refwave

refwave — CS2 Stats

JP76561199748666375[U:1:1788400647]Steam profile ↗✓ No bans

444Tracked matches52%Win rate2025Tracked since
981Hours in CS1Hrs last 2 wks
CSDB Rating5.3 DevelopingAggressive Rifler
Ladder ranks via Leetify

Performance scores

Aim78
Positioning46
Utility51

0–100 skill scores via Leetify.

Recent form

COLD52435Last 10052%Win rateWLLWLTWLLL

Last 10 vs previous 10: -50pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.8
Aggression7.3
Utility5.1
Positioning4.6
Opening Duels3.0
Clutch4.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 90% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 50% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 650ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning4.6
Utility5.1
Mechanics6.4
Opening Duels3.0
Win Impact5.6

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time664ms+9ms
first ⅓ avg 655ms → last ⅓ avg 664ms
Headshot accuracy28.7%+2.5%
first ⅓ avg 26.2% → last ⅓ avg 28.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — ancient 1–2
130Biggest win — mirage
8Longest win streak
97In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 63% over 19infernoWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
mirageA27161159%0.02
dust2A1912763%-0.00
nukeA169756%0.02
ancientB147750%0.01
infernoD134931%0.01
overpassC52340%0.06
anubis41325%0.00
office21150%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

14,556Lifetime kills
1.12K/D · Top 50% of tracked players
883Matches
48.1%Match win rate · Top 50% of tracked players
51.6%Headshot % · Top 25% of tracked players
0.0%Shot accuracy
1,912MVPs
397Hours (in match)
835Bombs planted
277Bombs defused

Most-used weapons

Lifetime map wins

2,100dust2
1,239inferno
1,233nuke
219vertigo
88train
35office
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

94Matches
50%Win rate
1.09Avg K/D
73.3ADR
51%Headshot %

Clutches & streaks

41%1v1 clutch win
29%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2556%1.2415.7
Dust22250%1.1413.8
Inferno1323%0.7810.8
Ancient1250%0.9912.6
Nuke1050%1.0013.4
Anubis757%1.2317.0
Overpass580%1.1215.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.6%Headshot accuracy
34.8%Accuracy (enemy spotted)
41.3%Spray accuracy
78.7%Counter-strafing
10.3°Preaim
650msReaction time
34.0%T opening success
50.4%CT opening success
0.47Enemies flashed / flash
1.4%Flash assists
6.20HE damage / grenade
11.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4734 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.9518% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–9-0.0124%28 Aug
nuke9–13-0.1050%27 Jun
ancient1–20.1630%26 Jun
nuke13–50.0742%30 May
anubis11–13-0.0138%30 May
mirage15–15-0.0722%29 May
nuke13–70.0527%28 May
mirage8–13-0.0835%28 May
mirage5–130.0121%28 May
mirage7–130.0130%28 May
ancient7–13-0.0127%28 May
dust213–90.0026%12 May
inferno3–13-0.1027%30 Apr
inferno9–40.1429%16 Apr
anubis13–90.0429%9 Apr
dust213–40.0325%9 Apr
inferno13–70.0422%9 Apr
mirage13–90.0437%9 Apr
ancient13–7-0.027%8 Apr
mirage13–100.0318%8 Apr
mirage13–60.0625%8 Apr
dust27–130.0122%8 Apr
inferno13–70.0131%6 Apr
inferno10–130.0546%6 Apr
dust213–11-0.0147%5 Apr
dust213–11-0.0138%5 Apr
inferno11–130.0435%5 Apr
mirage13–11-0.0424%4 Apr
inferno10–13-0.0217%4 Apr
ancient10–130.0626%3 Apr
anubis9–13-0.0129%1 Apr
dust213–110.0125%29 Mar
mirage13–70.0220%29 Mar
mirage13–100.0013%29 Mar
nuke9–13-0.0634%28 Mar
dust213–30.0540%27 Mar
nuke8–130.1131%27 Mar
inferno13–3-0.0313%26 Mar
anubis10–13-0.0211%26 Mar
dust27–130.0113%26 Mar
ancient13–10-0.0223%25 Mar
overpass5–130.0330%23 Mar
nuke13–60.0724%23 Mar
mirage15–150.0121%22 Mar
mirage13–80.0222%22 Mar
mirage7–00.060%22 Mar
mirage11–13-0.0317%22 Mar
mirage15–150.0024%21 Mar
inferno8–13-0.0133%21 Mar
dust21–13-0.1128%21 Mar
office13–10-0.0133%18 Mar
office9–13-0.0718%18 Mar
nuke13–90.0623%16 Mar
dust213–100.0322%16 Mar
nuke8–13-0.0421%14 Mar
mirage13–80.0225%14 Mar
ancient13–70.0512%14 Mar
overpass13–40.1626%14 Mar
dust29–20.000%13 Mar
mirage3–130.0319%13 Mar
dust213–7-0.0437%13 Mar
nuke7–13-0.0613%12 Mar
mirage13–90.0338%12 Mar
nuke13–4-0.0225%12 Mar
ancient6–13-0.0718%12 Mar
inferno9–130.0226%12 Mar
ancient13–60.0127%12 Mar
ancient7–13-0.0133%11 Mar
mirage13–90.0832%11 Mar
mirage13–10-0.0412%10 Mar
dust20–4-0.0533%10 Mar
inferno6–13-0.118%10 Mar
overpass13–110.0228%9 Mar
mirage16–140.0731%8 Mar
ancient10–13-0.1029%8 Mar
nuke13–110.0543%8 Mar
ancient13–2-0.0125%8 Mar
overpass11–130.0647%8 Mar
nuke8–130.0222%8 Mar
dust213–10-0.0346%8 Mar
nuke12–160.0117%8 Mar
ancient13–50.0015%8 Mar
mirage13–6-0.0122%7 Mar
ancient16–120.0414%7 Mar
overpass10–130.0418%7 Mar
mirage8–130.0628%7 Mar
nuke13–90.1522%7 Mar
mirage13–00.1130%7 Mar
mirage11–13-0.0111%6 Mar
dust213–10-0.0224%6 Mar
inferno9–130.0238%6 Mar
dust26–13-0.0535%6 Mar
inferno15–150.0230%5 Mar
mirage13–00.0522%5 Mar
ancient15–150.0118%5 Mar
dust29–130.0724%4 Mar
mirage11–130.0538%3 Mar
nuke13–110.0420%3 Mar
dust210–130.0820%3 Mar
dust213–11-0.0329%3 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →