Cuck Chair — CS2 Stats

76561199884611975[U:1:1924346247]

336Tracked matches43%Win rate2026Tracked since
136Hours in CS
CSDB Rating4.0 Developing
Premier CS Rating11,764Blue band · top ~45.5% of ranked players (population est.)
CSDB Leaderboard#36690 of 53282 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=2,468), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate46.7%41.4%44.2%above
Shot accuracy0.0%9.0%11.6%11.6% short
Kill/death ratio1.100.971.03above
Match win rate51.5%43.7%45.2%above

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGCuck ChairPREMIER11,764 · Blue bandcsdb.gg/stats

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Performance scores

Aim59
Positioning35
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY44542Last 10044%Win rateLLWLWLLLWW

Last 10 vs previous 10: +0pp win rate · +0.05 avg rating

Player DNA

Aim5.9
Aggression4.4
Utility4.8
Positioning3.5
Opening Duels0.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 634ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning3.5
Utility4.8
Mechanics4.6
Opening Duels0.8
Win Impact2.8

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time630ms+1ms
first ⅓ avg 628ms → last ⅓ avg 630ms
Headshot accuracy20.6%+0.0%
first ⅓ avg 20.6% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.27Best rating — overpass 13–3
132Biggest win — nuke
3Longest win streak
L2Current streak
95In matches decided by ≤2 rounds
10Overtime games

Map breakdown

overpassBest map · 67% over 6ancientWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC30121840%-0.00
nukeB26141254%0.02
dust2A169756%-0.01
infernoD1551033%-0.02
ancientD6060%0.03
overpassS64267%0.02
anubis1010%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

5,681Lifetime kills
1.10K/D · Top 25% of Blue band
344Matches
51.5%Match win rate · Top 10% of Blue band
46.7%Headshot % · Top 50% of Blue band
0.0%Shot accuracy
761MVPs
136Hours (in match)
233Bombs planted
84Bombs defused

Most-used weapons

Lifetime map wins

690nuke
683dust2
428inferno
5vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
41.1%Accuracy (enemy spotted)
35.3%Spray accuracy
70.6%Counter-strafing
13.2°Preaim
634msReaction time
32.0%T opening success
34.2%CT opening success
0.52Enemies flashed / flash
3.9%Flash assists
10.06HE damage / grenade
4.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.1767° — above the 12° mark we flag

    Aim Training
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–16-0.0213%15 Jun
dust27–13-0.0124%13 Jun
nuke13–110.1219%13 Jun
ancient5–13-0.0232%13 Jun
nuke13–20.0340%12 Jun
dust21–13-0.0314%12 Jun
inferno9–130.0217%12 Jun
inferno7–13-0.029%1 Jun
dust213–100.0120%31 May
mirage13–100.0423%31 May
dust214–16-0.0418%31 May
mirage8–13-0.0336%31 May
mirage16–14-0.0726%31 May
nuke13–9-0.0726%31 May
mirage7–13-0.0819%31 May
ancient4–13-0.026%31 May
nuke16–140.0334%31 May
mirage3–13-0.0531%31 May
inferno13–4-0.0512%31 May
dust24–13-0.050%30 May
mirage13–100.0312%30 May
nuke9–13-0.0430%30 May
nuke8–13-0.0217%29 May
inferno4–13-0.0314%29 May
nuke13–100.1424%29 May
inferno13–30.018%29 May
inferno7–13-0.0230%29 May
nuke9–130.0114%29 May
mirage13–100.0218%29 May
dust213–5-0.0415%29 May
mirage13–110.0624%29 May
mirage11–13-0.0132%29 May
mirage10–130.0524%29 May
overpass10–13-0.029%29 May
nuke13–9-0.055%29 May
nuke13–50.0315%28 May
mirage13–80.0519%28 May
ancient10–130.0516%28 May
overpass13–11-0.0033%28 May
mirage8–13-0.080%28 May
mirage7–13-0.026%28 May
nuke16–140.1021%28 May
nuke8–130.058%28 May
mirage15–15-0.0214%28 May
ancient15–150.0233%28 May
nuke4–13-0.0515%27 May
mirage8–13-0.0839%25 May
dust213–90.0248%25 May
mirage4–13-0.0518%25 May
dust216–140.0516%25 May
inferno6–13-0.0031%24 May
mirage13–50.0312%24 May
inferno13–80.0126%24 May
mirage4–13-0.0512%24 May
nuke8–13-0.0226%24 May
nuke2–13-0.0115%24 May
overpass13–11-0.0013%24 May
dust213–100.0319%24 May
inferno4–13-0.007%24 May
nuke13–80.0011%24 May
mirage13–100.0914%24 May
nuke7–13-0.0514%24 May
inferno3–13-0.0650%24 May
dust213–10-0.0517%24 May
nuke13–100.0132%24 May
mirage10–30.0633%24 May
nuke9–130.0437%23 May
dust29–13-0.0536%23 May
dust213–9-0.0122%23 May
nuke13–60.0823%22 May
nuke5–130.0120%22 May
dust213–60.0728%22 May
mirage13–100.0412%22 May
mirage9–13-0.0516%22 May
inferno6–13-0.086%22 May
nuke10–13-0.0215%22 May
ancient11–130.1010%22 May
dust213–90.0224%22 May
nuke13–100.0119%22 May
dust24–13-0.0623%22 May
mirage1–13-0.066%22 May
inferno13–110.0220%22 May
overpass16–13-0.0912%22 May
overpass5–13-0.0324%22 May
overpass13–30.2722%22 May
nuke14–160.0119%21 May
ancient3–130.0414%21 May
inferno3–13-0.0333%21 May
mirage13–40.0828%21 May
mirage13–100.0226%21 May
inferno13–8-0.0325%21 May
mirage5–130.0124%21 May
mirage6–13-0.0111%18 May
mirage4–130.0220%18 May
nuke13–9-0.0031%18 May
mirage6–13-0.0623%18 May
mirage11–130.0218%17 May
anubis10–13-0.0113%17 May
dust210–130.0329%17 May
nuke13–80.1029%17 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →