Long John Silvers

Long John Silvers — CS2 Stats

CA76561199715030414[U:1:1754764686]Steam profile ↗

632Tracked matches55%Win rate2024Tracked since
446Hours in CS6Hrs last 2 wks
CSDB Rating5.5 SolidHybrid Rifler
Premier CS Rating22,942Top 50% of 819 CSDB-tracked playersPink band · top ~5.3% of ranked players (population est.)
CSDB Leaderboard#4784 of 17998 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band median
Headshot rate44.6%48.1%
Shot accuracy0.0%12.9%
Kill/death ratio1.151.08
Match win rate61.4%46.5%

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CSDB.GGLong John SilversPREMIER22,942 · Pink bandcsdb.gg/stats

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Performance scores

Aim60
Positioning47
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY59374Last 10059%Win rateTLLWWLWWLW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.0
Aggression4.9
Utility6.4
Positioning4.7
Opening Duels1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning4.7
Utility6.4
Mechanics6.0
Opening Duels1.0
Win Impact6.7

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.04
first ⅓ avg 0.03 → last ⅓ avg -0.01
Reaction time601ms−18ms
first ⅓ avg 619ms → last ⅓ avg 601ms
Headshot accuracy16.4%+2.1%
first ⅓ avg 14.3% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — overpass 13–2
130Biggest win — inferno
5Longest win streak
113In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 65% over 17ancientWeakest map · 50% over 10
MapGradePlayedRecordWin rateAvg rating
mirageA2113862%0.01
nukeS1711665%0.01
infernoB158753%-0.02
dust2B137654%0.02
anubisA138562%0.03
ancientB105550%-0.02
overpassA74357%0.00
cache32167%-0.02
office110100%0.11

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (50% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

12,048Lifetime kills
1.15K/D · Top 50% of Pink band
671Matches
61.4%Match win rate · Top 5% of Pink band
44.6%Headshot %
0.0%Shot accuracy
1,512MVPs
282Hours (in match)
715Bombs planted
188Bombs defused

Most-used weapons

Lifetime map wins

1,161inferno
1,101nuke
1,096dust2
224vertigo
147train
51office
16italy
3ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
35.5%Accuracy (enemy spotted)
37.9%Spray accuracy
76.8%Counter-strafing
11.8°Preaim
600msReaction time
29.3%T opening success
38.3%CT opening success
0.49Enemies flashed / flash
5.9%Flash assists
11.55HE damage / grenade
9.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.494 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.3149% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
dust215–15-0.0115%17 Aug
anubis9–13-0.039%17 Aug
anubis10–13-0.0013%17 Aug
mirage13–8-0.0218%12 Aug
cache13–5-0.037%11 Aug
ancient6–13-0.0421%11 Aug
inferno13–9-0.0223%11 Aug
nuke13–9-0.066%11 Aug
nuke4–130.004%11 Aug
cache9–20.0113%5 Aug
nuke7–13-0.0620%5 Aug
inferno6–130.0518%5 Aug
ancient13–7-0.0412%5 Aug
inferno8–13-0.0814%5 Aug
ancient13–7-0.0220%31 Jul
nuke8–13-0.0213%30 Jul
inferno13–0-0.0329%30 Jul
cache8–13-0.0317%15 Jul
inferno7–13-0.0312%15 Jul
mirage13–110.0313%15 Jul
nuke13–90.0117%10 Jul
mirage13–60.0219%10 Jul
mirage7–13-0.0119%6 Jul
mirage13–80.0321%6 Jul
nuke13–100.0220%3 Jul
anubis16–140.0324%3 Jul
nuke13–40.0221%3 Jul
dust216–130.0317%24 Jun
anubis11–130.0222%24 Jun
inferno6–13-0.0617%24 Jun
anubis15–150.0219%24 Jun
ancient13–10-0.0416%24 Jun
mirage13–100.0317%12 Jun
mirage4–13-0.0111%12 Jun
dust216–130.0720%12 Jun
dust26–13-0.0518%12 Jun
mirage13–8-0.0211%12 Jun
mirage13–90.0316%12 Jun
mirage8–130.0123%12 Jun
inferno13–10-0.0115%11 Jun
overpass13–110.045%11 Jun
anubis13–7-0.0011%10 Jun
nuke13–80.0215%10 Jun
nuke13–50.0313%10 Jun
overpass4–13-0.0719%10 Jun
nuke13–70.0019%3 Jun
dust216–140.0213%1 Jun
inferno13–40.0015%1 Jun
ancient13–110.0811%1 Jun
overpass7–130.0010%1 Jun
mirage9–13-0.1033%25 May
dust21–6-0.0520%25 May
dust215–150.0311%24 May
anubis7–130.0217%24 May
inferno13–7-0.0110%24 May
overpass11–13-0.0323%24 May
mirage8–13-0.0115%24 May
inferno13–70.0116%24 May
nuke13–10-0.0219%24 May
anubis13–90.0411%24 May
overpass13–11-0.0412%23 May
nuke13–160.0125%23 May
nuke13–160.0120%23 May
dust28–10.046%23 May
mirage13–20.0113%23 May
mirage16–120.0325%23 May
inferno9–13-0.0214%23 May
dust213–110.0310%23 May
mirage13–50.0212%19 May
anubis13–110.0519%19 May
dust213–90.0321%19 May
overpass13–11-0.0410%19 May
inferno10–13-0.0313%19 May
mirage16–130.0517%18 May
dust27–13-0.0220%18 May
inferno7–13-0.0418%18 May
nuke13–50.0716%18 May
ancient3–13-0.0720%18 May
dust213–100.0514%18 May
ancient0–7-0.079%18 May
ancient15–15-0.0113%18 May
nuke13–50.0714%17 May
ancient7–13-0.0614%17 May
anubis13–80.0116%17 May
mirage13–60.049%17 May
mirage13–110.1018%17 May
mirage11–13-0.0213%17 May
nuke7–30.0211%17 May
mirage5–130.0215%17 May
inferno16–140.0518%14 May
anubis13–10.0310%14 May
ancient13–40.056%14 May
dust26–130.0712%14 May
overpass13–20.1524%14 May
office13–100.1112%14 May
anubis13–70.0915%9 May
anubis13–80.0610%9 May
mirage9–13-0.0224%9 May
inferno13–9-0.0311%9 May
nuke6–130.078%9 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →