12% | 22 Apr → | ||
| 8–13 | 0.09 | 17% | 22 Apr → | ||
| 13–3 | 0.06 | 6% | 22 Apr → | ||
| 13–11 | 0.05 | 13% | 20 Apr → | ||
| 9–13 | 0.01 | 7% | 20 Apr → | ||
| 11–13 | 0.01 | 12% | 18 Apr → | ||
| 16–13 | 0.07 | 12% | 18 Apr → | ||
| 12–16 | 0.01 | 11% | 18 Apr → | ||
| 13–9 | -0.04 | 24% | 18 Apr → | ||
| 5–13 | -0.05 | 14% | 18 Apr → | ||
| 8–13 | 0.02 | 12% | 18 Apr → | ||
| 13–6 | 0.09 | 21% | 18 Apr → | ||
| 10–13 | -0.01 | 13% | 18 Apr → | ||
| 13–11 | 0.02 | 14% | 18 Apr → | ||
| 7–13 | 0.01 | 12% | 18 Apr → | ||
| 5–13 | -0.03 | 10% | 13 Apr → | ||
| 10–13 | -0.09 | 8% | 13 Apr → | ||
| 13–11 | -0.02 | 6% | 13 Apr → | ||
| warden | 13–10 | 0.05 | 23% | 12 Apr → | |
| 13–4 | 0.13 | 6% | 12 Apr → | ||
| 8–13 | 0.10 | 14% | 12 Apr → | ||
| 13–6 | -0.06 | 18% | 12 Apr → | ||
| 13–8 | 0.08 | 6% | 12 Apr → | ||
| 4–13 | -0.04 | 15% | 12 Apr → | ||
| 7–13 | 0.01 | 25% | 11 Apr → | ||
| 13–5 | 0.09 | 14% | 11 Apr → | ||
| 20–22 | 0.01 | 12% | 6 Apr → |
Match data via Leetify.