[BAD]Wizard

[BAD]Wizard — CS2 Stats

76561199642201360[U:1:1681935632]Steam profile ↗✓ No bans

203Tracked matches38%Win rate2024Tracked since
184Hours in CS19Hrs last 2 wks
CSDB Rating4.5 DevelopingPassive Rifler
WingmanGold Nova I
Ladder ranks via Leetify

Performance scores

Aim72
Positioning43
Utility18

0–100 skill scores via Leetify.

Recent form

COLD41572Last 10041%Win rateLWTLLLLLWW

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim7.2
Aggression3.6
Utility1.8
Positioning4.3
Opening Duels0.7
Clutch6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning4.3
Utility1.8
Mechanics7.2
Opening Duels0.7
Win Impact1.0

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time646ms+69ms
first ⅓ avg 577ms → last ⅓ avg 646ms
Headshot accuracy20.3%−1.7%
first ⅓ avg 22.0% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — nuke 13–10
131Biggest win — mirage
4Longest win streak
1010In matches decided by ≤2 rounds

Map breakdown

ancientBest map · 50% over 10infernoWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
infernoD1751229%-0.03
vertigoD1551033%-0.04
nukeB157847%-0.01
mirageB136746%0.00
ancientB105550%0.01
dust2C83538%-0.07
cacheB63350%0.04
anubisB63350%0.01
train42250%0.02
overpass41325%-0.01
office21150%-0.10

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

4,272Lifetime kills
1.20K/D · Top 25% of tracked players
211Matches
50.2%Match win rate · Top 25% of tracked players
57.4%Headshot % · Top 25% of tracked players
0.0%Shot accuracy
593MVPs
80Hours (in match)
141Bombs planted
78Bombs defused

Most-used weapons

Lifetime map wins

436vertigo
311inferno
242nuke
117dust2
30train
13office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

11Matches
55%Win rate
1.56Avg K/D
118.6ADR
50%Headshot %

Clutches & streaks

50%1v1 clutch win
100%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage450%2.0514.5
Nuke250%0.9115.0
Ancient250%1.2217.5
Inferno1100%1.0716.0
Anubis1100%2.2527.0
Vertigo10%1.4423.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
36.8%Accuracy (enemy spotted)
39.1%Spray accuracy
82.5%Counter-strafing
10.7°Preaim
635msReaction time
30.9%T opening success
34.9%CT opening success
0.39Enemies flashed / flash
3.2%Flash assists
4.41HE damage / grenade
2.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3879 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.9266% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo2–130.0427%25 Aug
cache13–100.1515%25 Aug
dust212–120.0520%25 Aug
office4–13-0.1125%21 Aug
cache4–13-0.0316%21 Aug
nuke11–13-0.0317%19 Aug
inferno10–13-0.0831%19 Aug
nuke10–13-0.0816%19 Aug
cache13–90.1128%17 Aug
ancient12–10.0128%17 Aug
vertigo4–13-0.069%8 May
cache3–130.0220%7 May
cache13–80.0419%4 May
cache6–13-0.0414%1 May
anubis11–130.0217%26 Apr
vertigo4–13-0.0110%20 Apr
dust29–13-0.084%21 Mar
dust213–10-0.0844%27 Jan
dust213–50.0414%26 Jan
train1–130.0118%13 Jul
nuke13–7-0.0116%21 Feb
nuke10–13-0.0813%9 Feb
dust24–13-0.0847%31 Jan
dust211–13-0.1413%31 Jan
nuke13–11-0.0632%30 Jan
nuke13–100.1531%30 Jan
inferno1–13-0.0622%22 Jan
train13–80.0614%17 Dec
train3–13-0.0116%13 Dec
train13–30.0217%11 Dec
inferno2–13-0.0830%19 Nov
nuke13–110.017%28 Jul
inferno9–130.0123%21 Jun
mirage9–13-0.0218%21 Jun
dust23–13-0.1014%26 Apr
nuke11–13-0.0414%22 Apr
inferno3–60.0623%16 Apr
ancient9–13-0.0615%25 Mar
nuke13–11-0.0114%25 Mar
inferno13–6-0.0717%24 Mar
vertigo11–13-0.0628%24 Mar
mirage13–70.0226%23 Mar
inferno4–11-0.0425%23 Mar
mirage4–13-0.0415%23 Mar
ancient13–110.0134%23 Mar
inferno0–9-0.2733%23 Mar
nuke10–13-0.0128%22 Mar
ancient6–13-0.0428%22 Mar
anubis13–110.0831%22 Mar
ancient9–13-0.0326%20 Mar
nuke6–9-0.1021%20 Mar
nuke11–13-0.0122%20 Mar
mirage11–130.1041%20 Mar
nuke13–90.0125%19 Mar
anubis4–13-0.1218%19 Mar
mirage13–50.0419%19 Mar
vertigo1–00.000%19 Mar
vertigo4–13-0.0535%19 Mar
overpass3–13-0.080%19 Mar
vertigo8–60.0421%19 Mar
mirage2–13-0.1022%19 Mar
dust213–10-0.1467%18 Mar
office13–7-0.0819%18 Mar
mirage13–70.0318%18 Mar
overpass6–13-0.0117%18 Mar
mirage9–13-0.0720%18 Mar
inferno2–12-0.139%18 Mar
overpass4–10.0317%18 Mar
inferno6–9-0.0938%17 Mar
vertigo9–0-0.0333%17 Mar
vertigo1–9-0.2310%17 Mar
vertigo13–7-0.0218%17 Mar
mirage4–13-0.0414%17 Mar
vertigo3–5-0.0711%17 Mar
mirage8–130.0220%17 Mar
mirage13–90.0223%17 Mar
overpass6–130.0121%17 Mar
vertigo2–0-0.090%17 Mar
anubis13–50.0318%17 Mar
ancient13–110.0515%17 Mar
inferno13–90.0314%16 Mar
anubis12–120.0521%16 Mar
vertigo13–11-0.0328%15 Mar
ancient8–13-0.0120%15 Mar
inferno13–20.0820%15 Mar
inferno1–10-0.1113%15 Mar
mirage13–10.0319%15 Mar
nuke8–40.0119%15 Mar
anubis13–70.0130%15 Mar
ancient3–2-0.0050%15 Mar
vertigo11–13-0.0224%15 Mar
nuke7–130.0419%15 Mar
vertigo7–130.0224%15 Mar
inferno4–13-0.0130%15 Mar
inferno9–130.1316%15 Mar
mirage13–100.0824%15 Mar
ancient2–130.1217%14 Mar
inferno13–20.0224%14 Mar
inferno13–50.0938%14 Mar
ancient13–50.0339%14 Mar

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →