Steel Helmet CS2 Settings

Full settings breakdown for 1 Steel Helmet player — crosshair codes, sensitivity, resolution, and gear. Compare configs side by side and copy settings instantly.

1Players
640Avg eDPI
1024x768Top Resolution
Razer Viper V3 Pro BlackTop Mouse
640–640eDPI Range
4:3Top Aspect Ratio

Player Settings

captainMo

🏳️ captainMo

Rifler Unknown
400DPI
1.6Sens
640eDPI
1024x7684:3 Stretched
CSGO-N4Myj-J2yMX-QZkMB-rGnOd-9ApEM
640 eDPI — Medium sens
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Steel Helmet Settings Comparison

Side-by-side comparison of all Steel Helmet players' sensitivity, resolution, crosshair, and gear.

Player Role DPI Sens eDPI Resolution Aspect Display Refresh Mouse Mousepad Keyboard Headset Monitor
🏳️ captainMo Rifler 400 1.6 640 1024x768 4:3 Stretched 360Hz Razer Viper V3 Pro Black ZOWIE G-SR-SE Rouge Razer Huntsman V3 Pro TKL White Sennheiser GAME ZERO ZOWIE XL2586X
Team Avg 400 1.60 640 1024x768 4:3 Razer Viper V3 Pro Black

Steel Helmet Crosshair Codes

Copy any Steel Helmet player's crosshair code and paste it in CS2 settings.

🏳️ captainMo Rifler
CSGO-N4Myj-J2yMX-QZkMB-rGnOd-9ApEM

Frequently Asked Questions

What sensitivity do Steel Helmet players use?
Steel Helmet players use an average eDPI of 640, which is below the global pro average of 860. The team's eDPI ranges from 640 to 640. Most players on the roster use 400 DPI as their hardware setting.
What resolution does Steel Helmet use in CS2?
The most common resolution on Steel Helmet is 1024x768 (4:3). 1 player use stretched mode.
What mouse does Steel Helmet use?
The most popular mouse on Steel Helmet is the Razer Viper V3 Pro Black. Each player has their own preferred peripherals, and you can find their exact gear listed on this page with links to purchase.
Should I copy Steel Helmet's settings?
Steel Helmet's settings are a great reference point, especially for understanding what works at the highest level of CS2. However, the best approach is to use their settings as a starting point and adjust based on your own comfort, desk space, and playstyle. Focus on staying within the team's eDPI range (640–640) and give any changes at least 2 weeks of practice.

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