Trashcan Tommy — CS2 Stats

76561198035015951[U:1:74750223]

453Tracked matches59%Win rate2020Tracked since
1,206Hours in CS6Hrs last 2 wks
CSDB Rating4.1 Developing
Premier CS Rating9,867Light Blue band · top ~55.5% of ranked players (population est.)
CSDB Leaderboard#19442 of 26414 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=607), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate39.3%42.1%42.5%3.1% short
Shot accuracy18.1%12.1%10.9%above
Kill/death ratio1.110.990.99above
Match win rate40.0%43.9%44.2%4.2% short

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTrashcan TommyFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER9,867 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim39
Positioning59
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY51454Last 10051%Win rateWLTWLLLWWW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Aim3.9
Aggression8.7
Utility2.2
Positioning5.9
Opening Duels4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 79% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 646ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning5.9
Utility2.2
Mechanics4.1
Opening Duels4.4
Win Impact7.9

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time658ms−74ms
first ⅓ avg 732ms → last ⅓ avg 658ms
Headshot accuracy14.5%−0.4%
first ⅓ avg 14.9% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — nuke 13–5
131Biggest win — mirage
9Longest win streak
66In matches decided by ≤2 rounds
10Overtime games

Map breakdown

overpassBest map · 100% over 5cacheWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
mirageB29151452%-0.01
infernoA25141156%0.01
nukeB189950%0.01
cacheD1551033%-0.02
ancientD62433%0.02
overpassS550100%0.01
dust221150%-0.02

Across the last 100 tracked matches.

Lifetime stats

31,399Lifetime kills
1.11K/D · Top 50% of Level 3 players
1,511Matches
40.0%Match win rate
39.3%Headshot %
18.1%Shot accuracy · Top 10% of Level 3 players
3,562MVPs
570Hours (in match)
894Bombs planted
327Bombs defused

Most-used weapons

Lifetime map wins

2,715inferno
1,928dust2
1,805nuke
376train
286vertigo
30ar_shoots
26office
23lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
32.5%Accuracy (enemy spotted)
30.5%Spray accuracy
68.2%Counter-strafing
10.7°Preaim
646msReaction time
46.0%T opening success
48.9%CT opening success
0.20Enemies flashed / flash
3.3%Flash assists
16.30HE damage / grenade
0.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7543% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.197 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage13–10-0.067%28 Aug
mirage10–13-0.0814%21 Aug
cache15–15-0.0316%20 Aug
inferno13–90.026%19 Aug
cache9–13-0.0513%18 Aug
mirage8–130.0221%16 Aug
cache5–13-0.0322%16 Aug
nuke13–80.0717%16 Aug
inferno13–30.0220%16 Aug
nuke13–6-0.057%14 Aug
cache3–130.008%14 Aug
mirage16–13-0.0215%13 Aug
mirage13–8-0.0013%13 Aug
ancient8–13-0.0416%9 Aug
cache5–13-0.0715%9 Aug
inferno5–13-0.0611%9 Aug
cache13–8-0.0125%9 Aug
nuke8–8-0.0815%9 Aug
mirage13–3-0.0313%9 Aug
mirage5–13-0.079%8 Aug
cache14–16-0.0116%8 Aug
inferno8–130.059%8 Aug
nuke13–50.0813%8 Aug
nuke13–70.1020%8 Aug
mirage13–60.1117%7 Aug
mirage13–4-0.0215%7 Aug
mirage16–140.0617%7 Aug
inferno13–60.0417%7 Aug
mirage7–13-0.0214%26 Jul
inferno13–8-0.0113%26 Jul
nuke13–80.0325%26 Jul
inferno13–70.0212%24 Jul
ancient13–40.0310%23 Jul
cache8–0-0.0514%22 Jul
nuke13–9-0.0119%17 Jul
inferno16–130.0118%17 Jul
inferno13–70.0618%16 Jul
cache13–90.1021%16 Jul
inferno10–130.0222%15 Jul
cache13–110.0225%14 Jul
nuke10–13-0.0211%14 Jul
nuke5–13-0.0321%13 Jul
inferno9–130.0110%13 Jul
mirage13–90.0416%11 Jul
cache2–13-0.0514%11 Jul
mirage13–10.0211%11 Jul
cache13–110.0218%11 Jul
nuke11–130.0119%11 Jul
inferno10–130.0514%11 Jul
ancient13–20.0210%11 Jul
cache8–13-0.0912%10 Jul
inferno8–13-0.0420%10 Jul
cache8–13-0.0119%10 Jul
cache4–13-0.039%10 Jul
nuke7–9-0.049%10 Jul
mirage8–13-0.099%3 Jul
inferno9–130.0611%3 Jul
mirage7–2-0.0714%3 Jul
inferno9–70.0016%2 Jul
nuke13–11-0.0118%2 Jul
mirage13–60.0226%2 Jul
overpass13–80.018%2 Jul
ancient6–13-0.0318%2 Jul
nuke13–50.2419%2 Jul
ancient14–16-0.0117%2 Jul
inferno11–130.009%21 Jun
overpass13–60.0114%20 Jun
nuke14–16-0.0416%15 Jun
inferno13–60.0215%14 Jun
inferno15–150.0810%8 Jun
mirage13–110.009%8 Jun
inferno13–7-0.037%8 Jun
mirage9–13-0.0417%7 Jun
inferno13–7-0.0217%6 Jun
mirage7–13-0.0716%5 Jun
mirage10–130.0315%1 Jun
overpass13–30.0514%30 May
nuke5–13-0.007%30 May
dust23–13-0.0525%30 May
mirage13–9-0.065%30 May
mirage7–13-0.0428%25 May
mirage13–10-0.0118%25 May
ancient10–130.1123%22 May
nuke7–13-0.0320%22 May
nuke4–13-0.0510%22 May
nuke13–10-0.024%10 May
inferno13–4-0.0130%10 May
mirage10–13-0.0411%16 Apr
overpass13–9-0.0613%4 Apr
mirage3–13-0.058%4 Apr
overpass13–50.044%4 Apr
mirage13–90.0317%4 Apr
inferno13–30.0518%3 Apr
dust212–50.0110%3 Apr
mirage8–13-0.0032%3 Apr
mirage4–13-0.0131%3 Apr
mirage15–15-0.0013%22 Mar
inferno4–13-0.0312%21 Mar
inferno13–160.0113%20 Mar
inferno13–30.024%16 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →