kakka — CS2 Stats

76561199811332658[U:1:1851066930]✓ No bans

83Tracked matches57%Win rate2025Tracked since
168Hours in CS
CSDB Rating2.5 Learning
Premier CS Rating4,800Grey band · top ~79.6% of ranked players (population est.)
CSDB Leaderboard#19638 of 25486 tracked
WingmanSilver I
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=404), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianvs Light Blue band
Headshot rate34.4%40.1%5.7% short
Shot accuracy0.0%7.6%7.6% short
Kill/death ratio0.530.920.39 short
Match win rate42.1%42.2%meets

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGkakkaPREMIER4,800 · Grey bandcsdb.gg/stats

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Performance scores

Aim20
Positioning25
Utility9

0–100 skill scores via Leetify.

Recent form

STEADY42356Last 8351%Win rateLLWWLWLLWL

Last 10 vs previous 10: -30pp win rate · -0.06 avg rating

Player DNA

Aim2.0
Aggression1.8
Utility0.9
Positioning2.5
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 57% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 649ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.0
Positioning2.5
Utility0.9
Mechanics5.3
Opening Duels0.0
Win Impact7.2

Composite 2.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.01
first ⅓ avg -0.05 → last ⅓ avg -0.06
Reaction time632ms−169ms
first ⅓ avg 800ms → last ⅓ avg 632ms
Headshot accuracy8.9%−7.3%
first ⅓ avg 16.3% → last ⅓ avg 8.9%

Rolling 5-match average across the last 83 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.07Best rating — nuke 11–3
131Biggest win — anubis
7Longest win streak
L2Current streak
65In matches decided by ≤2 rounds
4Overtime games

Map breakdown

infernoBest map · 80% over 10ancientWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
nukeB30151550%-0.05
infernoS108280%-0.08
dust2A85363%-0.06
ancientD81713%-0.07
officeS54180%-0.04
overpassA53260%-0.05
vertigo41325%-0.07
anubis31233%-0.04
train32167%-0.05
cache2020%-0.06
italy21150%-0.09
warden1010%-0.06
palacio110100%-0.05
agency1010%-0.05

Across the last 83 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

4,675Lifetime kills
0.53K/D
542Matches
42.1%Match win rate
34.4%Headshot %
0.0%Shot accuracy
727MVPs
168Hours (in match)
448Bombs planted
62Bombs defused

Most-used weapons

Lifetime map wins

1,372nuke
559inferno
526dust2
299vertigo
266office
151train
71italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.4%Headshot accuracy
26.6%Accuracy (enemy spotted)
28.3%Spray accuracy
73.7%Counter-strafing
13.0°Preaim
649msReaction time
23.9%T opening success
28.0%CT opening success
0.27Enemies flashed / flash
3.8%Flash assists
1.34HE damage / grenade
1.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.9818° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.3773% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2679 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke3–13-0.0517%26 Aug
nuke1–13-0.100%15 Aug
nuke13–11-0.078%14 Aug
dust213–8-0.069%14 Aug
ancient2–13-0.1112%14 Aug
inferno13–4-0.134%14 Aug
ancient8–13-0.046%14 Aug
cache1–13-0.0919%14 Aug
inferno13–11-0.090%13 Aug
dust26–13-0.0912%13 Aug
inferno13–6-0.016%12 Aug
nuke13–60.0112%12 Aug
inferno16–13-0.0412%12 Aug
cache5–13-0.032%11 Aug
italy2–5-0.140%11 Aug
dust210–13-0.0720%11 Aug
office13–3-0.066%11 Aug
nuke11–30.076%11 Aug
dust213–60.019%10 Aug
dust213–9-0.004%10 Aug
ancient8–13-0.1129%10 Aug
dust213–10-0.1112%10 Aug
inferno13–8-0.0911%9 Aug
dust212–16-0.1112%7 Aug
ancient11–13-0.073%7 Aug
anubis13–1-0.016%5 Aug
vertigo13–4-0.036%5 Aug
train13–6-0.063%5 Aug
nuke13–4-0.0117%5 Aug
anubis2–13-0.069%28 May
ancient3–13-0.012%7 May
nuke15–15-0.042%3 May
inferno11–13-0.069%30 Apr
nuke13–7-0.115%26 Apr
ancient6–13-0.064%24 Apr
nuke15–15-0.095%24 Apr
inferno9–5-0.0912%23 Apr
nuke11–13-0.0615%20 Apr
nuke13–6-0.085%20 Apr
ancient13–9-0.097%20 Apr
overpass8–13-0.104%19 Apr
office13–7-0.039%14 Apr
nuke8–130.046%12 Apr
nuke12–120.039%12 Apr
nuke13–11-0.117%11 Apr
ancient6–13-0.096%7 Apr
warden5–13-0.0625%26 Mar
inferno4–13-0.120%24 Mar
nuke9–13-0.0425%21 Mar
nuke9–40.0213%21 Mar
anubis12–12-0.0416%21 Mar
nuke13–9-0.084%20 Mar
office9–13-0.0715%18 Mar
vertigo4–13-0.0717%17 Mar
nuke5–13-0.0815%7 Mar
nuke6–1-0.038%7 Mar
inferno13–3-0.0629%6 Mar
train13–10-0.067%2 Mar
nuke13–11-0.045%27 Feb
office13–40.0217%21 Feb
office13–5-0.0711%21 Feb
inferno13–3-0.064%21 Feb
vertigo11–13-0.0727%19 Feb
nuke13–9-0.036%16 Feb
nuke13–11-0.044%15 Feb
overpass13–80.0216%15 Feb
overpass13–4-0.0325%15 Feb
nuke7–13-0.0521%14 Feb
nuke12–12-0.129%11 Feb
nuke12–11-0.093%9 Feb
nuke6–9-0.0711%7 Feb
nuke7–90.027%29 Jan
nuke8–8-0.0810%22 Jan
nuke9–5-0.0318%22 Jan
dust211–2-0.0613%20 Jan
palacio13–10-0.0512%23 Dec
italy13–5-0.0324%21 Dec
vertigo2–6-0.120%21 Dec
agency10–13-0.0510%28 Jul
overpass13–20.0024%21 Jul
nuke7–13-0.0917%20 Jul
train4–13-0.0413%18 Jul
overpass1–8-0.13100%11 Jul

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →