rickdeckard — CS2 Stats

76561198044485838[U:1:84220110]

213Tracked matches41%Win rate2020Tracked since
CSDB Rating4.8 Developing
Premier CS Rating10,432Blue band · top ~52.6% of ranked players (population est.)
CSDB Leaderboard#15900 of 21846 tracked
Ladder ranks via Leetify

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CSDB.GGrickdeckardPREMIER10,432 · Blue bandcsdb.gg/stats

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Performance scores

Aim56
Positioning41
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY47512Last 10047%Win rateLWWLWLLLWL

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Aim5.6
Aggression3.0
Utility5.7
Positioning4.1
Opening Duels0.2
Clutch1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 45% on CT to 17% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 718ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.1
Utility5.7
Mechanics8.5
Opening Duels1.8
Win Impact2.1

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time714ms+0ms
first ⅓ avg 713ms → last ⅓ avg 714ms
Headshot accuracy21.4%+0.7%
first ⅓ avg 20.7% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — mirage 13–5
131Biggest win — overpass
4Longest win streak
98In matches decided by ≤2 rounds
14Overtime games

Map breakdown

overpassBest map · 80% over 10dust2Weakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
infernoB24121250%-0.01
mirageC2191243%0.01
nukeB157847%-0.02
ancientB136746%-0.02
dust2D1221017%0.00
overpassS108280%0.00
cache32167%-0.05
anubis21150%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

10Matches
40%Win rate
0.75Avg K/D
54.7ADR
57%Headshot %

Clutches & streaks

25%1v1 clutch win
22%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust2333%0.6911.3
Overpass1100%0.8713.0
Ancient10%0.447.0
Anubis10%0.7512.0
Cache10%0.539.0
Inferno1100%1.1317.0
Mirage1100%1.0011.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
31.2%Accuracy (enemy spotted)
32.2%Spray accuracy
88.3%Counter-strafing
10.7°Preaim
718msReaction time
17.1%T opening success
44.7%CT opening success
0.65Enemies flashed / flash
4.3%Flash assists
8.41HE damage / grenade
6.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 718.3146ms — above the 700ms mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 17.136% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient3–13-0.0335%30 May
inferno13–110.0323%30 May
mirage13–70.0312%27 May
inferno6–13-0.0115%25 May
overpass13–10.0140%25 May
overpass10–130.0019%25 May
inferno10–13-0.0214%25 May
ancient8–13-0.0313%24 May
mirage16–120.0620%23 May
mirage10–130.0017%23 May
ancient13–70.0224%23 May
dust22–130.0438%23 May
dust210–13-0.0223%23 May
nuke16–14-0.0719%22 May
inferno13–30.0917%22 May
overpass13–90.0411%21 May
ancient13–40.0425%21 May
mirage10–130.0221%20 May
nuke14–160.0023%20 May
mirage4–13-0.0043%20 May
inferno10–130.0024%20 May
dust215–150.0022%20 May
mirage13–7-0.0332%20 May
mirage9–13-0.0314%19 May
cache10–13-0.0424%19 May
nuke13–20.0312%18 May
inferno7–13-0.0311%18 May
mirage2–13-0.0416%18 May
dust213–16-0.0318%17 May
nuke13–5-0.0313%16 May
overpass16–14-0.0216%15 May
mirage9–130.0425%14 May
inferno13–6-0.0128%14 May
overpass13–50.0419%14 May
ancient13–11-0.0317%14 May
nuke13–20.0728%14 May
mirage6–13-0.0224%14 May
inferno13–4-0.0320%13 May
nuke13–9-0.0314%13 May
ancient13–80.0016%13 May
mirage8–13-0.0025%13 May
inferno13–7-0.0414%12 May
ancient13–2-0.0426%12 May
mirage6–13-0.0211%12 May
nuke6–13-0.0842%11 May
inferno5–13-0.1429%11 May
dust213–110.0130%11 May
overpass13–110.0317%11 May
ancient8–13-0.0126%10 May
overpass13–5-0.0232%10 May
dust214–16-0.0332%10 May
mirage13–50.1328%10 May
ancient7–13-0.0520%10 May
mirage13–110.0731%9 May
inferno13–100.0728%9 May
inferno10–13-0.0118%9 May
nuke5–13-0.1120%9 May
dust210–130.0426%9 May
dust27–130.0023%9 May
ancient13–4-0.0026%9 May
mirage13–90.0522%8 May
mirage10–13-0.0431%8 May
ancient14–16-0.0526%8 May
overpass13–6-0.0225%8 May
anubis6–13-0.0120%8 May
cache13–5-0.0633%7 May
overpass11–13-0.0710%7 May
nuke13–6-0.0433%7 May
inferno13–3-0.0015%7 May
inferno6–13-0.0227%7 May
dust27–130.0022%7 May
mirage13–7-0.038%7 May
nuke2–13-0.0619%6 May
inferno8–10.0341%6 May
anubis13–9-0.059%6 May
ancient1–13-0.0518%3 May
dust27–130.0014%3 May
mirage13–30.0018%3 May
mirage15–150.0316%3 May
inferno6–13-0.0325%2 May
inferno13–11-0.0121%2 May
inferno16–14-0.0417%1 May
nuke11–130.0426%1 May
dust213–50.0220%1 May
mirage13–40.0816%1 May
nuke13–20.0814%1 May
inferno11–13-0.0138%30 Apr
cache13–9-0.0519%29 Apr
mirage4–13-0.0339%28 Apr
overpass8–00.040%28 Apr
nuke4–13-0.0832%28 Apr
dust213–16-0.0413%27 Apr
nuke14–16-0.0217%26 Apr
ancient9–130.0219%26 Apr
inferno7–13-0.0715%26 Apr
inferno16–13-0.0117%25 Apr
inferno9–13-0.0317%25 Apr
nuke14–16-0.0430%23 Apr
inferno10–13-0.0530%22 Apr
inferno13–80.0620%22 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →