SUPER MARIO

SUPER MARIO — CS2 Stats

76561197997963513[U:1:37697785]Steam profile ↗✓ No bans

861Tracked matches42%Win rate2021Tracked since
1,337Hours in CS1Hrs last 2 wks
CSDB Rating3.2 LearningClutch Specialist
Premier CS Rating16,935Purple band · top ~20.7% of ranked players (population est.)
CSDB Leaderboard#25726 of 48183 tracked
WingmanGold Nova Master
Ladder ranks via Leetify

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=5,002), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate43.8%44.2%47.1%3.3% short
Shot accuracy12.1%11.6%12.8%0.7% short
Kill/death ratio1.001.031.080.09 short
Match win rate43.8%45.2%46.6%2.8% short

This profile sits below the typical Pink band player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGSUPER MARIOPREMIER16,935 · Purple bandcsdb.gg/stats

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Performance scores

Aim32
Positioning45
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY45496Last 10045%Win rateWWLLWLLTTW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion well above par.

Aim3.2
Aggression3.8
Utility5.8
Positioning4.5
Opening Duels0.7
Clutch10.0

Strong CT-side openerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 46% on CT to 19% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 50% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning4.5
Utility5.8
Mechanics0.0
Opening Duels2.0
Win Impact2.4

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time571ms−34ms
first ⅓ avg 605ms → last ⅓ avg 571ms
Headshot accuracy12.1%+1.3%
first ⅓ avg 10.8% → last ⅓ avg 12.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.31Best rating — nuke 9–4
130Biggest win — nuke
5Longest win streak
W2Current streak
115In matches decided by ≤2 rounds
12Overtime games

Map breakdown

overpassBest map · 71% over 7dust2Weakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoB23121152%-0.01
ancientC2281436%-0.03
nukeB21111052%0.00
anubisD93633%-0.01
mirageA74357%-0.03
overpassS75271%-0.01
dust2D51420%0.00
cache41325%-0.03
vertigo2020%-0.10

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

31,434Lifetime kills
1.00K/D
2,089Matches
43.8%Match win rate
43.8%Headshot %
12.1%Shot accuracy · Top 50% of Purple band
4,437MVPs
708Hours (in match)
2,695Bombs planted
520Bombs defused

Most-used weapons

AK-476,519
MAC-102,623
AWP1,794
MP91,689
SG 5531,437
AUG1,370
MP7982

Lifetime map wins

4,794inferno
1,995nuke
859dust2
537vertigo
313train
122lake
98office
67cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2Matches
0%Win rate
0.72Avg K/D
60.3ADR
44%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient10%0.508.0
Anubis10%0.9313.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.5%Headshot accuracy
33.1%Accuracy (enemy spotted)
38.6%Spray accuracy
49.7%Counter-strafing
12.0°Preaim
566msReaction time
19.3%T opening success
46.3%CT opening success
0.48Enemies flashed / flash
2.2%Flash assists
8.99HE damage / grenade
16.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0001° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.5444% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4847 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–00.0514%22 Aug
nuke13–20.036%22 Aug
mirage4–13-0.0215%6 Aug
ancient9–130.0110%6 Aug
inferno13–50.046%6 Aug
nuke8–13-0.0716%6 Aug
dust28–13-0.0114%1 Aug
dust212–120.0014%1 Aug
nuke15–15-0.1010%31 Jul
inferno13–11-0.035%31 Jul
cache12–160.0211%26 Jul
anubis3–130.002%25 Jul
mirage13–90.0114%25 Jul
nuke2–130.0316%24 Jul
vertigo1–13-0.1018%24 Jul
ancient12–12-0.0714%24 Jul
anubis9–13-0.0010%24 Jul
cache13–8-0.028%24 Jul
anubis11–130.007%24 Jul
inferno6–13-0.107%23 Jul
ancient15–150.0110%23 Jul
inferno13–2-0.0015%23 Jul
inferno7–13-0.0413%23 Jul
cache7–13-0.0312%22 Jul
inferno6–13-0.0417%22 Jul
inferno7–13-0.0311%21 Jul
inferno16–14-0.008%21 Jul
ancient13–11-0.0421%20 Jul
nuke13–7-0.0420%20 Jul
ancient13–10-0.018%20 Jul
ancient16–14-0.0616%14 Jul
dust27–130.0215%14 Jul
mirage13–5-0.0117%14 Jul
ancient4–13-0.0623%13 Jul
nuke13–9-0.0218%13 Jul
cache6–13-0.0823%12 Jul
inferno13–80.0115%12 Jul
mirage13–11-0.0418%7 Jul
anubis7–13-0.0711%7 Jul
overpass13–11-0.015%4 Jul
inferno13–4-0.0213%4 Jul
nuke13–3-0.015%2 Jul
nuke13–160.0117%2 Jul
dust213–100.0415%10 Jun
nuke13–60.0114%10 Jun
ancient10–13-0.0410%9 Jun
anubis13–20.0413%9 Jun
overpass13–7-0.039%9 Jun
overpass11–13-0.0313%4 Jun
ancient13–11-0.0410%4 Jun
inferno4–130.0216%4 Jun
ancient9–13-0.0611%1 Jun
mirage7–13-0.1210%23 May
dust25–13-0.044%23 May
inferno9–130.0413%22 May
nuke11–13-0.0413%22 May
ancient11–13-0.029%21 May
nuke15–150.0510%21 May
inferno2–13-0.0525%21 May
anubis16–13-0.0112%21 May
inferno9–130.0010%21 May
ancient5–130.019%15 May
ancient10–130.0116%15 May
nuke9–40.3111%15 May
overpass16–12-0.0213%14 May
inferno10–130.0110%14 May
nuke5–13-0.0817%14 May
inferno7–13-0.017%14 May
nuke4–13-0.0610%13 May
inferno4–13-0.080%13 May
inferno13–80.0218%13 May
nuke15–15-0.008%11 May
nuke13–4-0.037%11 May
nuke9–70.0512%11 May
inferno9–4-0.015%11 May
vertigo4–9-0.1011%11 May
ancient13–6-0.0112%8 May
overpass13–9-0.009%8 May
ancient13–110.019%4 May
ancient9–13-0.0315%4 May
mirage4–13-0.068%3 May
anubis10–130.019%3 May
inferno13–20.0123%2 May
ancient13–11-0.097%2 May
mirage13–70.0115%2 May
overpass7–130.0310%1 May
anubis13–7-0.1015%1 May
nuke13–4-0.009%1 May
ancient6–13-0.085%1 May
ancient16–12-0.028%1 May
inferno16–140.0112%25 Apr
inferno13–20.0115%25 Apr
ancient6–13-0.049%23 Apr
nuke10–13-0.0515%23 Apr
inferno13–70.0111%23 Apr
overpass13–5-0.0214%13 Apr
ancient11–13-0.119%13 Apr
nuke13–60.009%13 Apr
anubis6–130.0314%12 Apr
ancient7–130.0117%12 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →