Steven :D

Steven :D — CS2 Stats

76561198004572581[U:1:44306853]Steam profile ↗✓ No bans

90Tracked matches40%Win rate2023Tracked since
170Hours in CS
CSDB Rating2.5 Learning
Premier CS Rating10,878Blue band · top ~50.2% of ranked players (population est.)
CSDB Leaderboard#39303 of 55946 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=2,468), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate37.8%41.4%44.2%6.4% short
Shot accuracy15.3%9.0%11.6%above
Kill/death ratio0.830.971.030.20 short
Match win rate37.7%43.7%45.2%7.5% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGSteven :DPREMIER10,878 · Blue bandcsdb.gg/stats

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Performance scores

Aim29
Positioning32
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY34493Last 8640%Win rateLWWLLWLWLL

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating

Player DNA

Aim2.9
Aggression4.4
Utility3.5
Positioning3.2
Opening Duels0.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 69% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 747ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.9
Positioning3.2
Utility3.5
Mechanics2.7
Opening Duels0.6
Win Impact1.7

Composite 2.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.02
first ⅓ avg -0.04 → last ⅓ avg -0.02
Reaction time761ms+25ms
first ⅓ avg 736ms → last ⅓ avg 761ms
Headshot accuracy15.7%+3.8%
first ⅓ avg 11.9% → last ⅓ avg 15.7%

Rolling 5-match average across the last 86 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — ancient 13–4
133Biggest win — nuke
5Longest win streak
210In matches decided by ≤2 rounds
8Overtime games

Map breakdown

overpassBest map · 60% over 5dust2Weakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
nukeB27131448%-0.02
infernoB1910953%-0.03
ancientC1871139%-0.02
dust2D91811%-0.04
overpassA53260%-0.02
anubis3030%-0.02
mirage2020%-0.09
vertigo2020%-0.05
cache1010%-0.04

Across the last 86 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

6,218Lifetime kills
0.83K/D
422Matches
37.7%Match win rate
37.8%Headshot %
15.3%Shot accuracy · Top 25% of Blue band
636MVPs
170Hours (in match)
434Bombs planted
92Bombs defused

Most-used weapons

Lifetime map wins

709dust2
679inferno
611nuke
165train
123cbble
37vertigo
28office
8lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
34.3%Accuracy (enemy spotted)
36.5%Spray accuracy
62.0%Counter-strafing
12.3°Preaim
747msReaction time
29.7%T opening success
34.8%CT opening success
0.43Enemies flashed / flash
5.0%Flash assists
5.02HE damage / grenade
4.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.2923° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 747.2019ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4268 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke9–13-0.0020%26 Jun
overpass4–1-0.0713%26 Jun
dust213–8-0.0314%18 Jun
cache9–13-0.0423%12 Jun
inferno8–13-0.0619%7 Jun
ancient13–6-0.0218%7 Jun
dust211–13-0.0527%1 Jun
nuke16–13-0.0722%1 Jun
ancient5–13-0.0514%31 May
dust211–130.0427%31 May
inferno13–16-0.0316%24 May
nuke13–3-0.025%24 May
ancient13–8-0.0317%18 May
nuke11–130.0117%18 May
dust23–130.0114%16 May
inferno5–13-0.088%16 May
nuke7–13-0.028%16 May
nuke13–10-0.0613%13 May
mirage4–13-0.1012%13 May
dust27–13-0.065%12 May
ancient13–7-0.019%12 May
nuke14–160.0114%11 May
ancient10–130.0123%10 May
ancient13–16-0.0610%10 May
dust210–13-0.0517%9 May
nuke13–100.0420%9 May
ancient13–40.1623%9 May
ancient13–60.0211%8 May
nuke13–3-0.044%8 May
inferno7–13-0.0310%8 May
nuke13–16-0.054%6 May
dust27–13-0.1017%6 May
nuke8–13-0.035%5 May
mirage1–13-0.0812%5 May
nuke13–8-0.0510%4 May
inferno13–9-0.0811%4 May
inferno8–130.0116%4 May
dust28–13-0.0215%1 May
inferno13–50.027%1 May
inferno13–10-0.0113%1 May
inferno13–9-0.044%29 Apr
nuke13–70.025%28 Apr
nuke16–14-0.0110%27 Apr
ancient6–13-0.0511%26 Apr
ancient5–13-0.0914%24 Apr
inferno13–60.0818%24 Apr
inferno8–10.0210%24 Apr
nuke10–130.0219%23 Apr
nuke10–13-0.0519%20 Apr
nuke13–7-0.0217%20 Apr
ancient13–160.0320%12 Apr
overpass13–30.1114%11 Apr
anubis7–13-0.0417%29 Mar
anubis12–120.008%28 Mar
overpass2–13-0.079%17 Jan
inferno13–11-0.0417%16 Jan
nuke3–00.010%16 Jan
inferno13–50.0617%16 Jan
ancient8–130.0315%23 Dec
ancient8–13-0.0416%13 Aug
overpass2–13-0.1214%24 Jan
ancient11–13-0.0524%24 Jan
nuke15–15-0.1022%5 Jun
nuke13–7-0.029%5 Jun
ancient6–13-0.129%26 May
dust26–13-0.110%26 May
inferno10–13-0.0713%27 Jan
ancient11–13-0.0612%27 Jan
nuke11–13-0.0712%5 Jan
inferno4–13-0.0719%20 Dec
vertigo11–13-0.0010%19 Dec
ancient13–9-0.084%18 Dec
anubis11–13-0.0112%14 Dec
nuke11–13-0.037%11 Dec
vertigo2–13-0.096%26 Nov
ancient13–70.0315%25 Nov
inferno9–13-0.068%25 Nov
inferno9–13-0.056%24 Nov
nuke8–80.003%17 Sept
nuke13–100.076%16 Sept
inferno9–10.0221%15 Sept
nuke9–4-0.0719%14 Sept
overpass9–50.0316%7 Sept
inferno9–6-0.093%6 Sept
nuke0–9-0.0513%4 Sept
nuke6–9-0.0218%2 Sept

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →