SigTime — CS2 Stats

76561197992661263[U:1:32395535]✓ No bans

195Tracked matches50%Win rate2020Tracked since
943Hours in CS1Hrs last 2 wks
CSDB Rating4.2 Developing
Ladder ranks via Leetify

Performance scores

Aim34
Positioning59
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY49465Last 10049%Win rateWLLLLWLWWW

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Aim3.4
Aggression7.7
Utility4.2
Positioning5.9
Opening Duels2.8
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 82% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning5.9
Utility4.2
Mechanics3.8
Opening Duels2.8
Win Impact5.0

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time564ms−37ms
first ⅓ avg 601ms → last ⅓ avg 564ms
Headshot accuracy12.9%−1.4%
first ⅓ avg 14.3% → last ⅓ avg 12.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — overpass 13–5
131Biggest win — overpass
6Longest win streak
67In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 63% over 8dust2Weakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
infernoB1910953%0.01
nukeB179853%-0.00
overpassA169756%0.00
ancientC125742%0.00
dust2D1221017%-0.03
anubisA85363%-0.00
mirageA74357%0.02
cache42250%-0.02
train21150%0.00
warden1010%-0.04
alpine110100%-0.03
vertigo110100%0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

33,381Lifetime kills
1.43K/D · Top 10% of tracked players
1,390Matches
49.9%Match win rate · Top 25% of tracked players
45.5%Headshot %
12.6%Shot accuracy · Top 50% of tracked players
3,046MVPs
559Hours (in match)
1,222Bombs planted
377Bombs defused

Most-used weapons

Lifetime map wins

2,487dust2
1,558inferno
1,102nuke
757train
432cbble
322vertigo
173lake
133office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

12Matches
50%Win rate
1.12Avg K/D
66.3ADR
30%Headshot %

Clutches & streaks

33%1v1 clutch win
17%1v2 clutch win
2Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis367%1.2510.3
Inferno250%0.8814.0
Dust210%0.7512.0
Nuke10%1.0715.0
Vertigo1100%0.8917.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
27.7%Accuracy (enemy spotted)
29.6%Spray accuracy
67.3%Counter-strafing
10.8°Preaim
580msReaction time
38.8%T opening success
43.2%CT opening success
0.46Enemies flashed / flash
3.7%Flash assists
6.49HE damage / grenade
6.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6296% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4595 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.7969% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–60.0915%28 Aug
anubis9–13-0.0710%5 Aug
ancient5–130.0027%28 May
dust22–110.0333%27 May
dust27–13-0.0618%27 May
nuke13–2-0.0111%18 May
inferno7–130.037%18 May
overpass16–140.0113%15 May
inferno13–6-0.056%14 May
overpass13–5-0.0211%14 May
inferno13–40.0618%13 May
nuke13–90.0112%13 May
ancient8–130.0113%10 May
overpass13–50.1221%10 May
warden4–13-0.049%8 May
cache9–13-0.017%8 May
anubis13–7-0.0414%8 May
ancient14–16-0.058%8 May
overpass13–60.0812%8 May
cache13–5-0.0111%7 May
overpass11–13-0.0211%7 May
nuke2–13-0.079%6 May
inferno8–1-0.0112%6 May
nuke3–13-0.0616%2 May
cache13–110.0111%2 May
inferno8–13-0.0113%1 May
nuke13–2-0.0421%1 May
anubis15–150.0312%30 Apr
cache12–12-0.0821%29 Apr
inferno4–13-0.029%26 Apr
ancient0–7-0.030%26 Apr
mirage2–30.0515%25 Apr
dust20–3-0.160%22 Apr
overpass0–8-0.048%18 Apr
inferno13–80.073%18 Apr
overpass10–2-0.0120%15 Apr
nuke13–2-0.0412%15 Apr
inferno9–10.0311%13 Apr
inferno13–90.039%13 Apr
nuke14–16-0.019%9 Apr
ancient13–80.0111%7 Apr
nuke7–130.0622%28 Mar
dust26–130.0228%27 Mar
nuke13–80.0819%27 Mar
overpass6–13-0.0616%27 Mar
anubis13–90.0217%27 Mar
ancient11–13-0.0012%24 Mar
nuke11–130.048%20 Mar
dust21–13-0.0018%19 Mar
overpass10–130.056%18 Mar
ancient13–100.0414%18 Mar
inferno16–14-0.0312%18 Mar
dust213–100.0414%17 Mar
inferno7–13-0.056%15 Mar
ancient6–13-0.039%15 Mar
inferno13–110.0816%14 Mar
dust26–13-0.098%13 Mar
overpass13–40.016%13 Mar
inferno13–90.0419%12 Mar
overpass4–13-0.065%12 Mar
inferno7–13-0.045%11 Mar
anubis8–13-0.0510%11 Mar
inferno10–130.0116%9 Mar
nuke13–110.0016%8 Mar
overpass13–30.0710%8 Mar
dust27–13-0.0416%8 Mar
mirage13–60.0128%8 Mar
overpass10–13-0.057%6 Mar
overpass13–80.0214%4 Mar
nuke13–70.0319%3 Mar
ancient13–90.0613%3 Mar
nuke5–13-0.0214%2 Mar
inferno15–15-0.0216%2 Mar
dust213–40.0017%2 Mar
mirage10–13-0.0311%28 Feb
overpass8–13-0.1010%28 Feb
nuke11–13-0.0612%26 Feb
train6–13-0.0210%26 Feb
nuke7–10.0428%26 Feb
ancient13–50.099%20 Feb
alpine13–10-0.037%20 Feb
dust24–13-0.0413%18 Feb
mirage13–50.0714%18 Feb
mirage13–5-0.0215%18 Feb
mirage2–130.016%16 Feb
inferno12–120.0713%15 Feb
vertigo13–80.0515%15 Feb
dust29–13-0.0433%14 Feb
anubis16–120.0011%13 Feb
mirage13–80.0220%13 Feb
inferno13–80.0418%13 Feb
nuke13–100.0120%13 Feb
anubis13–10-0.0123%13 Feb
ancient13–8-0.007%10 Feb
inferno6–130.0310%10 Feb
dust26–13-0.036%10 Feb
nuke12–12-0.0413%10 Feb
ancient4–13-0.0916%10 Feb
train13–110.0314%3 Feb
overpass13–10.0616%2 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →