ACTUAL OCTOPUS (no monitor)

ACTUAL OCTOPUS (no monitor) — CS2 Stats

76561197977209224[U:1:16943496]Steam profile ↗✓ No bans

629Tracked matches70%Win rate2020Tracked since
1,027Hours in CS29Hrs last 2 wks
CSDB Rating4.2 Developing
Ladder ranks via Leetify

Performance scores

Aim42
Positioning37
Utility31

0–100 skill scores via Leetify.

Recent form

HOT51427Last 10051%Win rateWWLWWWWWLW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating

Player DNA

Aim4.2
Aggression4.9
Utility3.1
Positioning3.7
Opening Duels0.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 73% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 42% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning3.7
Utility3.1
Mechanics3.8
Opening Duels1.5
Win Impact10.0

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time608ms−101ms
first ⅓ avg 709ms → last ⅓ avg 608ms
Headshot accuracy8.6%−0.4%
first ⅓ avg 9.0% → last ⅓ avg 8.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — nuke 6–1
131Biggest win — nuke
8Longest win streak
W2Current streak
53In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 56% over 16nukeWeakest map · 51% over 68
MapGradePlayedRecordWin rateAvg rating
nukeB68353351%-0.03
infernoA169756%-0.03
ancient42250%-0.04
cache41325%-0.03
dust221150%-0.05
train220100%0.02
mirage21150%-0.02
boulder1010%-0.04
overpass1010%-0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (51% over 68). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

19,678Lifetime kills
0.76K/D
1,653Matches
38.5%Match win rate
30.7%Headshot %
7.9%Shot accuracy
1,768MVPs
529Hours (in match)
1,022Bombs planted
205Bombs defused

Most-used weapons

Lifetime map wins

2,451nuke
1,538dust2
1,431inferno
1,370train
206vertigo
130lake
113office
112bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.6%Headshot accuracy
32.3%Accuracy (enemy spotted)
38.8%Spray accuracy
67.2%Counter-strafing
10.1°Preaim
606msReaction time
23.8%T opening success
42.3%CT opening success
0.44Enemies flashed / flash
6.0%Flash assists
10.01HE damage / grenade
2.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.604% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.44 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.8311% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
dust213–11-0.067%30 Aug
inferno13–9-0.036%30 Aug
nuke9–13-0.0021%30 Aug
nuke13–9-0.0717%30 Aug
nuke13–80.0117%30 Aug
train13–110.0411%30 Aug
train13–30.0015%29 Aug
inferno13–7-0.073%29 Aug
nuke9–13-0.069%29 Aug
nuke10–10.010%29 Aug
nuke10–13-0.0710%29 Aug
inferno13–9-0.076%27 Aug
inferno6–13-0.0113%27 Aug
nuke13–10-0.026%27 Aug
nuke13–9-0.088%27 Aug
nuke6–13-0.080%26 Aug
nuke3–13-0.0615%26 Aug
nuke13–10-0.0513%25 Aug
nuke13–100.0013%25 Aug
nuke13–6-0.017%25 Aug
ancient8–2-0.0317%24 Aug
nuke13–90.0114%24 Aug
nuke13–30.013%24 Aug
nuke13–11-0.077%24 Aug
inferno13–8-0.030%23 Aug
nuke4–90.075%23 Aug
nuke10–13-0.060%23 Aug
nuke13–10-0.056%22 Aug
nuke13–8-0.022%22 Aug
inferno10–13-0.086%21 Aug
nuke11–13-0.080%21 Aug
nuke3–13-0.0126%21 Aug
nuke8–13-0.040%21 Aug
mirage13–50.0656%20 Aug
nuke5–130.0121%20 Aug
inferno11–13-0.050%19 Aug
nuke13–70.046%19 Aug
nuke13–20.0215%19 Aug
nuke13–4-0.0110%19 Aug
nuke7–13-0.020%19 Aug
ancient5–13-0.066%18 Aug
ancient13–4-0.0910%18 Aug
inferno13–50.038%18 Aug
nuke7–13-0.025%18 Aug
nuke13–1-0.010%18 Aug
inferno12–12-0.0725%16 Aug
nuke8–13-0.049%16 Aug
nuke13–40.0610%16 Aug
nuke10–13-0.0615%15 Aug
nuke12–12-0.0313%15 Aug
inferno3–13-0.009%15 Aug
inferno13–110.0113%14 Aug
nuke13–110.0633%14 Aug
nuke12–12-0.0510%13 Aug
inferno12–12-0.083%13 Aug
ancient9–130.0111%12 Aug
nuke13–6-0.005%12 Aug
inferno13–70.088%12 Aug
dust25–13-0.040%11 Aug
nuke7–13-0.0820%11 Aug
nuke9–13-0.100%11 Aug
inferno3–70.010%10 Aug
boulder9–13-0.044%6 Aug
nuke13–10-0.076%6 Aug
inferno13–60.0518%3 Aug
nuke4–130.0210%3 Aug
mirage11–13-0.105%3 Aug
nuke13–100.0111%3 Aug
nuke12–12-0.098%3 Aug
nuke13–8-0.0115%3 Aug
nuke13–8-0.080%2 Aug
nuke0–5-0.0250%2 Aug
nuke12–12-0.107%31 Jul
nuke7–13-0.050%31 Jul
nuke6–13-0.070%31 Jul
nuke13–16-0.076%30 Jul
nuke10–13-0.0614%29 Jul
nuke13–100.058%29 Jul
nuke13–50.006%29 Jul
nuke7–13-0.0615%28 Jul
nuke6–13-0.090%27 Jul
nuke13–6-0.010%26 Jul
nuke13–10-0.048%26 Jul
nuke4–13-0.098%25 Jul
nuke13–8-0.0710%25 Jul
cache0–13-0.086%24 Jul
nuke10–6-0.0612%24 Jul
nuke13–4-0.0110%24 Jul
cache8–13-0.095%23 Jul
inferno13–9-0.0914%20 Jul
nuke9–13-0.110%20 Jul
nuke13–5-0.107%20 Jul
nuke12–12-0.080%16 Jul
nuke13–9-0.037%16 Jul
cache7–130.0515%13 Jul
cache13–5-0.0119%9 Jul
nuke4–13-0.093%6 Jul
nuke6–10.1929%6 Jul
nuke13–2-0.040%6 Jul
overpass13–16-0.066%5 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →