Blayfort — CS2 Stats

76561198081478495[U:1:121212767]

761Tracked matches48%Win rate2020Tracked since
2,035Hours in CS
CSDB Rating4.5 Developing
Premier CS Rating10,677Blue band · top ~51.3% of ranked players (population est.)
CSDB Leaderboard#22878 of 31871 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=928), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate45.4%42.5%44.2%above
Shot accuracy22.4%10.9%11.2%above
Kill/death ratio1.370.991.04above
Match win rate73.3%44.2%45.3%above

Across every metric we can compare, this profile already matches the typical Level 5 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGBlayfortFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER10,677 · Blue bandcsdb.gg/stats

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Performance scores

Aim53
Positioning56
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY40537Last 10040%Win rateLLWTWLWLWW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating

Player DNA

Aim5.3
Aggression5.3
Utility2.2
Positioning5.6
Opening Duels3.0
Clutch7.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 79% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 667ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning5.6
Utility2.2
Mechanics6.6
Opening Duels3.0
Win Impact4.4

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time677ms−77ms
first ⅓ avg 754ms → last ⅓ avg 677ms
Headshot accuracy19.3%−8.8%
first ⅓ avg 28.1% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — inferno 13–3
130Biggest win — ancient
4Longest win streak
L2Current streak
65In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 56% over 16ancientWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
infernoC167944%-0.00
nukeA169756%-0.01
mirageD92722%0.00
ancientD91811%-0.02
anubisC83538%-0.02
cacheB84450%-0.02
dust2C83538%-0.01
officeC73443%-0.02
overpassD62433%-0.02
vertigo42250%-0.01
train31233%-0.02
warden32167%0.01
sanctum1010%-0.14
poseidon1010%-0.21
italy110100%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

126,393Lifetime kills
1.37K/D · Top 10% of Level 4 players
13,268Matches
73.3%Match win rate · Top 1% of Level 4 players
45.4%Headshot % · Top 50% of Level 4 players
22.4%Shot accuracy · Top 1% of Level 4 players
12,472MVPs
2,035Hours (in match)
4,284Bombs planted
1,325Bombs defused

Most-used weapons

AK-4750,287
AWP16,045
P2502,138
FAMAS2,091
UMP-451,977

Lifetime map wins

6,328dust2
4,225nuke
4,043inferno
1,638vertigo
967office
926train
695cbble
385lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

74Matches
50%Win rate
1.09Avg K/D
65.0ADR
43%Headshot %

Clutches & streaks

56%1v1 clutch win
7%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage520%0.7913.8
Inferno475%1.1415.3
Nuke450%1.1215.5
Cache475%0.7711.3
Overpass20%0.5610.5
Dust210%1.3121.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
31.2%Accuracy (enemy spotted)
35.3%Spray accuracy
79.9%Counter-strafing
11.1°Preaim
667msReaction time
35.7%T opening success
48.1%CT opening success
0.32Enemies flashed / flash
1.7%Flash assists
8.35HE damage / grenade
2.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3176 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.6647% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno5–13-0.0622%29 Jul
anubis9–13-0.083%29 Jul
office13–7-0.0514%9 Jul
office12–12-0.0017%9 Jul
inferno13–30.1812%19 Jun
nuke8–13-0.0012%13 May
nuke13–60.0114%12 May
cache10–130.0122%11 May
cache13–6-0.0329%11 May
mirage16–12-0.0521%4 May
cache11–13-0.0524%4 May
inferno13–100.0226%3 May
cache9–130.0513%3 May
cache11–13-0.0630%3 May
overpass10–13-0.0326%27 Apr
cache16–12-0.0514%26 Apr
inferno17–19-0.0518%26 Apr
dust210–13-0.0113%26 Apr
mirage14–16-0.0210%26 Apr
cache13–30.0213%25 Apr
mirage5–13-0.0620%25 Apr
nuke13–50.0529%25 Apr
inferno13–20.0323%25 Apr
cache13–10-0.0320%25 Apr
dust213–11-0.0224%24 Apr
mirage5–130.0014%18 Apr
anubis8–13-0.0624%18 Apr
inferno13–60.0720%18 Apr
dust210–13-0.0325%18 Apr
nuke13–110.0523%18 Apr
ancient7–13-0.0329%18 Apr
ancient7–13-0.0314%13 Apr
inferno6–130.0319%13 Apr
ancient5–130.0421%13 Apr
overpass10–130.0523%13 Apr
dust213–110.0333%13 Apr
nuke4–13-0.0513%12 Apr
vertigo7–13-0.0210%11 Apr
vertigo13–5-0.0013%11 Apr
nuke13–10.1034%5 Apr
mirage7–130.0323%5 Apr
dust213–40.0718%5 Apr
ancient11–13-0.0030%5 Apr
ancient13–00.0214%5 Apr
anubis13–10.029%5 Apr
anubis5–13-0.094%5 Apr
office6–13-0.0427%1 Apr
train13–80.0416%1 Apr
mirage4–130.0218%1 Apr
nuke13–6-0.0122%31 Mar
mirage13–16-0.0322%31 Mar
anubis13–60.0320%28 Mar
inferno13–7-0.0219%28 Mar
ancient5–13-0.0617%28 Mar
overpass13–9-0.0618%28 Mar
dust212–12-0.0026%28 Mar
warden10–130.0236%26 Mar
nuke13–60.0417%23 Mar
ancient1–13-0.0517%23 Mar
nuke13–80.0843%23 Mar
nuke8–20.0425%21 Mar
overpass13–110.0019%21 Mar
inferno13–50.0416%21 Mar
office2–13-0.0722%21 Mar
nuke2–9-0.0731%21 Mar
nuke5–9-0.0426%21 Mar
sanctum2–9-0.1433%21 Mar
vertigo8–80.0242%21 Mar
nuke4–9-0.0824%21 Mar
inferno2–9-0.1243%21 Mar
inferno4–90.0036%21 Mar
inferno3–9-0.1042%21 Mar
inferno1–9-0.15100%21 Mar
poseidon0–9-0.2150%21 Mar
inferno8–8-0.0223%21 Mar
nuke1–9-0.260%21 Mar
overpass12–12-0.0116%20 Mar
office7–20.04100%19 Mar
office9–30.0113%19 Mar
nuke3–13-0.037%18 Mar
anubis13–7-0.0218%18 Mar
inferno13–50.0718%16 Mar
train3–13-0.0924%16 Mar
italy13–90.0123%16 Mar
vertigo13–11-0.0215%15 Mar
office6–13-0.0133%15 Mar
mirage13–30.148%15 Mar
ancient12–12-0.0214%15 Mar
warden13–8-0.0419%15 Mar
nuke13–20.0726%15 Mar
dust22–13-0.033%15 Mar
overpass5–13-0.0428%15 Mar
anubis9–13-0.0130%15 Mar
warden13–110.0525%15 Mar
inferno9–130.0717%14 Mar
dust24–13-0.0932%14 Mar
mirage0–13-0.0220%14 Mar
ancient7–13-0.0523%14 Mar
train12–120.0035%14 Mar
anubis8–130.0120%14 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →