Grug — CS2 Stats

76561199850730323[U:1:1890464595]

573Tracked matches59%Win rate2025Tracked since
563Hours in CS16Hrs last 2 wks
CSDB Rating6.8 SolidAggressive Rifler
Premier CS Rating15,789Purple band · top ~25.3% of ranked players (population est.)
CSDB Leaderboard#15014 of 24697 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=2,789), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate59.5%44.1%47.2%above
Shot accuracy0.0%11.4%12.7%12.7% short
Kill/death ratio1.001.031.090.09 short
Match win rate43.3%45.2%46.6%3.3% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGGrugPREMIER15,789 · Purple bandcsdb.gg/stats

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Performance scores

Aim80
Positioning69
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY52426Last 10052%Win rateLWLWWTWLWW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.0
Aggression10.0
Utility3.6
Positioning6.9
Opening Duels5.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

donk

Plays most like donk 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 611ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning6.9
Utility3.6
Mechanics8.0
Opening Duels5.2
Win Impact7.9

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time624ms−56ms
first ⅓ avg 680ms → last ⅓ avg 624ms
Headshot accuracy22.8%+0.7%
first ⅓ avg 22.2% → last ⅓ avg 22.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — dust2 13–4
130Biggest win — nuke
4Longest win streak
66In matches decided by ≤2 rounds
2Overtime games

Map breakdown

nukeBest map · 64% over 14infernoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B55282751%0.01
nukeA149564%0.02
cacheC73443%-0.00
ancientA74357%0.04
infernoD62433%0.00
mirageB63350%-0.02
anubisA53260%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,849Lifetime kills
1.00K/D
836Matches
43.3%Match win rate
59.5%Headshot % · Top 10% of Purple band
0.0%Shot accuracy
1,600MVPs
324Hours (in match)
1,010Bombs planted
231Bombs defused

Most-used weapons

Lifetime map wins

2,998dust2
1,131inferno
811nuke
36vertigo
32train
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.0%Headshot accuracy
32.9%Accuracy (enemy spotted)
39.6%Spray accuracy
86.0%Counter-strafing
8.5°Preaim
611msReaction time
54.6%T opening success
46.8%CT opening success
0.41Enemies flashed / flash
3.6%Flash assists
8.35HE damage / grenade
5.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4081 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke5–130.0124%28 Aug
dust213–40.1713%28 Aug
cache0–80.0025%28 Aug
dust213–60.0124%26 Aug
anubis13–50.0420%25 Aug
dust212–120.0225%25 Aug
dust213–70.0527%22 Aug
inferno5–13-0.0311%22 Aug
mirage13–8-0.0313%22 Aug
nuke13–60.0638%21 Aug
cache8–13-0.0024%21 Aug
nuke2–0-0.050%21 Aug
dust25–13-0.026%18 Aug
nuke9–5-0.0118%18 Aug
dust24–13-0.0342%18 Aug
dust213–60.1433%17 Aug
nuke13–80.0316%17 Aug
nuke5–13-0.1015%16 Aug
dust210–130.0335%16 Aug
dust25–13-0.0126%15 Aug
nuke13–70.0819%15 Aug
dust213–30.118%15 Aug
ancient11–130.0011%15 Aug
dust213–6-0.0220%15 Aug
dust213–20.0963%15 Aug
mirage9–13-0.0028%15 Aug
mirage13–9-0.0226%13 Aug
dust213–10-0.0218%13 Aug
cache4–13-0.0626%12 Aug
dust213–50.0423%11 Aug
dust29–130.0035%9 Aug
dust211–130.0622%9 Aug
dust24–4-0.0319%9 Aug
inferno7–13-0.0634%9 Aug
dust213–80.0443%9 Aug
ancient13–10.0518%8 Aug
ancient7–13-0.0217%8 Aug
nuke8–13-0.0224%8 Aug
cache13–60.0224%8 Aug
dust24–130.0012%8 Aug
dust28–20.0938%8 Aug
dust213–80.0022%8 Aug
dust213–110.0421%7 Aug
dust29–13-0.079%7 Aug
dust27–130.0319%7 Aug
dust213–6-0.0120%7 Aug
ancient7–13-0.0127%6 Aug
nuke13–11-0.0520%6 Aug
dust28–13-0.0837%5 Aug
dust213–7-0.0318%3 Aug
dust213–9-0.0110%3 Aug
dust212–12-0.0342%3 Aug
inferno8–80.0648%2 Aug
nuke13–40.1438%2 Aug
ancient13–60.0628%2 Aug
nuke13–100.0717%2 Aug
dust213–60.1420%2 Aug
dust210–13-0.0532%2 Aug
dust22–130.0133%1 Aug
dust210–13-0.0614%1 Aug
dust213–50.0832%1 Aug
mirage4–13-0.0317%1 Aug
dust210–13-0.0221%1 Aug
inferno16–130.0224%1 Aug
dust28–13-0.0117%1 Aug
dust27–13-0.0225%1 Aug
dust210–130.0122%31 Jul
nuke3–13-0.0018%31 Jul
ancient13–80.0225%31 Jul
dust211–130.0526%31 Jul
dust213–70.0720%31 Jul
dust213–80.0432%31 Jul
anubis5–130.0213%29 Jul
dust213–10-0.0115%29 Jul
nuke13–00.1434%29 Jul
dust24–13-0.0418%29 Jul
ancient13–40.1620%27 Jul
dust212–120.0918%27 Jul
dust23–13-0.1033%26 Jul
anubis13–11-0.0619%25 Jul
dust24–13-0.0527%25 Jul
cache0–7-0.080%24 Jul
mirage12–12-0.0229%24 Jul
dust211–130.0032%24 Jul
inferno9–13-0.0115%24 Jul
dust213–9-0.0218%24 Jul
inferno13–70.0327%24 Jul
dust216–140.048%21 Jul
cache13–30.0926%21 Jul
nuke7–13-0.0316%21 Jul
dust213–4-0.0733%21 Jul
anubis12–12-0.0211%19 Jul
cache13–100.0315%19 Jul
dust213–9-0.0422%19 Jul
dust213–60.0133%19 Jul
dust213–00.0544%19 Jul
dust211–130.0016%19 Jul
dust213–4-0.0028%19 Jul
mirage13–11-0.0212%19 Jul
anubis13–100.0027%19 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →