michael

michael — CS2 Stats

76561197961793275[U:1:1527547]Steam profile ↗✓ No bans

686Tracked matches48%Win rate2020Tracked since
1,459Hours in CS
CSDB Rating5.5 SolidAggressive Rifler
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGmichaelFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim78
Positioning46
Utility19

0–100 skill scores via Leetify.

Recent form

STEADY454510Last 10045%Win rateLWLWLWWLLL

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.8
Aggression6.9
Utility1.9
Positioning4.6
Opening Duels2.2

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 82% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 659ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning4.6
Utility1.9
Mechanics8.5
Opening Duels2.2
Win Impact4.4

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time670ms+21ms
first ⅓ avg 649ms → last ⅓ avg 670ms
Headshot accuracy15.0%−2.2%
first ⅓ avg 17.2% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — cache 13–2
132Biggest win — cache
4Longest win streak
55In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 71% over 7dust2Weakest map · 41% over 39
MapGradePlayedRecordWin rateAvg rating
dust2C39162341%0.01
mirageC25111444%0.00
cacheB157847%0.00
infernoS75271%0.00
ancientB63350%-0.03
anubis21150%0.00
nuke2020%-0.04
boulder1010%0.01
shelter110100%-0.03
warden110100%-0.04
stronghold1010%0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (41% over 39). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

82,434Lifetime kills
1.26K/D · Top 25% of tracked players
2,824Matches
51.8%Match win rate · Top 25% of tracked players
38.8%Headshot %
18.5%Shot accuracy · Top 10% of tracked players
10,242MVPs
1,459Hours (in match)
3,231Bombs planted
811Bombs defused

Most-used weapons

AK-4726,465
AWP8,870
MP72,224
P2501,230
Knife1,019

Lifetime map wins

16,251dust2
4,189inferno
868nuke
823train
429cbble
367vertigo
149office
102italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
38.0%Accuracy (enemy spotted)
45.7%Spray accuracy
88.3%Counter-strafing
8.8°Preaim
659msReaction time
37.0%T opening success
40.4%CT opening success
0.33Enemies flashed / flash
8.0%Flash assists
8.83HE damage / grenade
0.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7748% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3268 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.0123% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 39 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
boulder8–130.0127%9 Jul
shelter13–3-0.0310%9 Jul
cache3–13-0.0221%2 Jul
cache13–9-0.0723%26 Jun
mirage10–13-0.0218%23 Jun
cache13–20.2023%23 Jun
inferno13–90.0516%2 Jun
anubis9–13-0.0115%29 May
nuke10–13-0.085%25 May
dust26–13-0.0315%24 May
cache1–13-0.0710%21 May
cache13–6-0.0410%21 May
nuke7–130.0013%20 May
mirage6–13-0.0418%19 May
mirage13–9-0.0216%19 May
cache13–70.0818%18 May
dust213–20.1114%17 May
cache13–70.0522%16 May
cache9–13-0.0619%15 May
dust27–20.0624%15 May
ancient11–13-0.0510%13 May
cache13–90.066%13 May
cache12–12-0.0019%12 May
dust24–130.0110%9 May
ancient13–8-0.0215%8 May
cache12–120.0415%8 May
cache12–120.0111%29 Apr
cache6–13-0.0111%29 Apr
cache8–13-0.0910%28 Apr
cache13–10-0.036%28 Apr
dust213–80.0110%28 Apr
mirage8–13-0.0535%26 Apr
dust22–00.090%26 Apr
inferno13–60.0425%26 Apr
dust28–13-0.0010%26 Apr
mirage13–40.0819%25 Apr
dust213–7-0.0120%25 Apr
inferno13–3-0.0418%25 Apr
mirage5–130.027%25 Apr
dust213–100.0320%24 Apr
mirage5–13-0.0513%23 Apr
dust211–13-0.0416%21 Apr
ancient13–8-0.0011%21 Apr
dust215–15-0.0216%20 Apr
dust213–110.0216%20 Apr
ancient1–13-0.0713%16 Apr
dust28–130.0019%16 Apr
inferno13–90.0411%15 Apr
anubis13–30.0210%15 Apr
ancient13–10-0.0311%14 Apr
mirage3–40.0312%14 Apr
dust213–20.0115%14 Apr
mirage6–13-0.0425%12 Apr
dust213–7-0.0011%12 Apr
dust212–12-0.028%4 Apr
mirage13–70.0320%2 Apr
dust23–60.098%2 Apr
mirage13–9-0.0614%28 Mar
dust24–13-0.0528%24 Mar
dust214–16-0.0216%20 Mar
mirage13–80.028%19 Mar
dust29–130.0315%19 Mar
dust213–30.0128%18 Mar
mirage13–10-0.0018%18 Mar
mirage9–13-0.033%17 Mar
dust213–70.0317%16 Mar
dust24–130.0915%15 Mar
dust213–90.0113%15 Mar
dust213–20.0316%15 Mar
mirage13–5-0.0122%14 Mar
dust26–130.025%14 Mar
dust213–70.0028%14 Mar
dust212–12-0.0027%13 Mar
dust213–80.0617%13 Mar
dust25–13-0.0023%9 Mar
dust24–13-0.066%7 Mar
dust24–12-0.1024%6 Mar
mirage13–11-0.0021%6 Mar
dust27–130.0225%5 Mar
ancient5–13-0.0119%5 Mar
dust212–12-0.0312%3 Mar
inferno4–13-0.0428%3 Mar
mirage10–3-0.029%2 Mar
dust211–90.1220%2 Mar
mirage6–130.0915%27 Jan
mirage12–120.0216%25 Jan
warden13–5-0.049%22 Jan
stronghold7–130.0020%22 Jan
mirage13–100.0110%22 Jan
dust28–13-0.0412%19 Jan
inferno13–110.0117%18 Jan
mirage6–13-0.0319%18 Jan
mirage8–13-0.0020%18 Jan
dust212–120.0110%17 Jan
mirage9–130.0421%15 Jan
mirage7–13-0.0219%13 Jan
dust213–110.0117%13 Jan
dust212–120.0718%11 Jan
inferno4–13-0.0520%7 Jan
mirage13–70.0811%6 Jan

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →