Unc Timmahhhh

Unc Timmahhhh — CS2 Stats

GB76561198029859800[U:1:69594072]Steam profile ↗

526Tracked matches50%Win rate2020Tracked since
2,372Hours in CS0Hrs last 2 wks
CSDB Rating5.5 SolidAggressive Rifler
Premier CS Rating15,397Purple band · top ~26.8% of ranked players (population est.)
CSDB Leaderboard#12176 of 19337 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianvs Pink band
Headshot rate59.2%48.1%above
Shot accuracy18.3%12.9%above
Kill/death ratio1.371.08above
Match win rate39.9%46.5%6.6% short

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGUnc TimmahhhhPREMIER15,397 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning45
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY48475Last 10048%Win rateLLTWWWWLLL

Last 10 vs previous 10: -30pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.2
Aggression6.5
Utility3.9
Positioning4.5
Opening Duels2.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning4.5
Utility3.9
Mechanics7.0
Opening Duels2.9
Win Impact5.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time633ms−43ms
first ⅓ avg 676ms → last ⅓ avg 633ms
Headshot accuracy20.1%−2.9%
first ⅓ avg 23.0% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — mirage 13–1
131Biggest win — mirage
4Longest win streak
L2Current streak
1014In matches decided by ≤2 rounds
17Overtime games

Map breakdown

nukeBest map · 73% over 15ancientWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB30151550%-0.01
infernoS1711665%-0.01
nukeS1511473%0.01
anubisA117464%-0.01
dust2C114736%-0.03
ancientD6060%-0.04
overpassD5050%-0.02
train3030%-0.00
cache2020%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

96,761Lifetime kills
1.37K/D · Top 10% of tracked players
3,663Matches
39.9%Match win rate
59.2%Headshot % · Top 10% of tracked players
18.3%Shot accuracy · Top 10% of tracked players
14,659MVPs
1,370Hours (in match)
782Bombs planted
417Bombs defused

Most-used weapons

AK-4735,267
AWP16,601
SSG 082,596
Knife1,193
MAC-101,080

Lifetime map wins

3,713inferno
3,583dust2
2,423office
1,676nuke
1,168vertigo
633cbble
586train
107dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

94Matches
48%Win rate
1.08Avg K/D
ADR
40%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Vertigo250%0.9415.0
Inferno10%0.6513.0
Mirage1100%1.0011.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
33.8%Accuracy (enemy spotted)
39.1%Spray accuracy
81.3%Counter-strafing
8.9°Preaim
624msReaction time
26.5%T opening success
53.1%CT opening success
0.54Enemies flashed / flash
7.1%Flash assists
3.71HE damage / grenade
3.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.2324 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.494% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache9–130.0118%7 Aug
anubis5–13-0.0513%5 Aug
nuke15–15-0.0317%1 Aug
mirage13–60.0619%1 Aug
anubis13–80.0424%1 Aug
dust213–10-0.0223%1 Aug
dust213–110.0413%30 Jul
ancient11–13-0.0515%28 Jul
nuke11–130.0114%28 Jul
mirage7–13-0.0635%25 Jul
mirage13–40.0611%25 Jul
inferno13–80.0317%25 Jul
ancient15–15-0.0511%24 Jul
mirage0–13-0.069%23 Jul
inferno13–80.0122%23 Jul
inferno13–8-0.0529%20 Jul
mirage8–13-0.0311%20 Jul
inferno13–4-0.0512%13 Jul
nuke13–40.0329%13 Jul
anubis13–70.0119%13 Jul
ancient3–130.0214%13 Jul
mirage8–130.0124%12 Jul
mirage7–30.0632%12 Jul
nuke13–3-0.0246%12 Jul
cache14–16-0.0317%10 Jul
overpass2–13-0.0425%8 Jun
dust25–13-0.0514%8 Jun
nuke13–80.0138%5 Jun
inferno11–13-0.029%5 Jun
dust23–6-0.0318%5 Jun
dust211–13-0.0230%5 Jun
mirage9–13-0.0021%29 May
nuke9–13-0.0315%11 Apr
inferno13–20.0113%11 Apr
mirage16–140.0425%28 Feb
dust212–16-0.0728%25 Feb
nuke12–16-0.0017%22 Feb
anubis13–90.008%22 Feb
mirage11–13-0.0213%22 Feb
mirage7–13-0.0611%22 Feb
mirage11–13-0.0719%20 Feb
mirage10–13-0.0515%16 Feb
mirage13–7-0.0211%16 Feb
mirage15–15-0.0720%6 Feb
mirage13–40.0236%6 Feb
anubis13–10-0.0530%6 Feb
mirage13–5-0.0124%4 Feb
inferno11–13-0.0318%3 Feb
overpass11–13-0.068%3 Feb
mirage13–11-0.0320%3 Feb
nuke13–30.0015%3 Feb
overpass12–16-0.0323%31 Jan
mirage8–130.0328%31 Jan
inferno13–9-0.0215%31 Jan
dust213–70.0124%31 Jan
overpass8–130.0221%30 Jan
anubis16–14-0.0317%30 Jan
anubis10–130.0518%25 Jan
nuke13–100.0121%25 Jan
nuke13–90.0236%22 Jan
anubis13–11-0.0225%22 Jan
nuke13–40.0313%22 Jan
inferno2–13-0.0539%28 Aug
dust211–13-0.0328%28 Aug
mirage13–60.0423%29 Jul
inferno13–6-0.0533%29 Jul
ancient4–13-0.0228%22 Jul
dust24–13-0.0736%16 Jul
mirage13–10.1826%16 Jul
overpass10–13-0.0121%16 Jul
nuke13–60.0423%14 Jul
mirage11–13-0.0723%14 Jul
inferno15–15-0.0421%10 Jul
mirage8–2-0.0622%10 Jul
train8–13-0.0515%8 Jul
mirage13–9-0.0317%3 Jun
ancient15–15-0.0119%1 Jun
anubis13–11-0.0227%1 Jun
nuke13–11-0.0220%18 Mar
inferno13–60.0335%18 Mar
dust28–13-0.0220%18 Mar
mirage5–13-0.0417%18 Mar
mirage16–140.0519%14 Mar
inferno16–14-0.0020%14 Mar
anubis10–130.0332%14 Mar
mirage16–130.0126%14 Mar
dust213–10-0.0211%14 Mar
inferno14–160.0414%28 Feb
mirage13–70.0420%28 Feb
inferno11–13-0.0435%7 Feb
anubis7–13-0.0510%7 Feb
ancient6–13-0.1250%7 Feb
inferno16–140.0423%29 Jan
train11–13-0.0418%29 Jan
train13–160.0921%29 Jan
mirage10–13-0.0829%24 Jan
nuke13–90.0913%20 Jan
inferno13–90.0116%20 Jan
nuke13–90.0521%20 Jan
mirage1–13-0.0840%20 Jan

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →