ven — CS2 Stats

76561198043086225[U:1:82820497]1 game ban

712Tracked matches40%Win rate2020Tracked since
2,662Hours in CS3Hrs last 2 wks
CSDB Rating5.8 SolidAggressive Rifler
Ladder ranks via Leetify

Performance scores

Aim85
Positioning55
Utility38

0–100 skill scores via Leetify.

Recent form

COLD55369Last 10055%Win rateLTWLLLWLLL

Last 10 vs previous 10: -10pp win rate · -0.06 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.5
Aggression7.1
Utility3.8
Positioning5.5
Opening Duels2.5

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.2° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.5
Utility3.8
Mechanics7.4
Opening Duels2.5
Win Impact1.7

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.04
first ⅓ avg 0.04 → last ⅓ avg 0.00
Reaction time574ms−38ms
first ⅓ avg 612ms → last ⅓ avg 574ms
Headshot accuracy22.9%−3.1%
first ⅓ avg 26.0% → last ⅓ avg 22.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — inferno 13–2
132Biggest win — anubis
7Longest win streak
62In matches decided by ≤2 rounds

Map breakdown

infernoBest map · 82% over 11nukeWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
cacheB168850%0.01
dust2C1661038%-0.00
anubisS1310377%0.05
nukeD124833%0.01
infernoS119282%0.01
mirageS96367%-0.01
vertigoS64267%0.02
ancient43175%0.01
office2020%0.03
shelter21150%0.02
warden220100%0.03
alpine2020%0.04
train21150%0.07
fachwerk1010%0.04
italy110100%0.07
stronghold1010%0.08

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

69,543Lifetime kills
1.49K/D · Top 5% of tracked players
3,130Matches
45.9%Match win rate
40.2%Headshot %
21.7%Shot accuracy · Top 5% of tracked players
7,328MVPs
1,250Hours (in match)
2,186Bombs planted
754Bombs defused

Most-used weapons

AK-4717,370
AWP8,314
P2501,555
Negev1,237
P901,129

Lifetime map wins

5,776dust2
3,713nuke
3,027inferno
971train
904cbble
805vertigo
790office
185assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.8%Headshot accuracy
37.9%Accuracy (enemy spotted)
43.4%Spray accuracy
83.2%Counter-strafing
10.2°Preaim
570msReaction time
44.6%T opening success
35.2%CT opening success
0.46Enemies flashed / flash
5.1%Flash assists
10.64HE damage / grenade
5.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4622 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.2013% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache10–13-0.0517%23 Aug
anubis12–120.0221%21 Aug
dust213–8-0.0314%20 Aug
nuke7–13-0.0654%20 Aug
ancient9–130.0317%13 Aug
dust27–13-0.1129%13 Aug
cache13–7-0.0930%11 Aug
nuke0–13-0.0418%10 Aug
dust25–130.0437%10 Aug
cache5–13-0.0822%8 Aug
anubis12–120.0525%8 Aug
vertigo13–100.0510%8 Aug
inferno2–13-0.0519%8 Aug
anubis13–100.0425%7 Aug
nuke12–12-0.0135%6 Aug
anubis12–120.0820%6 Aug
dust29–13-0.0617%6 Aug
anubis13–20.0527%4 Aug
cache12–120.0121%3 Aug
office5–130.0627%3 Aug
anubis13–90.0534%2 Aug
ancient13–100.0317%2 Aug
vertigo10–130.0133%2 Aug
fachwerk6–130.0424%31 Jul
shelter13–70.0919%31 Jul
nuke2–13-0.1122%29 Jul
nuke13–100.0525%14 Jul
shelter6–13-0.0524%9 Jul
cache13–70.0813%1 Jul
dust22–8-0.0411%30 Jun
inferno13–10-0.0715%30 Jun
anubis13–90.0620%28 Jun
anubis13–110.0911%26 Jun
inferno13–7-0.0415%26 Jun
nuke13–70.0115%26 Jun
dust24–13-0.0832%26 Jun
mirage13–11-0.0916%12 Jun
warden4–80.0216%12 Jun
inferno9–7-0.018%12 Jun
inferno9–40.0814%12 Jun
dust212–12-0.0119%6 Jun
inferno13–110.0314%6 Jun
vertigo13–60.086%6 Jun
cache4–13-0.0130%6 Jun
nuke10–130.0820%4 Jun
dust212–120.0922%4 Jun
warden13–20.047%4 Jun
dust212–120.0016%2 Jun
inferno9–13-0.0613%2 Jun
cache3–13-0.0622%2 Jun
dust29–130.0230%2 Jun
inferno13–8-0.0423%2 Jun
nuke3–13-0.0115%31 May
dust213–90.0216%31 May
anubis13–10-0.0130%31 May
mirage13–60.0222%30 May
dust213–80.0821%30 May
italy13–20.0719%30 May
anubis13–8-0.0225%27 May
mirage5–13-0.0813%27 May
nuke5–13-0.0030%27 May
dust213–4-0.0524%27 May
mirage13–80.0725%27 May
mirage13–5-0.0027%25 May
alpine8–130.0521%25 May
mirage12–120.0026%23 May
stronghold11–130.0823%23 May
inferno13–100.0429%23 May
vertigo13–50.0516%23 May
cache7–13-0.0416%20 May
train9–130.0324%19 May
office10–130.0129%19 May
ancient13–40.0221%19 May
cache13–8-0.0122%17 May
nuke13–80.0828%17 May
cache13–30.0221%17 May
dust211–13-0.0130%17 May
vertigo8–130.0220%17 May
dust213–50.0217%17 May
inferno13–20.1940%17 May
anubis13–50.1526%16 May
vertigo7–7-0.0521%16 May
mirage13–7-0.047%16 May
cache13–70.1127%16 May
train13–50.1114%15 May
nuke8–130.1121%15 May
mirage5–13-0.0425%10 May
anubis13–110.0324%10 May
inferno13–90.0416%10 May
cache6–130.0419%10 May
ancient13–8-0.0421%9 May
alpine10–130.0333%9 May
nuke13–40.0628%9 May
cache13–90.0526%9 May
cache9–130.0136%8 May
mirage13–70.1020%7 May
anubis13–80.0932%7 May
cache5–00.01100%7 May
dust213–60.0632%6 May
cache13–50.1415%6 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →