Ruff

Ruff — CS2 Stats

AL76561199756384781[U:1:1796119053]Steam profile ↗

793Tracked matches34%Win rate2024Tracked since
852Hours in CS64Hrs last 2 wks
CSDB Rating4.0 DevelopingHybrid Rifler
Premier CS Rating12,263Blue band · top ~42.9% of ranked players (population est.)
CSDB Leaderboard#15084 of 21507 tracked
Ladder ranks via Leetify

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CSDB.GGRuffPREMIER12,263 · Blue bandcsdb.gg/stats

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Performance scores

Aim61
Positioning48
Utility34

0–100 skill scores via Leetify.

Recent form

COLD35605Last 10035%Win rateLLWWLLLWLL

Last 10 vs previous 10: +20pp win rate · +0.05 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.1
Aggression6.9
Utility3.4
Positioning4.8
Opening Duels2.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 83% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.8
Utility3.4
Mechanics4.6
Opening Duels2.7
Win Impact0.0

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time599ms−18ms
first ⅓ avg 617ms → last ⅓ avg 599ms
Headshot accuracy18.2%−0.7%
first ⅓ avg 18.9% → last ⅓ avg 18.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — nuke 13–8
130Biggest win — inferno
3Longest win streak
L2Current streak
45In matches decided by ≤2 rounds
5Overtime games

Map breakdown

anubisBest map · 57% over 7ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
nukeC23101343%0.01
cacheC2181338%-0.01
dust2D1841422%0.00
mirageC83538%-0.01
infernoD82625%-0.03
anubisA74357%-0.01
ancientD61517%-0.04
officeD51420%-0.04
train42250%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

17,865Lifetime kills
1.09K/D · Top 50% of tracked players
1,102Matches
48.3%Match win rate · Top 50% of tracked players
44.7%Headshot %
0.0%Shot accuracy
2,475MVPs
396Hours (in match)
1,327Bombs planted
257Bombs defused

Most-used weapons

Lifetime map wins

2,391nuke
1,640dust2
1,109inferno
721train
593vertigo
513office
84italy
3ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
34.2%Accuracy (enemy spotted)
33.9%Spray accuracy
70.6%Counter-strafing
8.8°Preaim
602msReaction time
33.5%T opening success
47.7%CT opening success
0.43Enemies flashed / flash
6.6%Flash assists
7.12HE damage / grenade
5.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4337 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.5439% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache9–130.0127%27 Aug
ancient12–16-0.057%26 Aug
nuke13–7-0.0132%25 Aug
cache13–100.0811%25 Aug
dust27–130.0215%25 Aug
dust210–13-0.0214%25 Aug
train9–130.0718%25 Aug
dust213–80.1140%25 Aug
nuke7–13-0.0614%25 Aug
dust21–13-0.0610%25 Aug
cache2–13-0.0711%25 Aug
dust24–8-0.0510%25 Aug
cache10–13-0.059%25 Aug
nuke10–13-0.0619%25 Aug
dust212–12-0.0210%24 Aug
mirage16–130.0115%23 Aug
cache2–9-0.0121%23 Aug
cache11–13-0.0229%23 Aug
nuke11–13-0.0429%23 Aug
ancient6–13-0.0715%23 Aug
cache13–8-0.0027%23 Aug
anubis3–13-0.130%23 Aug
nuke13–7-0.0024%22 Aug
office8–13-0.064%22 Aug
dust213–50.0412%22 Aug
dust213–11-0.0218%22 Aug
mirage7–130.0021%22 Aug
inferno13–0-0.0519%22 Aug
cache10–130.0623%21 Aug
nuke13–30.0221%21 Aug
dust210–13-0.0335%21 Aug
dust211–130.0422%21 Aug
anubis13–100.0419%21 Aug
office4–13-0.0121%21 Aug
inferno13–60.0011%21 Aug
anubis13–30.025%21 Aug
dust28–130.1120%21 Aug
dust29–130.0317%21 Aug
mirage10–13-0.0216%21 Aug
office3–13-0.0141%21 Aug
inferno8–130.0213%21 Aug
nuke10–130.0524%21 Aug
cache4–13-0.0325%21 Aug
ancient13–40.0027%21 Aug
ancient10–13-0.0216%21 Aug
dust215–15-0.0412%20 Aug
cache13–70.0135%20 Aug
cache5–13-0.0713%20 Aug
cache13–8-0.0033%19 Aug
train13–11-0.0415%16 Aug
nuke10–13-0.0423%16 Aug
nuke13–60.0718%15 Aug
cache2–90.0023%15 Aug
inferno0–3-0.120%15 Aug
nuke13–8-0.0020%15 Aug
nuke5–13-0.0714%15 Aug
train1–11-0.0540%15 Aug
anubis13–7-0.0314%14 Aug
office2–13-0.1220%14 Aug
nuke13–20.1021%14 Aug
nuke16–130.0017%14 Aug
cache11–13-0.0221%14 Aug
nuke11–13-0.0318%14 Aug
nuke13–40.0616%14 Aug
train13–20.0127%14 Aug
office13–9-0.0216%13 Aug
anubis12–120.0218%13 Aug
inferno2–13-0.1024%13 Aug
cache13–9-0.0114%13 Aug
mirage13–60.0512%12 Aug
mirage8–13-0.0426%12 Aug
nuke3–13-0.0216%10 Aug
nuke3–13-0.0915%10 Aug
nuke8–130.0133%10 Aug
mirage10–13-0.0214%10 Aug
nuke13–40.0724%10 Aug
ancient9–13-0.070%9 Aug
cache6–13-0.0815%9 Aug
cache13–8-0.0721%9 Aug
cache6–13-0.0323%8 Aug
ancient12–16-0.0424%7 Aug
anubis6–130.0016%7 Aug
cache9–13-0.0118%7 Aug
nuke10–130.1018%7 Aug
inferno12–120.0425%7 Aug
mirage13–110.0118%7 Aug
inferno10–130.0417%7 Aug
anubis13–110.0221%6 Aug
nuke9–13-0.0112%6 Aug
dust212–120.0230%6 Aug
cache13–90.0424%6 Aug
nuke13–80.1221%6 Aug
mirage7–13-0.0613%6 Aug
dust25–13-0.0231%6 Aug
dust213–60.0923%6 Aug
dust21–5-0.060%6 Aug
dust28–13-0.0514%6 Aug
nuke10–130.0114%5 Aug
inferno1–8-0.0918%5 Aug
cache13–100.0828%5 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →