Hajeee

Hajeee — CS2 Stats

US76561198015724829[U:1:55459101]Steam profile ↗

1,542Tracked matches57%Win rate2020Tracked since
3,164Hours in CS
CSDB Rating4.8 Developing
Premier CS Rating18,651Purple band · top ~13.9% of ranked players (population est.)
CSDB Leaderboard#9380 of 18413 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

Share this profile

CSDB.GGHajeeeFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER18,651 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim46
Positioning44
Utility65

0–100 skill scores via Leetify.

Recent form

STEADY43516Last 10043%Win rateWLWWLWWWLL

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Aim4.6
Aggression3.8
Utility6.5
Positioning4.4
Opening Duels0.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 82% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 46% on CT to 19% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 662ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning4.4
Utility6.5
Mechanics4.4
Opening Duels2.1
Win Impact7.4

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time669ms+16ms
first ⅓ avg 653ms → last ⅓ avg 669ms
Headshot accuracy18.1%+2.0%
first ⅓ avg 16.1% → last ⅓ avg 18.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — inferno 13–5
130Biggest win — anubis
5Longest win streak
57In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 56% over 18infernoWeakest map · 32% over 22
MapGradePlayedRecordWin rateAvg rating
dust2C26111542%0.01
infernoD2271532%0.02
ancientA1810856%-0.01
nukeB126650%0.02
mirageC94544%0.00
anubisC83538%0.01
overpassC52340%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (32% over 22). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

176,125Lifetime kills
0.97K/D
6,373Matches
40.4%Match win rate
49.3%Headshot % · Top 50% of tracked players
13.4%Shot accuracy · Top 50% of tracked players
18,971MVPs
3,164Hours (in match)
4,293Bombs planted
1,276Bombs defused

Most-used weapons

AK-4771,858
AWP20,281
MP94,215
MAC-103,054
P2502,777

Lifetime map wins

26,212dust2
13,142cbble
3,981inferno
1,565nuke
1,214vertigo
652train
108lake
81ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

152Matches
51%Win rate
1.28Avg K/D
ADR
35%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1385%1.2015.8
Ancient50%0.6712.4
Inferno367%0.9014.0
Vertigo250%0.9320.0
Anubis2100%1.0817.5
Overpass10%0.7414.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
33.0%Accuracy (enemy spotted)
34.2%Spray accuracy
69.6%Counter-strafing
11.1°Preaim
662msReaction time
19.2%T opening success
46.4%CT opening success
0.46Enemies flashed / flash
6.0%Flash assists
8.41HE damage / grenade
17.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4616 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.1765% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–40.0315%11 Jun
dust25–13-0.0328%11 Jun
mirage13–30.0823%11 Jun
nuke13–20.1019%11 Jun
mirage10–13-0.0315%11 Jun
nuke13–70.0319%11 Jun
inferno13–80.0822%11 Jun
mirage13–80.0212%11 Jun
anubis14–160.0014%11 Jun
mirage10–13-0.0514%11 Jun
ancient5–13-0.0422%11 Jun
dust213–70.0224%11 Jun
ancient13–60.0517%9 Jun
overpass13–30.0119%9 Jun
ancient13–5-0.0212%9 Jun
nuke13–100.0921%9 Jun
inferno7–13-0.0411%9 Jun
inferno8–130.0224%9 Jun
ancient13–90.0111%9 Jun
dust213–30.0419%9 Jun
inferno7–130.0317%9 Jun
overpass8–13-0.0317%9 Jun
ancient13–40.0238%9 Jun
anubis13–9-0.0211%9 Jun
dust215–150.0116%9 Jun
inferno11–13-0.0114%8 Jun
overpass15–150.0414%8 Jun
anubis7–13-0.0710%8 Jun
inferno13–10.0224%8 Jun
nuke7–130.0524%8 Jun
inferno13–110.0420%8 Jun
mirage13–5-0.0015%8 Jun
nuke7–13-0.0014%8 Jun
ancient13–10-0.0010%8 Jun
inferno10–13-0.0415%8 Jun
dust213–80.0516%7 Jun
inferno3–13-0.0521%7 Jun
anubis6–130.0422%7 Jun
inferno8–13-0.0023%7 Jun
nuke13–110.1120%7 Jun
dust213–90.0317%6 Jun
mirage13–80.0713%6 Jun
ancient5–13-0.0114%6 Jun
ancient13–3-0.0316%6 Jun
ancient13–100.0020%6 Jun
dust213–50.0114%6 Jun
inferno7–13-0.0124%6 Jun
inferno13–90.0828%6 Jun
inferno5–13-0.0211%6 Jun
anubis7–130.0712%6 Jun
dust210–13-0.0317%6 Jun
nuke8–13-0.0024%6 Jun
nuke4–13-0.0819%6 Jun
inferno5–130.0611%6 Jun
dust24–13-0.0215%6 Jun
dust213–8-0.0118%6 Jun
nuke9–13-0.0412%6 Jun
dust213–110.0515%4 Jun
dust213–50.0411%4 Jun
anubis13–11-0.0217%4 Jun
ancient13–100.028%4 Jun
ancient11–13-0.0517%4 Jun
inferno13–50.1618%4 Jun
dust210–130.0116%4 Jun
overpass13–20.1415%4 Jun
dust28–130.0021%4 Jun
ancient13–80.0818%4 Jun
inferno9–130.0422%4 Jun
mirage14–16-0.0020%4 Jun
ancient1–13-0.0619%4 Jun
inferno9–130.0319%4 Jun
dust213–100.0820%3 Jun
ancient8–13-0.0112%3 Jun
ancient12–16-0.0117%2 Jun
mirage15–15-0.0111%2 Jun
dust26–130.0616%2 Jun
ancient13–4-0.0510%2 Jun
ancient10–13-0.0518%2 Jun
inferno2–13-0.087%2 Jun
dust211–130.0222%2 Jun
inferno15–150.0317%2 Jun
inferno16–130.0519%2 Jun
dust27–13-0.0223%2 Jun
dust210–13-0.0127%2 Jun
dust29–13-0.0410%2 Jun
dust29–13-0.0220%2 Jun
nuke13–110.0111%2 Jun
anubis13–00.0228%2 Jun
dust211–13-0.0210%2 Jun
nuke13–8-0.0418%2 Jun
overpass15–150.0214%31 May
dust213–100.0117%31 May
dust213–7-0.0011%31 May
dust23–13-0.0613%31 May
dust27–13-0.006%31 May
anubis15–150.0714%31 May
inferno7–13-0.0319%31 May
mirage14–16-0.065%31 May
ancient6–13-0.0427%31 May
nuke8–13-0.038%31 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →