Vortex — CS2 Stats

76561198041163381[U:1:80897653]

454Tracked matches52%Win rate2021Tracked since
1,435Hours in CS0Hrs last 2 wks
CSDB Rating5.2 Developing
Premier CS Rating6,751Light Blue band · top ~70.4% of ranked players (population est.)
CSDB Leaderboard#27480 of 36327 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=404), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate39.9%40.1%41.7%1.7% short
Shot accuracy9.0%7.6%8.8%above
Kill/death ratio0.850.920.970.12 short
Match win rate37.3%42.2%43.8%6.5% short

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGVortexPREMIER6,751 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim59
Positioning62
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY49438Last 10049%Win rateLWWWWLLLWT

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Aim5.9
Aggression9.3
Utility4.3
Positioning6.2
Opening Duels4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 87% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 620ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning6.2
Utility4.3
Mechanics7.3
Opening Duels4.2
Win Impact5.6

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time624ms+23ms
first ⅓ avg 601ms → last ⅓ avg 624ms
Headshot accuracy15.3%+0.4%
first ⅓ avg 14.9% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — cache 13–4
132Biggest win — shelter
5Longest win streak
94In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 70% over 10infernoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
nukeC167944%0.03
cacheC1661038%0.03
dust2S139469%0.00
mirageA116555%0.02
officeC114736%0.00
ancientS107370%0.02
infernoD72529%0.01
trainD62433%-0.00
anubisC52340%0.02
vertigo43175%0.05
shelter110100%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

27,472Lifetime kills
0.85K/D
1,845Matches
37.3%Match win rate
39.9%Headshot %
9.0%Shot accuracy · Top 50% of Light Blue band
4,012MVPs
720Hours (in match)
2,028Bombs planted
419Bombs defused

Most-used weapons

Lifetime map wins

2,777dust2
1,571inferno
1,163nuke
539vertigo
440train
310office
298cbble
74lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
33.6%Accuracy (enemy spotted)
36.3%Spray accuracy
82.9%Counter-strafing
11.3°Preaim
620msReaction time
46.8%T opening success
46.6%CT opening success
0.48Enemies flashed / flash
5.0%Flash assists
5.13HE damage / grenade
6.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4753 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke9–13-0.0114%7 Aug
dust213–11-0.0215%7 Aug
nuke10–20.1631%6 Aug
nuke13–100.0120%5 Aug
nuke13–6-0.0324%5 Aug
nuke10–13-0.0412%4 Aug
nuke6–130.0219%4 Aug
mirage5–13-0.0417%2 Aug
anubis13–90.0019%2 Aug
ancient15–150.0611%2 Aug
cache13–60.0317%2 Aug
mirage6–13-0.0125%1 Aug
mirage15–15-0.019%1 Aug
nuke13–60.0613%1 Aug
anubis13–50.0716%1 Aug
cache6–130.077%1 Aug
dust213–60.0711%1 Aug
vertigo13–80.0115%31 Jul
cache13–160.1015%30 Jul
dust213–9-0.0113%30 Jul
ancient8–130.0316%30 Jul
mirage7–130.0433%30 Jul
office13–5-0.0111%29 Jul
nuke13–30.0516%28 Jul
mirage6–13-0.036%28 Jul
nuke9–13-0.0117%28 Jul
mirage13–40.097%27 Jul
dust215–150.0011%27 Jul
nuke6–130.0411%27 Jul
cache9–13-0.0217%27 Jul
dust26–13-0.054%27 Jul
mirage13–11-0.0410%27 Jul
cache13–40.2124%26 Jul
ancient13–7-0.0810%25 Jul
office9–13-0.0316%25 Jul
office8–130.0312%21 Jul
nuke11–130.0613%21 Jul
mirage13–50.0420%21 Jul
nuke13–80.0311%21 Jul
office13–8-0.0126%20 Jul
office13–40.0917%20 Jul
cache14–16-0.0216%20 Jul
nuke6–130.0514%20 Jul
nuke13–10-0.0113%19 Jul
ancient13–8-0.078%19 Jul
inferno13–30.0116%19 Jul
inferno13–11-0.0716%19 Jul
office4–13-0.0714%18 Jul
cache16–130.0214%18 Jul
inferno11–130.0714%18 Jul
cache13–100.0424%17 Jul
inferno5–13-0.0118%15 Jul
dust27–13-0.0720%15 Jul
cache13–40.0914%15 Jul
ancient13–60.0110%15 Jul
dust213–100.0321%14 Jul
ancient13–9-0.0118%13 Jul
anubis7–130.0217%13 Jul
inferno4–13-0.0328%13 Jul
cache8–13-0.0110%12 Jul
shelter13–20.0115%11 Jul
office13–10-0.0212%10 Jul
office3–13-0.0519%10 Jul
cache15–150.0011%9 Jul
anubis12–12-0.0121%8 Jul
mirage13–110.0824%7 Jul
cache13–70.0315%7 Jul
cache5–13-0.097%5 Jul
dust216–140.0315%4 Jul
cache2–13-0.0614%1 Jul
nuke11–130.0827%1 Jul
train13–6-0.0411%30 Jun
ancient6–13-0.028%30 Jun
mirage16–130.0615%29 Jun
dust213–40.0418%29 Jun
dust213–11-0.0411%28 Jun
cache9–130.0217%28 Jun
cache8–13-0.0213%28 Jun
mirage13–60.0510%26 Jun
ancient13–100.1310%26 Jun
train13–60.0713%26 Jun
dust213–50.0415%26 Jun
vertigo13–110.0516%25 Jun
anubis7–13-0.0113%25 Jun
vertigo13–50.1311%24 Jun
office12–120.0914%24 Jun
inferno7–130.0418%24 Jun
ancient13–110.0514%23 Jun
dust216–140.0517%23 Jun
ancient13–90.0610%22 Jun
office6–130.0626%22 Jun
inferno3–130.0313%22 Jun
train12–120.0815%20 Jun
dust25–13-0.0612%20 Jun
train12–12-0.0217%18 Jun
train7–13-0.0511%18 Jun
train2–13-0.077%17 Jun
office5–13-0.0714%15 Jun
nuke0–13-0.0744%15 Jun
vertigo6–130.0117%15 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →