BlackOut

BlackOut — CS2 Stats

US76561197960268765[U:1:3037]Steam profile ↗

950Tracked matches50%Win rate2021Tracked since
3,676Hours in CS7Hrs last 2 wks
CSDB Rating5.5 SolidHybrid Rifler
Ladder ranks via Leetify

Performance scores

Aim88
Positioning43
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY454510Last 10045%Win rateTWLWWWLLLW

Last 10 vs previous 10: +0pp win rate · -0.07 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.8
Aggression4.7
Utility2.4
Positioning4.3
Opening Duels0.4
Clutch0.0

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 81% playstyle similarity

Most alike: aim profile, opening-fight frequency.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 45 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 40% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning4.3
Utility2.4
Mechanics6.5
Opening Duels1.3
Win Impact5.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time626ms−1ms
first ⅓ avg 627ms → last ⅓ avg 626ms
Headshot accuracy24.9%+6.4%
first ⅓ avg 18.4% → last ⅓ avg 24.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — anubis 13–2
131Biggest win — nuke
7Longest win streak
62In matches decided by ≤2 rounds
1Overtime games

Map breakdown

cacheBest map · 53% over 17officeWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
cacheB179853%0.01
mirageC1761135%0.02
dust2C145936%-0.01
infernoB115645%-0.00
nukeB105550%0.01
officeD82625%0.02
trainC83538%0.02
ancient42250%-0.03
overpass42250%0.01
anubis330100%0.04
vertigo330100%0.05
warden1010%0.02

Across the last 100 tracked matches.

Lifetime stats

237,647Lifetime kills
1.41K/D · Top 10% of tracked players
11,137Matches
59.7%Match win rate · Top 5% of tracked players
59.7%Headshot % · Top 10% of tracked players
22.1%Shot accuracy · Top 1% of tracked players
15,693MVPs
2,711Hours (in match)
6,469Bombs planted
1,151Bombs defused

Most-used weapons

AK-4783,363
P25013,194
Glock-1812,135
AWP7,018
Nova5,936
FAMAS4,353

Lifetime map wins

12,851dust2
6,958inferno
4,035nuke
1,973train
929cbble
845vertigo
810office
222dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

12Matches
50%Win rate
1.28Avg K/D
91.6ADR
52%Headshot %

Clutches & streaks

0%1v1 clutch win
100%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.7%Headshot accuracy
39.5%Accuracy (enemy spotted)
52.5%Spray accuracy
79.3%Counter-strafing
10.1°Preaim
608msReaction time
23.4%T opening success
40.2%CT opening success
0.15Enemies flashed / flash
0.0%Flash assists
15.58HE damage / grenade
0.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1506 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.3648% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache12–12-0.0622%26 Aug
cache13–9-0.0114%26 Aug
cache0–3-0.0129%26 Aug
cache13–9-0.0627%19 Aug
dust213–80.0324%27 Jul
dust213–90.0419%27 Jul
inferno2–13-0.0316%27 Jul
dust20–13-0.1227%26 Jul
mirage11–130.0125%25 Jul
ancient13–100.0224%24 Jul
cache13–110.0216%22 Jul
anubis13–30.0125%22 Jul
inferno2–50.1150%20 Jul
cache8–00.1324%19 Jul
nuke10–130.0729%15 Jul
cache13–20.1224%13 Jul
cache13–100.0423%12 Jul
cache10–130.0324%11 Jul
mirage9–130.0137%10 Jul
office7–130.0123%10 Jul
office6–13-0.0735%8 Jul
office10–13-0.0332%8 Jul
dust213–100.0414%1 Jul
nuke5–130.0428%1 Jul
inferno13–8-0.0515%1 Jul
dust213–110.0217%24 Jun
office12–120.1047%24 Jun
dust22–13-0.0422%24 Jun
train13–60.0521%17 Jun
train6–13-0.0329%17 Jun
train4–13-0.0330%17 Jun
inferno6–130.0318%13 Jun
ancient13–7-0.0612%12 Jun
overpass7–130.0721%10 Jun
vertigo13–60.0719%8 Jun
overpass9–130.0721%3 Jun
mirage7–130.0113%3 Jun
mirage13–80.0713%3 Jun
anubis13–9-0.0510%27 May
nuke13–110.0534%22 May
inferno13–80.0216%20 May
mirage13–9-0.0630%20 May
nuke13–110.0231%18 May
overpass13–11-0.0215%18 May
dust212–12-0.0116%17 May
mirage4–13-0.0415%17 May
inferno12–12-0.0217%17 May
cache3–13-0.0418%17 May
cache11–130.0013%17 May
dust213–20.0433%17 May
nuke13–1-0.0345%17 May
nuke4–13-0.0320%16 May
train6–130.0124%16 May
mirage13–10-0.0214%16 May
cache13–100.0324%16 May
train6–130.0124%16 May
dust25–13-0.0226%15 May
office12–120.0728%13 May
mirage10–130.0316%6 May
cache12–12-0.1033%6 May
cache13–100.0228%6 May
nuke13–70.1135%1 May
cache13–20.0427%29 Apr
cache12–120.0222%29 Apr
ancient10–13-0.0430%29 Apr
cache12–120.0029%29 Apr
dust23–60.0922%26 Apr
mirage9–130.0617%26 Apr
mirage10–10.0730%25 Apr
train13–90.0318%25 Apr
mirage0–4-0.040%22 Apr
train13–80.1016%22 Apr
mirage12–16-0.0217%21 Apr
overpass13–5-0.0818%21 Apr
train10–130.0618%21 Apr
dust24–13-0.0221%15 Apr
office12–120.0731%15 Apr
mirage13–50.0920%15 Apr
mirage13–100.0126%15 Apr
warden9–130.0221%13 Apr
mirage12–120.0817%13 Apr
ancient4–13-0.0412%13 Apr
dust26–13-0.0025%13 Apr
dust23–13-0.1014%13 Apr
mirage7–130.0616%13 Apr
mirage10–13-0.0324%13 Apr
inferno13–60.0224%12 Apr
nuke13–70.0332%12 Apr
inferno6–13-0.0614%12 Apr
anubis13–20.1516%11 Apr
inferno8–13-0.0513%11 Apr
inferno13–90.027%10 Apr
office13–110.0121%10 Apr
nuke1–13-0.117%10 Apr
office13–8-0.0226%10 Apr
inferno13–90.0016%10 Apr
dust27–13-0.0321%10 Apr
vertigo13–70.0415%8 Apr
vertigo13–80.0321%8 Apr
nuke9–13-0.0114%8 Apr

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →