bobo — CS2 Stats

76561199868393888[U:1:1908128160]✓ No bans

106Tracked matches60%Win rate2026Tracked since
46Hours in CS
CSDB Rating6.9 SolidAggressive Rifler
Premier CS Rating16,621Purple band · top ~21.9% of ranked players (population est.)
CSDB Leaderboard#27803 of 51023 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=5,002), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate50.0%44.2%47.1%above
Shot accuracy0.0%11.6%12.8%12.8% short
Kill/death ratio1.181.031.08above
Match win rate53.3%45.2%46.6%above

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGboboPREMIER16,621 · Purple bandcsdb.gg/stats

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Performance scores

Aim95
Positioning52
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY57412Last 10057%Win rateLWWWWWWLLL

Last 10 vs previous 10: +0pp win rate · -0.07 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.5
Aggression8.3
Utility3.6
Positioning5.2
Opening Duels3.5

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: higher opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 43 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning5.2
Utility3.6
Mechanics8.8
Opening Duels3.5
Win Impact8.3

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time549ms−113ms
first ⅓ avg 661ms → last ⅓ avg 549ms
Headshot accuracy25.9%+2.6%
first ⅓ avg 23.3% → last ⅓ avg 25.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.34Best rating — anubis 13–3
131Biggest win — nuke
6Longest win streak
35In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 90% over 10ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2A30181260%0.03
mirageB30161453%0.02
nukeB115645%-0.00
infernoS109190%-0.01
anubisB84450%0.04
ancientD51420%-0.01
train21150%0.08
vertigo220100%0.22
overpass21150%-0.09

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

2,225Lifetime kills
1.18K/D · Top 25% of Purple band
135Matches
53.3%Match win rate · Top 10% of Purple band
50.0%Headshot % · Top 25% of Purple band
0.0%Shot accuracy
321MVPs
46Hours (in match)
52Bombs planted
18Bombs defused

Most-used weapons

Lifetime map wins

291dust2
155office
120inferno
104nuke
59train
51vertigo
1ar_shoots
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.4%Headshot accuracy
40.4%Accuracy (enemy spotted)
46.3%Spray accuracy
89.6%Counter-strafing
8.3°Preaim
552msReaction time
44.7%T opening success
43.6%CT opening success
0.44Enemies flashed / flash
8.3%Flash assists
10.52HE damage / grenade
5.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4383 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
train9–130.0630%12 Aug
nuke13–10.0860%9 Aug
dust213–60.3076%9 Aug
inferno13–8-0.0120%9 Aug
mirage13–70.1024%9 Aug
mirage13–110.0827%5 Aug
inferno13–4-0.0032%5 Aug
anubis2–13-0.140%5 Aug
mirage12–16-0.0610%2 Aug
dust21–13-0.0927%2 Aug
vertigo13–10.2432%29 Jul
vertigo13–40.1932%29 Jul
mirage13–60.2427%23 Jul
anubis13–20.1729%23 Jul
anubis13–30.3433%23 Jul
ancient4–13-0.039%22 Jul
nuke0–13-0.0333%17 Jul
anubis1–13-0.050%17 Jul
dust20–13-0.020%17 Jul
mirage13–8-0.0418%9 Jul
dust213–70.0930%9 Jul
anubis13–50.0428%9 Jul
ancient7–13-0.0419%5 Jul
nuke13–60.0327%5 Jul
nuke13–4-0.0921%3 Jul
mirage13–50.1326%3 Jul
mirage13–50.0318%3 Jul
mirage2–13-0.0420%3 Jul
nuke7–13-0.1040%2 Jul
mirage2–13-0.0720%2 Jul
dust22–13-0.0330%2 Jul
nuke4–130.0643%22 Jun
mirage11–130.0013%21 Jun
dust213–60.0522%21 Jun
dust25–13-0.0718%21 Jun
dust213–5-0.0418%21 Jun
dust213–110.0327%21 Jun
mirage13–90.1011%21 Jun
nuke16–120.0216%21 Jun
mirage1–13-0.050%21 Jun
dust213–70.0915%21 Jun
dust213–7-0.0328%20 Jun
mirage13–60.0314%20 Jun
ancient15–15-0.0324%18 Jun
mirage13–50.0223%18 Jun
mirage10–13-0.0315%17 Jun
dust213–100.0026%17 Jun
dust210–13-0.0737%27 May
dust211–130.0120%27 May
anubis13–70.0018%23 May
nuke2–130.0110%23 May
overpass13–8-0.0818%23 May
inferno13–8-0.0813%23 May
nuke13–16-0.0128%22 May
inferno13–70.0225%22 May
mirage5–13-0.0623%22 May
dust213–5-0.0328%22 May
dust213–50.1426%22 May
dust25–130.0329%21 May
mirage13–7-0.0018%21 May
anubis7–13-0.0633%21 May
mirage4–13-0.0222%21 May
nuke8–13-0.0519%21 May
overpass3–13-0.098%21 May
mirage13–7-0.0811%20 May
dust29–13-0.0225%20 May
mirage9–13-0.0123%20 May
dust213–90.0540%20 May
mirage4–13-0.0529%19 May
nuke16–130.0823%19 May
dust213–60.0320%19 May
dust23–130.0238%14 May
ancient13–10-0.0119%7 May
dust23–13-0.0818%2 May
mirage14–160.0428%2 May
inferno13–10-0.0116%2 May
dust210–13-0.0418%2 May
mirage16–130.0218%2 May
mirage13–30.0525%2 May
inferno13–7-0.0127%2 May
dust215–150.0619%2 May
ancient14–160.0426%1 May
dust213–20.1313%29 Apr
train13–20.1111%22 Apr
dust213–10.0328%22 Apr
inferno11–13-0.0422%15 Apr
inferno13–100.0213%15 Apr
mirage6–13-0.1422%15 Apr
mirage13–30.1032%15 Apr
dust213–80.1041%15 Apr
inferno13–40.0719%15 Apr
mirage5–130.0229%9 Apr
dust213–70.0328%8 Apr
mirage8–130.0028%7 Apr
inferno13–11-0.0322%7 Apr
dust213–60.0918%4 Apr
anubis6–130.0215%2 Apr
dust213–70.0616%2 Apr
mirage13–50.0524%24 Mar
mirage13–80.1323%23 Mar

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →