Hei — CS2 Stats
76561198028933070[U:1:68667342]✓ No bans
How this compares with the same rank
Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Pink band median |
|---|---|---|
| Headshot rate | 39.5% | 48.1% |
| Shot accuracy | 19.3% | 12.9% |
| Kill/death ratio | 1.13 | 1.08 |
| Match win rate | 47.1% | 46.5% |
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Performance scores
0–100 skill scores via Leetify.
Recent form
Last 10 vs previous 10: +0pp win rate · -0.02 avg rating
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Strong CT-side opener
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like ropz 92% playstyle similarity
Most alike: utility contribution, opening-duel success.
Where you differ: lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.
T-side openings. Opening success drops from 58% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.
Trends
Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.
Highlights
Map breakdown
| Map | Grade | Played | Record | Win rate | Avg rating |
|---|---|---|---|---|---|
| A | 26 | 15–11 | 58% | 0.03 | |
| D | 21 | 7–14 | 33% | 0.03 | |
| D | 15 | 5–10 | 33% | 0.01 | |
| A | 12 | 7–5 | 58% | 0.00 | |
| D | 9 | 1–8 | 11% | -0.00 | |
| S | 5 | 4–1 | 80% | 0.04 | |
| — | 3 | 0–3 | 0% | -0.03 | |
| — | 3 | 1–2 | 33% | 0.09 | |
| — | 2 | 1–1 | 50% | -0.00 | |
| poseidon | — | 2 | 2–0 | 100% | 0.06 |
| debris | — | 1 | 1–0 | 100% | 0.15 |
| boulder | — | 1 | 1–0 | 100% | 0.07 |
Across the last 100 tracked matches.
Dust 2 is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWWLWW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 1 | 100% | 1.70 | 17.0 |
| Anubis | 1 | 100% | 0.80 | 12.0 |
| Ancient | 1 | 0% | 1.20 | 18.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Best CS2 CrosshairAim Training →
Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.
Headshot accuracy 12.7499% — below the 15% mark we flag
- Grenades & UtilityGrenade Lineups →
Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.
Enemies flashed per flash 0.4715 — below the 0.5 mark we flag
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 38.5541% — below the 40% mark we flag
Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.
11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.
Recent matches
| Map | Score | Rating | HS% | Date | |
|---|---|---|---|---|---|
| 8–13 | 0.00 | 17% | 4 Aug → | ||
| 14–16 | 0.02 | 11% | 4 Aug → | ||
| 5–13 | 0.01 | 24% | 4 Aug → | ||
| 13–1 | -0.01 | 28% | 4 Aug → | ||
| 7–13 | -0.03 | 15% | 3 Aug → | ||
| 13–9 | 0.03 | 17% | 3 Aug → | ||
| 9–13 | -0.00 | 8% | 3 Aug → | ||
| 12–16 | -0.02 | 17% | 2 Aug → | ||
| 13–10 | -0.01 | 9% | 1 Aug → | ||
| 5–13 | -0.02 | 9% | 1 Aug → | ||
| 13–5 | 0.04 | 12% | 31 Jul → | ||
| 11–13 | -0.04 | 27% | 31 Jul → | ||
| 9–13 | -0.05 | 9% | 30 Jul → | ||
| 13–16 | -0.04 | 8% | 30 Jul → | ||
| 11–13 | 0.10 | 11% | 29 Jul → | ||
| 7–13 | -0.04 | 16% | 29 Jul → | ||
| 13–11 | 0.07 | 5% | 28 Jul → | ||
| 10–2 | -0.03 | 5% | 28 Jul → | ||
| 12–16 | -0.02 | 6% | 28 Jul → | ||
| 14–16 | 0.14 | 14% | 27 Jul → | ||
| 11–13 | 0.11 | 11% | 26 Jul → | ||
| 8–13 | -0.03 | 12% | 26 Jul → | ||
| 15–15 | 0.01 | 11% | 25 Jul → | ||
| 1–7 | -0.07 | 8% | 25 Jul → | ||
| 13–6 | 0.05 | 11% | 24 Jul → | ||
| 13–5 | 0.06 | 13% | 24 Jul → | ||
| 11–13 | 0.15 | 9% | 24 Jul → | ||
| 13–6 | 0.03 | 17% | 23 Jul → | ||
| 7–13 | 0.03 | 16% | 23 Jul → | ||
| 13–5 | 0.03 | 11% | 22 Jul → | ||
| 13–10 | -0.02 | 18% | 22 Jul → | ||
| 8–13 | -0.01 | 15% | 22 Jul → | ||
| 13–4 | 0.07 | 22% | 22 Jul → | ||
| 6–13 | -0.07 | 7% | 21 Jul → | ||
| 11–6 | 0.03 | 11% | 21 Jul → | ||
| 15–15 | -0.02 | 6% | 20 Jul → | ||
| 13–2 | 0.03 | 21% | 20 Jul → | ||
| 7–13 | -0.02 | 24% | 19 Jul → | ||
| 13–6 | 0.08 | 18% | 19 Jul → | ||
| 13–6 | 0.13 | 11% | 19 Jul → | ||
| 8–13 | 0.00 | 16% | 19 Jul → | ||
| 1–9 | -0.16 | 20% | 18 Jul → | ||
| 11–13 | -0.03 | 14% | 18 Jul → | ||
| 0–13 | -0.05 | 44% | 18 Jul → | ||
| 8–13 | -0.03 | 10% | 18 Jul → | ||
| 13–8 | 0.12 | 11% | 18 Jul → | ||
| 14–16 | -0.00 | 14% | 17 Jul → | ||
| 13–6 | 0.08 | 15% | 17 Jul → | ||
| 3–13 | -0.05 | 7% | 17 Jul → | ||
| 8–13 | -0.08 | 14% | 17 Jul → | ||
| 13–5 | 0.15 | 15% | 16 Jul → | ||
| 13–5 | 0.05 | 10% | 16 Jul → | ||
| 13–6 | 0.03 | 12% | 16 Jul → | ||
| 9–13 | -0.04 | 20% | 16 Jul → | ||
| 13–10 | 0.02 | 12% | 15 Jul → | ||
| 1–5 | 0.07 | 17% | 15 Jul → | ||
| 13–7 | 0.06 | 8% | 15 Jul → | ||
| 13–10 | 0.02 | 10% | 14 Jul → | ||
| 5–13 | 0.00 | 11% | 14 Jul → | ||
| 13–5 | -0.01 | 6% | 14 Jul → | ||
| 10–13 | -0.03 | 11% | 13 Jul → | ||
| 8–13 | 0.08 | 13% | 11 Jul → | ||
| 13–2 | 0.16 | 29% | 11 Jul → | ||
| 15–15 | 0.03 | 15% | 11 Jul → | ||
| 13–4 | 0.02 | 11% | 11 Jul → | ||
| 11–13 | -0.05 | 8% | 11 Jul → | ||
| debris | 9–1 | 0.15 | 16% | 9 Jul → | |
| boulder | 13–4 | 0.07 | 11% | 9 Jul → | |
| 13–9 | 0.02 | 19% | 8 Jul → | ||
| 13–3 | 0.07 | 15% | 8 Jul → | ||
| 9–3 | 0.22 | 11% | 8 Jul → | ||
| poseidon | 9–7 | -0.01 | 11% | 8 Jul → | |
| 8–8 | 0.02 | 10% | 8 Jul → | ||
| 8–8 | 0.05 | 20% | 8 Jul → | ||
| 9–4 | 0.08 | 13% | 8 Jul → | ||
| poseidon | 9–5 | 0.12 | 16% | 5 Jul → | |
| 10–13 | 0.00 | 18% | 4 Jul → | ||
| 15–15 | 0.05 | 14% | 4 Jul → | ||
| 16–14 | 0.01 | 16% | 4 Jul → | ||
| 8–13 | -0.01 | 15% | 3 Jul → | ||
| 13–5 | 0.00 | 10% | 3 Jul → | ||
| 16–13 | 0.04 | 13% | 3 Jul → | ||
| 13–5 | 0.04 | 16% | 2 Jul → | ||
| 13–3 | 0.04 | 7% | 2 Jul → | ||
| 13–16 | -0.02 | 13% | 2 Jul → | ||
| 13–7 | 0.02 | 8% | 1 Jul → | ||
| 6–13 | -0.00 | 12% | 1 Jul → | ||
| 13–9 | 0.01 | 19% | 1 Jul → | ||
| 14–16 | 0.05 | 18% | 1 Jul → | ||
| 13–5 | 0.04 | 16% | 30 Jun → | ||
| 16–13 | 0.07 | 18% | 30 Jun → | ||
| 13–9 | 0.00 | 12% | 29 Jun → | ||
| 9–13 | -0.01 | 12% | 29 Jun → | ||
| 7–13 | -0.05 | 10% | 29 Jun → | ||
| 6–13 | -0.02 | 7% | 29 Jun → | ||
| 6–13 | 0.06 | 16% | 29 Jun → | ||
| 7–9 | 0.12 | 4% | 28 Jun → | ||
| 3–9 | -0.06 | 17% | 28 Jun → | ||
| 4–9 | -0.07 | 20% | 27 Jun → | ||
| 10–13 | 0.01 | 17% | 27 Jun → |
Match data via Leetify.