xoxo

xoxo — CS2 Stats

NL76561199838030016[U:1:1877764288]Steam profile ↗

278Tracked matches59%Win rate2025Tracked since
190Hours in CS
CSDB Rating5.6 SolidAggressive Rifler
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Performance scores

Aim81
Positioning49
Utility27

0–100 skill scores via Leetify.

Recent form

HOT55396Last 10055%Win rateWWWLWLWWWW

Last 10 vs previous 10: +50pp win rate · +0.05 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.1
Aggression7.8
Utility2.7
Positioning4.9
Opening Duels3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 87% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning4.9
Utility2.7
Mechanics4.6
Opening Duels3.2
Win Impact7.9

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.05
first ⅓ avg 0.04 → last ⅓ avg -0.02
Reaction time481ms−103ms
first ⅓ avg 584ms → last ⅓ avg 481ms
Headshot accuracy24.3%+1.4%
first ⅓ avg 22.9% → last ⅓ avg 24.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.26Best rating — nuke 9–5
133Biggest win — inferno
6Longest win streak
W3Current streak
91In matches decided by ≤2 rounds

Map breakdown

overpassBest map · 75% over 8mirageWeakest map · 44% over 18
MapGradePlayedRecordWin rateAvg rating
nukeB41192246%0.02
mirageC1881044%0.03
infernoS118373%0.02
vertigoB84450%0.02
overpassS86275%-0.01
ancientS64267%0.05
dust232167%0.04
train21150%0.00
anubis220100%0.06
sanctum110100%0.12

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (44% over 18). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

10,137Lifetime kills
1.15K/D · Top 25% of tracked players
688Matches
56.4%Match win rate · Top 5% of tracked players
47.9%Headshot % · Top 50% of tracked players
2.8%Shot accuracy
2,183MVPs
190Hours (in match)
596Bombs planted
142Bombs defused

Most-used weapons

Lifetime map wins

1,648nuke
375inferno
364dust2
208vertigo
206train
59office
3italy
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.7%Headshot accuracy
34.8%Accuracy (enemy spotted)
32.8%Spray accuracy
70.8%Counter-strafing
7.3°Preaim
489msReaction time
37.5%T opening success
48.2%CT opening success
0.26Enemies flashed / flash
5.6%Flash assists
10.06HE damage / grenade
2.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2618 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.4726% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno9–6-0.0138%16 May
inferno9–20.1343%15 May
mirage12–40.0421%14 May
mirage1–8-0.0523%9 May
train13–80.0129%25 Apr
vertigo2–9-0.1867%23 Apr
overpass9–7-0.0638%23 Apr
dust213–100.0428%23 Apr
inferno13–4-0.0019%23 Apr
mirage13–40.1630%22 Apr
train4–13-0.0118%22 Apr
dust213–90.0635%21 Apr
mirage1–130.0321%21 Apr
nuke8–8-0.0321%21 Apr
nuke2–9-0.014%21 Apr
nuke5–9-0.0131%21 Apr
nuke0–6-0.430%21 Apr
nuke9–60.0915%21 Apr
nuke0–9-0.0929%21 Apr
nuke9–20.038%19 Apr
nuke9–30.0227%19 Apr
mirage5–130.0424%19 Apr
inferno2–9-0.1220%12 Apr
nuke9–60.1523%12 Apr
nuke6–9-0.0422%12 Apr
nuke1–9-0.130%12 Apr
vertigo5–13-0.0211%12 Apr
mirage0–4-0.0550%12 Apr
mirage13–60.0327%9 Apr
nuke2–9-0.1112%9 Apr
vertigo10–13-0.0226%8 Apr
nuke9–6-0.0429%8 Apr
nuke8–8-0.0218%7 Apr
inferno6–12-0.0220%7 Apr
nuke5–90.1650%7 Apr
overpass13–6-0.0317%7 Apr
nuke6–90.0732%7 Apr
nuke4–9-0.0037%6 Apr
mirage12–12-0.0025%6 Apr
mirage9–130.0340%4 Apr
inferno13–30.0021%4 Apr
ancient13–40.1716%4 Apr
nuke9–40.0455%4 Apr
nuke4–9-0.0415%4 Apr
anubis13–110.0618%4 Apr
anubis13–60.0629%4 Apr
nuke9–20.2525%4 Apr
mirage13–60.0519%2 Apr
mirage13–60.0715%2 Apr
ancient13–30.0722%2 Apr
nuke4–9-0.0346%2 Apr
nuke9–40.2030%1 Apr
nuke9–50.0426%1 Apr
ancient6–130.1216%1 Apr
sanctum9–50.1229%1 Apr
nuke9–50.2626%1 Apr
dust210–130.0313%1 Apr
overpass4–9-0.1119%1 Apr
overpass9–7-0.0336%1 Apr
mirage13–80.0418%1 Apr
nuke9–30.0818%1 Apr
nuke2–9-0.0417%1 Apr
nuke9–70.2028%1 Apr
nuke13–60.0117%30 Mar
mirage5–130.0729%30 Mar
inferno9–6-0.0014%30 Mar
vertigo9–7-0.055%30 Mar
inferno9–30.0822%30 Mar
nuke9–4-0.0117%30 Mar
nuke8–80.0018%30 Mar
overpass13–70.1222%30 Mar
nuke3–9-0.0536%30 Mar
nuke5–9-0.0918%30 Mar
mirage4–13-0.0610%29 Mar
mirage3–6-0.0350%29 Mar
overpass2–7-0.0922%28 Mar
ancient11–30.0013%28 Mar
ancient2–9-0.0210%28 Mar
inferno3–13-0.036%28 Mar
vertigo9–50.0936%28 Mar
vertigo7–90.0720%28 Mar
vertigo9–10.1133%28 Mar
ancient13–11-0.0220%28 Mar
mirage13–50.0618%28 Mar
mirage13–30.1619%28 Mar
inferno13–110.0126%28 Mar
nuke5–90.0512%28 Mar
nuke8–80.0529%27 Mar
nuke9–60.0412%27 Mar
nuke6–9-0.0419%27 Mar
nuke8–80.0019%26 Mar
nuke9–50.0138%26 Mar
nuke9–70.0816%26 Mar
overpass9–50.1416%25 Mar
vertigo9–60.1246%25 Mar
nuke9–20.0933%25 Mar
nuke9–70.1219%25 Mar
mirage10–130.0226%25 Mar
overpass9–50.0226%25 Mar
inferno9–60.1529%25 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →