Colink

Colink — CS2 Stats

76561197980350303[U:1:20084575]Steam profile ↗✓ No bans

1,182Tracked matches61%Win rate2023Tracked since
976Hours in CS1Hrs last 2 wks
CSDB Rating6.5 SolidAggressive Rifler
Ladder ranks via Leetify

Performance scores

Aim77
Positioning58
Utility45

0–100 skill scores via Leetify.

Recent form

HOT54379Last 10054%Win rateWTWWWLLWWW

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.7
Aggression8.2
Utility4.5
Positioning5.8
Opening Duels3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.8
Utility4.5
Mechanics7.7
Opening Duels3.4
Win Impact8.6

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time600ms−8ms
first ⅓ avg 608ms → last ⅓ avg 600ms
Headshot accuracy15.7%−0.4%
first ⅓ avg 16.2% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — nuke 13–9
131Biggest win — nuke
10Longest win streak
45In matches decided by ≤2 rounds

Map breakdown

anubisBest map · 75% over 8infernoWeakest map · 20% over 15
MapGradePlayedRecordWin rateAvg rating
mirageA27171063%0.04
cacheA2011955%0.03
infernoD1531220%0.02
nukeA106460%0.07
overpassC94544%0.04
anubisS86275%0.04
ancientA85363%0.04
dust2220100%0.01
train1010%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

74,129Lifetime kills
2.22K/D · Top 1% of tracked players
2,123Matches
45.5%Match win rate
67.2%Headshot % · Top 5% of tracked players
3.9%Shot accuracy
6,124MVPs
604Hours (in match)
1,556Bombs planted
779Bombs defused

Most-used weapons

AK-4737,501
AWP3,086
FAMAS2,838
MP92,640
MAC-101,552

Lifetime map wins

3,041inferno
2,081vertigo
1,523nuke
1,176dust2
355train
81lake
72bank
66safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
39.5%Accuracy (enemy spotted)
43.9%Spray accuracy
84.8%Counter-strafing
10.7°Preaim
607msReaction time
48.4%T opening success
39.2%CT opening success
0.42Enemies flashed / flash
3.8%Flash assists
7.55HE damage / grenade
8.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4181 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.1638% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–6-0.0611%18 Aug
nuke12–120.0521%17 Aug
mirage13–110.0210%2 Aug
anubis13–100.1210%1 Aug
nuke13–10.1315%1 Aug
cache4–130.0325%1 Aug
nuke10–130.0016%29 Jul
nuke13–20.0514%28 Jul
cache13–90.0014%28 Jul
nuke13–90.2019%27 Jul
cache13–40.0721%27 Jul
mirage13–8-0.0120%25 Jul
nuke12–120.0417%23 Jul
mirage8–130.038%23 Jul
ancient6–10.0723%23 Jul
mirage13–60.0219%22 Jul
ancient13–100.0317%22 Jul
inferno4–130.0510%22 Jul
anubis13–5-0.068%22 Jul
mirage13–50.1012%21 Jul
nuke13–50.0711%21 Jul
inferno11–13-0.1017%20 Jul
mirage4–9-0.0411%17 Jul
inferno8–13-0.0515%17 Jul
inferno11–20.0410%15 Jul
mirage6–130.0320%15 Jul
cache13–60.0727%14 Jul
mirage4–130.0822%14 Jul
ancient9–130.006%14 Jul
nuke7–10.0527%13 Jul
mirage13–40.0120%11 Jul
overpass5–130.0513%11 Jul
cache13–40.0311%11 Jul
cache13–50.0318%9 Jul
overpass12–120.0214%9 Jul
mirage13–30.0426%9 Jul
overpass13–40.0918%7 Jul
inferno13–30.1213%6 Jul
mirage5–130.0321%6 Jul
nuke12–120.0514%4 Jul
mirage13–70.1618%4 Jul
cache2–13-0.039%4 Jul
inferno4–13-0.0112%4 Jul
ancient6–130.0316%3 Jul
cache7–1-0.0310%3 Jul
inferno11–130.0225%3 Jul
mirage13–30.0913%2 Jul
anubis5–3-0.0319%2 Jul
cache5–13-0.0416%2 Jul
inferno7–13-0.0024%1 Jul
cache13–90.0520%1 Jul
mirage2–13-0.0114%1 Jul
mirage10–130.0719%30 Jun
ancient12–120.0617%29 Jun
mirage13–4-0.0113%29 Jun
inferno10–130.0417%29 Jun
inferno12–12-0.049%28 Jun
cache12–120.0515%28 Jun
mirage9–130.0419%27 Jun
dust213–11-0.0224%27 Jun
cache9–130.0518%26 Jun
overpass9–130.0316%26 Jun
mirage13–8-0.0410%26 Jun
anubis13–60.0515%24 Jun
ancient13–40.1119%24 Jun
mirage13–40.1227%24 Jun
cache11–130.0420%23 Jun
mirage13–90.0223%23 Jun
cache13–40.0521%22 Jun
ancient13–50.0318%22 Jun
overpass13–6-0.0127%21 Jun
cache13–6-0.0112%21 Jun
mirage13–10.1012%21 Jun
cache13–80.1015%18 Jun
inferno13–20.0413%18 Jun
nuke13–60.0122%18 Jun
overpass13–60.1130%18 Jun
train9–13-0.0118%18 Jun
anubis10–130.0215%17 Jun
inferno11–130.1013%17 Jun
mirage9–13-0.0223%17 Jun
overpass13–50.0419%16 Jun
mirage13–90.0712%16 Jun
ancient13–4-0.0310%16 Jun
anubis13–70.1318%15 Jun
inferno5–130.0511%15 Jun
cache12–120.0911%14 Jun
overpass2–13-0.0218%14 Jun
inferno6–130.0414%14 Jun
mirage13–100.0115%13 Jun
overpass11–130.0323%13 Jun
cache12–12-0.0112%12 Jun
anubis5–130.019%12 Jun
mirage13–110.0013%12 Jun
cache13–30.1314%11 Jun
anubis10–70.0513%11 Jun
mirage13–90.0714%11 Jun
mirage4–13-0.0210%10 Jun
dust213–60.0318%10 Jun
cache10–13-0.0214%10 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →