schtimu lacione

schtimu lacione — CS2 Stats

76561198055267468[U:1:95001740]Steam profile ↗✓ No bans

1,178Tracked matches20%Win rate2020Tracked since
3,351Hours in CS11Hrs last 2 wks
CSDB Rating5.6 SolidAggressive Rifler
Premier CS Rating21,927Top 50% of 17,162 CSDB-tracked playersPink band · top ~6.4% of ranked players (population est.)
CSDB Leaderboard#9387 of 31637 tracked
FaceitLevel 9 · 1,836 ELOTop 20.7% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=1,109), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate43.1%49.0%52.0%8.9% short
Shot accuracy14.0%13.1%13.7%above
Kill/death ratio1.241.081.08above
Match win rate50.5%46.9%48.8%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGschtimu lacioneFACEITLevel 9 · 1,836 ELOSTANDINGTop 20.7% of rankedPREMIER21,927 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning57
Utility39

0–100 skill scores via Leetify.

Recent form

COLD37567Last 10037%Win rateLLLLLLTLLW

Last 10 vs previous 10: -30pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.6
Aggression7.8
Utility3.9
Positioning5.7
Opening Duels3.3
Clutch5.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 592ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.7
Utility3.9
Mechanics7.9
Opening Duels3.3
Win Impact0.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time607ms−32ms
first ⅓ avg 638ms → last ⅓ avg 607ms
Headshot accuracy20.3%−7.0%
first ⅓ avg 27.3% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.25Best rating — mirage 13–1
131Biggest win — mirage
8Longest win streak
L6Current streak
47In matches decided by ≤2 rounds
12Overtime games

Map breakdown

cacheBest map · 64% over 14infernoWeakest map · 16% over 25
MapGradePlayedRecordWin rateAvg rating
infernoD2542116%0.03
nukeB2091145%0.04
mirageC1971237%0.05
cacheA149564%0.03
anubisD124833%-0.00
dust2A74357%0.02
overpass2020%-0.02
ancient1010%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (16% over 25). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

106,751Lifetime kills
1.24K/D · Top 25% of Level 9 players
5,100Matches
50.5%Match win rate · Top 25% of Level 9 players
43.1%Headshot %
14.0%Shot accuracy · Top 50% of Level 9 players
13,802MVPs
1,977Hours (in match)
2,662Bombs planted
1,049Bombs defused

Most-used weapons

AK-4733,610
AWP10,473
P903,046
P2501,790
MAC-101,659
FAMAS1,561

Lifetime map wins

12,272inferno
7,439nuke
5,016dust2
1,554train
403vertigo
291cbble
132office
130dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

428Matches
54%Win rate
1.30Avg K/D
104.9ADR
46%Headshot %

Clutches & streaks

49%1v1 clutch win
34%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno3969%1.8524.7
Nuke3259%1.5721.8
Mirage3043%1.3622.3
Anubis1850%1.4818.9
Overpass850%1.7522.9
Train757%1.3419.0
Ancient633%1.2825.5
Dust2250%1.0216.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
35.5%Accuracy (enemy spotted)
42.7%Spray accuracy
85.6%Counter-strafing
11.5°Preaim
592msReaction time
34.5%T opening success
51.9%CT opening success
0.49Enemies flashed / flash
9.5%Flash assists
6.89HE damage / grenade
2.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4853 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.4884% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

16% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–160.0725%27 Aug
nuke9–13-0.0420%27 Aug
anubis8–13-0.0511%23 Aug
cache3–130.019%23 Aug
inferno3–13-0.0133%20 Aug
mirage9–130.1119%20 Aug
nuke15–150.1117%20 Aug
nuke11–13-0.0430%19 Aug
inferno8–13-0.0314%18 Aug
mirage13–90.1221%18 Aug
cache15–150.0226%17 Aug
dust22–13-0.0119%17 Aug
nuke11–130.0921%14 Aug
inferno8–130.0014%14 Aug
mirage13–10.2524%14 Aug
inferno15–15-0.0128%12 Aug
mirage13–40.1317%12 Aug
cache13–100.0417%6 Aug
cache13–50.0616%6 Aug
inferno15–150.0122%5 Aug
anubis6–13-0.0715%4 Aug
inferno9–13-0.0129%4 Aug
inferno7–130.0410%3 Aug
mirage10–130.0120%1 Aug
anubis8–13-0.0321%1 Aug
mirage5–130.0626%28 Jul
dust21–13-0.1216%28 Jul
inferno15–150.0322%28 Jul
cache9–130.0320%27 Jul
inferno8–130.0624%26 Jul
inferno1–13-0.0821%26 Jul
cache13–90.0224%23 Jul
inferno13–40.1519%23 Jul
mirage13–100.0619%23 Jul
nuke13–90.0614%23 Jul
dust213–50.0827%23 Jul
dust213–10.0211%23 Jul
anubis13–40.0817%23 Jul
nuke13–100.1423%22 Jul
inferno11–130.1526%22 Jul
cache13–110.0526%22 Jul
mirage9–13-0.0229%21 Jul
anubis6–13-0.0110%21 Jul
mirage13–80.0723%21 Jul
inferno13–100.0234%21 Jul
cache13–90.0326%21 Jul
anubis15–150.0719%21 Jul
nuke1–13-0.0117%20 Jul
nuke9–130.0723%20 Jul
inferno8–130.0024%14 Jul
mirage5–130.0144%14 Jul
nuke13–2-0.0322%13 Jul
mirage5–13-0.0531%13 Jul
inferno10–13-0.0315%12 Jul
cache16–12-0.0215%12 Jul
cache15–150.1117%12 Jul
nuke1–90.1131%12 Jul
cache13–100.0921%12 Jul
mirage10–130.0323%11 Jul
cache8–130.0525%11 Jul
nuke8–2-0.0223%11 Jul
cache13–10-0.0117%10 Jul
anubis13–11-0.0510%10 Jul
dust213–60.0437%9 Jul
ancient10–130.0420%9 Jul
inferno2–130.0024%9 Jul
cache13–80.0116%9 Jul
inferno9–130.0927%29 Jun
anubis11–130.0137%28 Jun
anubis13–7-0.0230%28 Jun
inferno13–50.0048%25 Jun
mirage7–130.0733%25 Jun
mirage4–13-0.0431%24 Jun
overpass10–13-0.0216%24 Jun
overpass13–16-0.0217%23 Jun
anubis13–90.0525%20 Jun
mirage13–60.1016%20 Jun
dust211–130.0637%20 Jun
inferno6–13-0.0230%20 Jun
anubis8–13-0.0616%18 Jun
inferno10–130.1138%18 Jun
nuke13–10-0.0418%16 Jun
inferno10–13-0.0230%16 Jun
mirage3–13-0.0223%16 Jun
nuke13–5-0.0724%15 Jun
mirage11–130.0618%15 Jun
nuke13–60.1219%11 Jun
inferno13–16-0.0234%10 Jun
mirage10–13-0.0620%8 Jun
inferno16–140.0233%8 Jun
nuke9–130.0326%7 Jun
nuke5–130.0117%7 Jun
dust213–100.0531%4 Jun
inferno9–130.0829%2 Jun
anubis11–130.0740%2 Jun
mirage13–100.0729%2 Jun
nuke13–11-0.0128%1 Jun
nuke10–130.0628%1 Jun
inferno9–130.1029%31 May
nuke13–70.1423%31 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →