ZeLTeNs

ZeLTeNs — CS2 Stats

UA76561199830695998[U:1:1870430270]Steam profile ↗✓ No bans

270Tracked matches30%Win rate2025Tracked since
978Hours in CS5Hrs last 2 wks
CSDB Rating3.2 Learning
Premier CS Rating2,048Grey band · top ~91.3% of ranked players (population est.)
CSDB Leaderboard#44258 of 56523 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=369), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate42.8%37.5%39.7%above
Shot accuracy0.0%4.5%6.7%6.7% short
Kill/death ratio0.690.820.910.22 short
Match win rate33.4%39.1%42.1%8.7% short

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGZeLTeNsPREMIER2,048 · Grey bandcsdb.gg/stats

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Performance scores

Aim44
Positioning48
Utility35

0–100 skill scores via Leetify.

Recent form

COLD38584Last 10038%Win rateLLWLLLLLLL

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Aim4.4
Aggression8.0
Utility3.5
Positioning4.8
Opening Duels2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 78% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 711ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning4.8
Utility3.5
Mechanics3.1
Opening Duels2.8
Win Impact0.0

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time718ms+13ms
first ⅓ avg 704ms → last ⅓ avg 718ms
Headshot accuracy23.8%+4.8%
first ⅓ avg 18.9% → last ⅓ avg 23.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — dust2 16–14
132Biggest win — cache
7Longest win streak
L2Current streak
66In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 62% over 13cacheWeakest map · 32% over 31
MapGradePlayedRecordWin rateAvg rating
cacheD31102132%-0.03
dust2C2491538%-0.00
mirageC146843%0.00
nukeA138562%0.02
infernoC114736%-0.03
anubis31233%0.01
ancient2020%-0.02
overpass2020%0.00

Across the last 100 tracked matches.

Lifetime stats

15,319Lifetime kills
0.69K/D
874Matches
33.4%Match win rate
42.8%Headshot % · Top 25% of Grey band
0.0%Shot accuracy
2,199MVPs
741Hours (in match)
445Bombs planted
154Bombs defused

Most-used weapons

Lifetime map wins

1,885dust2
697nuke
403inferno
80vertigo
43train
7italy
5office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.0%Headshot accuracy
32.9%Accuracy (enemy spotted)
32.8%Spray accuracy
63.7%Counter-strafing
10.0°Preaim
711msReaction time
36.3%T opening success
46.2%CT opening success
0.46Enemies flashed / flash
2.9%Flash assists
11.55HE damage / grenade
4.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 711ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4558 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.2706% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 31 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache1–13-0.0327%30 Aug
dust27–13-0.0224%30 Aug
inferno13–100.016%30 Aug
mirage11–13-0.016%24 Aug
cache5–13-0.0215%24 Aug
nuke4–9-0.1110%24 Aug
mirage3–130.0114%24 Aug
ancient8–13-0.0714%10 Aug
mirage6–130.0112%5 Aug
dust22–13-0.0714%4 Aug
nuke3–20.0450%4 Aug
mirage4–13-0.0917%28 Jul
cache2–13-0.10100%28 Jul
dust26–13-0.0622%26 Jul
cache4–13-0.0335%26 Jul
dust29–13-0.0718%21 Jul
nuke13–8-0.0033%20 Jul
cache10–13-0.0112%20 Jul
dust26–13-0.0629%20 Jul
anubis7–13-0.0114%20 Jul
nuke13–6-0.0127%20 Jul
mirage13–70.0813%20 Jul
dust213–100.0618%20 Jul
cache4–13-0.0318%20 Jul
dust29–130.0323%19 Jul
dust211–13-0.0128%19 Jul
dust25–13-0.0315%19 Jul
cache11–30.0718%19 Jul
inferno13–60.0522%18 Jul
nuke13–90.0842%18 Jul
mirage10–130.1022%18 Jul
inferno3–13-0.0750%18 Jul
dust213–11-0.0216%17 Jul
nuke14–160.0713%15 Jul
mirage13–10-0.0212%14 Jul
cache11–4-0.0457%14 Jul
dust213–90.0920%14 Jul
nuke13–60.0630%14 Jul
nuke13–70.1020%13 Jul
mirage13–70.1018%13 Jul
dust213–90.1216%13 Jul
ancient7–130.0311%13 Jul
mirage8–6-0.036%12 Jul
dust29–13-0.0014%12 Jul
dust216–140.1710%12 Jul
nuke7–50.0425%11 Jul
inferno0–9-0.2320%11 Jul
inferno9–30.0432%11 Jul
inferno4–9-0.0430%11 Jul
dust25–13-0.0927%11 Jul
dust213–16-0.0227%10 Jul
mirage13–70.0128%10 Jul
dust20–11-0.089%10 Jul
cache2–13-0.0535%10 Jul
mirage13–10-0.0510%10 Jul
anubis2–130.0743%9 Jul
cache13–8-0.0114%9 Jul
dust213–60.0224%9 Jul
cache3–13-0.079%9 Jul
cache6–13-0.0720%9 Jul
cache2–13-0.0421%9 Jul
inferno11–13-0.0913%8 Jul
nuke13–70.0123%8 Jul
cache13–2-0.0214%8 Jul
cache10–13-0.0129%8 Jul
mirage6–13-0.0550%6 Jul
cache0–13-0.038%21 Jun
cache13–9-0.1230%19 Jun
anubis13–8-0.0310%17 Jun
mirage12–12-0.0213%17 Jun
dust215–150.0123%17 Jun
dust213–11-0.0224%16 Jun
dust211–130.0124%14 Jun
overpass1–13-0.0138%14 Jun
inferno0–90.0230%14 Jun
dust213–100.074%14 Jun
inferno2–13-0.047%13 Jun
nuke12–120.0136%12 Jun
mirage3–40.0150%12 Jun
cache13–6-0.0419%12 Jun
cache10–13-0.0310%12 Jun
cache4–13-0.070%12 Jun
cache8–13-0.0614%12 Jun
inferno7–130.059%11 Jun
cache2–13-0.076%11 Jun
dust28–13-0.076%10 Jun
dust213–50.0115%10 Jun
cache3–13-0.098%10 Jun
cache13–100.009%7 Jun
nuke15–15-0.0421%6 Jun
cache13–90.0326%6 Jun
overpass6–130.0138%6 Jun
inferno13–90.0229%5 Jun
cache5–13-0.0832%1 Jun
nuke5–13-0.029%1 Jun
cache1–13-0.0021%1 Jun
cache6–130.0116%1 Jun
cache13–7-0.0120%1 Jun
cache1–13-0.0317%1 Jun
cache13–90.0913%1 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →