The Frostiest — CS2 Stats
76561198049857418[U:1:89591690]
How this compares with the same rank
Median values for Level 2 among CSDB-tracked players (n=338), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 2 median | vs Level 2 |
|---|---|---|---|
| Headshot rate | 29.0% | 42.1% | 13.1% short |
| Shot accuracy | 13.3% | 12.9% | above |
| Kill/death ratio | 0.84 | 1.00 | 0.16 short |
| Match win rate | 42.2% | 42.9% | meets |
This profile matches the typical Level 2 player on 2 of 4 comparable metrics.
Widest gap: Headshot rate. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Recent form
Last 10 vs previous 10: -40pp win rate · -0.01 avg rating
Player DNA
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like NiKo 71% playstyle similarity
Most alike: opening-duel success, opening-fight frequency.
Where you differ: lower utility contribution; lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Reaction time. 686ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.
Trends
Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.
Highlights
Map breakdown
| Map | Grade | Played | Record | Win rate | Avg rating |
|---|---|---|---|---|---|
| C | 25 | 11–14 | 44% | -0.03 | |
| A | 20 | 12–8 | 60% | -0.02 | |
| B | 19 | 10–9 | 53% | -0.01 | |
| C | 11 | 4–7 | 36% | -0.06 | |
| A | 10 | 6–4 | 60% | -0.01 | |
| C | 8 | 3–5 | 38% | -0.03 | |
| A | 5 | 3–2 | 60% | -0.02 | |
| fachwerk | — | 1 | 0–1 | 0% | -0.07 |
| — | 1 | 0–1 | 0% | -0.08 |
Across the last 100 tracked matches.
Anubis is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWWLLL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Dust2 | 1 | 0% | 0.87 | 13.0 |
| Inferno | 1 | 0% | 0.43 | 9.0 |
| Anubis | 1 | 0% | 0.37 | 7.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced MechanicsAim Training →
Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.
Preaim 12.6589° — above the 12° mark we flag
- Best CS2 CrosshairAim Training →
Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.
Headshot accuracy 10.3241% — below the 15% mark we flag
- Grenades & UtilityGrenade Lineups →
Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.
Enemies flashed per flash 0.1255 — below the 0.5 mark we flag
Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.
36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.
Recent matches
| Map | Score | Rating | HS% | Date | |
|---|---|---|---|---|---|
| 4–13 | -0.09 | 3% | 28 Aug → | ||
| 2–13 | -0.07 | 8% | 25 Aug → | ||
| 13–2 | 0.05 | 10% | 23 Aug → | ||
| 2–13 | -0.07 | 4% | 23 Aug → | ||
| 16–12 | -0.05 | 11% | 22 Aug → | ||
| 6–13 | -0.04 | 9% | 20 Aug → | ||
| 10–13 | -0.08 | 17% | 20 Aug → | ||
| 13–9 | -0.07 | 5% | 19 Aug → | ||
| 4–13 | 0.00 | 13% | 18 Aug → | ||
| 5–13 | -0.01 | 12% | 18 Aug → | ||
| 0–13 | -0.04 | 6% | 18 Aug → | ||
| 6–13 | -0.08 | 26% | 17 Aug → | ||
| 13–16 | -0.05 | 6% | 14 Aug → | ||
| 16–13 | -0.03 | 15% | 13 Aug → | ||
| 13–7 | -0.01 | 12% | 12 Aug → | ||
| 13–7 | -0.05 | 9% | 12 Aug → | ||
| 13–10 | -0.04 | 8% | 12 Aug → | ||
| 13–7 | -0.06 | 10% | 10 Aug → | ||
| 13–4 | -0.03 | 13% | 10 Aug → | ||
| 13–3 | 0.04 | 18% | 10 Aug → | ||
| 13–11 | -0.00 | 5% | 10 Aug → | ||
| 7–13 | 0.04 | 25% | 9 Aug → | ||
| 10–13 | 0.02 | 10% | 9 Aug → | ||
| 13–6 | 0.01 | 6% | 9 Aug → | ||
| 11–13 | -0.05 | 9% | 9 Aug → | ||
| 13–11 | 0.00 | 7% | 9 Aug → | ||
| 13–11 | 0.03 | 11% | 9 Aug → | ||
| 13–1 | -0.05 | 12% | 9 Aug → | ||
| 9–13 | -0.04 | 7% | 9 Aug → | ||
| 15–15 | 0.00 | 7% | 9 Aug → | ||
| 13–6 | -0.05 | 3% | 7 Aug → | ||
| 13–3 | 0.01 | 6% | 7 Aug → | ||
| 9–13 | -0.07 | 14% | 5 Aug → | ||
| 13–7 | 0.02 | 9% | 5 Aug → | ||
| 9–7 | -0.12 | 20% | 5 Aug → | ||
| 13–11 | -0.05 | 8% | 4 Aug → | ||
| 13–3 | 0.01 | 13% | 3 Aug → | ||
| 13–6 | 0.03 | 9% | 3 Aug → | ||
| 4–13 | -0.02 | 18% | 3 Aug → | ||
| 3–13 | -0.06 | 28% | 2 Aug → | ||
| 13–2 | 0.03 | 11% | 2 Aug → | ||
| 13–6 | -0.05 | 8% | 1 Aug → | ||
| 11–13 | -0.04 | 10% | 1 Aug → | ||
| 4–13 | -0.05 | 11% | 1 Aug → | ||
| 13–5 | 0.03 | 24% | 1 Aug → | ||
| 13–4 | 0.06 | 13% | 1 Aug → | ||
| 13–10 | -0.07 | 10% | 1 Aug → | ||
| 7–13 | -0.05 | 4% | 30 Jul → | ||
| 9–13 | -0.04 | 6% | 30 Jul → | ||
| 13–5 | -0.06 | 6% | 28 Jul → | ||
| 13–9 | 0.01 | 14% | 25 Jul → | ||
| fachwerk | 4–13 | -0.07 | 6% | 21 Jul → | |
| 13–9 | -0.04 | 5% | 21 Jul → | ||
| 11–13 | -0.04 | 10% | 21 Jul → | ||
| 9–13 | 0.03 | 6% | 19 Jul → | ||
| 5–13 | -0.02 | 7% | 19 Jul → | ||
| 15–15 | -0.06 | 6% | 17 Jul → | ||
| 13–11 | -0.03 | 7% | 17 Jul → | ||
| 13–4 | 0.02 | 4% | 16 Jul → | ||
| 11–13 | -0.01 | 7% | 15 Jul → | ||
| 6–13 | -0.02 | 8% | 15 Jul → | ||
| 13–10 | -0.03 | 12% | 14 Jul → | ||
| 13–11 | -0.04 | 9% | 13 Jul → | ||
| 13–8 | 0.03 | 11% | 13 Jul → | ||
| 8–13 | 0.02 | 7% | 2 Jul → | ||
| 10–13 | -0.04 | 9% | 1 Jul → | ||
| 3–13 | -0.09 | 18% | 1 Jul → | ||
| 11–13 | 0.02 | 3% | 30 Jun → | ||
| 13–4 | 0.01 | 9% | 30 Jun → | ||
| 11–13 | 0.09 | 14% | 30 Jun → | ||
| 13–7 | 0.03 | 15% | 30 Jun → | ||
| 8–13 | -0.08 | 6% | 30 Jun → | ||
| 13–8 | -0.03 | 14% | 30 Jun → | ||
| 11–13 | -0.02 | 15% | 29 Jun → | ||
| 8–13 | 0.01 | 8% | 29 Jun → | ||
| 13–6 | 0.02 | 11% | 29 Jun → | ||
| 16–13 | -0.03 | 14% | 29 Jun → | ||
| 13–11 | -0.02 | 12% | 28 Jun → | ||
| 13–7 | 0.01 | 12% | 28 Jun → | ||
| 9–13 | -0.03 | 8% | 21 Jun → | ||
| 13–5 | 0.02 | 14% | 21 Jun → | ||
| 5–13 | 0.01 | 6% | 21 Jun → | ||
| 11–13 | 0.01 | 11% | 21 Jun → | ||
| 6–13 | -0.07 | 7% | 21 Jun → | ||
| 7–13 | -0.04 | 7% | 21 Jun → | ||
| 9–13 | -0.00 | 17% | 17 Jun → | ||
| 13–10 | -0.04 | 21% | 17 Jun → | ||
| 0–13 | -0.16 | 9% | 11 Jun → | ||
| 5–13 | -0.08 | 16% | 11 Jun → | ||
| 5–13 | -0.00 | 13% | 10 Jun → | ||
| 9–13 | -0.07 | 9% | 10 Jun → | ||
| 5–13 | -0.04 | 10% | 1 Jun → | ||
| 5–13 | -0.08 | 8% | 28 May → | ||
| 13–5 | -0.10 | 5% | 28 May → | ||
| 13–5 | -0.02 | 6% | 27 May → | ||
| 13–4 | -0.00 | 7% | 27 May → | ||
| 5–13 | -0.04 | 22% | 26 May → | ||
| 16–14 | -0.02 | 13% | 26 May → | ||
| 12–16 | -0.03 | 13% | 22 May → | ||
| 13–4 | -0.00 | 20% | 22 May → |
Match data via Leetify.