Draxx Pizzle — CS2 Stats

76561199531252678[U:1:1570986950]

1,027Tracked matches63%Win rate2023Tracked since
1,174Hours in CS
CSDB Rating5.3 Developing
Premier CS Rating16,286Purple band · top ~23.3% of ranked players (population est.)
CSDB Leaderboard#12212 of 20366 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianvs Pink band
Headshot rate42.6%48.1%5.5% short
Shot accuracy2.3%12.9%10.6% short
Kill/death ratio0.531.080.55 short
Match win rate27.0%46.5%19.5% short

This profile sits below the typical Pink band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGDraxx PizzlePREMIER16,286 · Purple bandcsdb.gg/stats

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Performance scores

Aim55
Positioning47
Utility45

0–100 skill scores via Leetify.

Recent form

HOT54424Last 10054%Win rateWLWWLWWWWL

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating

Player DNA

Aim5.5
Aggression6.9
Utility4.5
Positioning4.7
Opening Duels2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 83% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 663ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning4.7
Utility4.5
Mechanics5.6
Opening Duels2.8
Win Impact9.4

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time672ms−27ms
first ⅓ avg 699ms → last ⅓ avg 672ms
Headshot accuracy16.2%−2.5%
first ⅓ avg 18.6% → last ⅓ avg 16.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — cache 13–5
130Biggest win — overpass
5Longest win streak
66In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 67% over 6overpassWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB29141548%-0.01
dust2A2314961%-0.01
cacheB158753%0.01
infernoA127558%0.02
anubisS64267%0.01
ancientB63350%-0.00
overpassC52340%-0.01
nuke42250%-0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

25,217Lifetime kills
0.53K/D
1,969Matches
27.0%Match win rate
42.6%Headshot %
2.3%Shot accuracy
2,079MVPs
1,174Hours (in match)
1,209Bombs planted
230Bombs defused

Most-used weapons

Lifetime map wins

1,661dust2
1,236vertigo
1,230nuke
1,113inferno
17ar_shoots
9ar_baggage
6train
1italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
32.2%Accuracy (enemy spotted)
35.3%Spray accuracy
75.1%Counter-strafing
8.6°Preaim
663msReaction time
32.5%T opening success
49.8%CT opening success
0.42Enemies flashed / flash
10.3%Flash assists
7.72HE damage / grenade
5.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4199 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.4972% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–3-0.0110%10 Aug
mirage10–13-0.0611%10 Aug
inferno13–80.0311%10 Aug
inferno13–6-0.0313%10 Aug
cache4–13-0.1117%10 Aug
dust213–8-0.0423%9 Aug
mirage13–30.0911%9 Aug
dust213–90.0325%9 Aug
anubis13–2-0.0112%9 Aug
dust25–13-0.0511%9 Aug
nuke13–90.0314%8 Aug
mirage7–130.0033%8 Aug
mirage13–20.0419%8 Aug
mirage7–13-0.0218%8 Aug
mirage11–130.0114%8 Aug
dust213–10-0.0120%2 Aug
inferno13–7-0.0110%2 Aug
mirage3–13-0.0810%2 Aug
anubis13–11-0.037%2 Aug
ancient1–13-0.1119%26 Jul
dust214–16-0.0322%26 Jul
inferno16–120.0021%26 Jul
mirage13–30.0512%26 Jul
mirage9–13-0.0728%26 Jul
dust213–10-0.039%19 Jul
ancient13–9-0.0314%19 Jul
dust27–13-0.109%19 Jul
cache16–140.0115%19 Jul
mirage13–90.0419%18 Jul
dust213–6-0.057%18 Jul
mirage13–20.0332%1 Jul
cache8–130.0117%28 Jun
cache13–100.0519%28 Jun
dust210–13-0.0419%26 Jun
mirage12–12-0.0315%26 Jun
overpass4–13-0.0614%12 Jun
mirage5–13-0.078%12 Jun
dust213–60.008%12 Jun
dust213–60.0520%12 Jun
mirage13–90.0615%12 Jun
mirage13–9-0.018%11 Jun
inferno13–50.0818%11 Jun
overpass8–130.0316%11 Jun
dust211–130.0215%11 Jun
cache13–50.1113%10 Jun
dust213–40.0716%10 Jun
dust22–13-0.0724%7 Jun
mirage5–13-0.0322%7 Jun
dust212–12-0.0513%7 Jun
cache3–13-0.0212%7 Jun
mirage13–50.0018%7 Jun
inferno13–160.0313%7 Jun
cache13–50.0519%6 Jun
inferno0–13-0.0640%6 Jun
dust213–110.0117%6 Jun
inferno5–130.0220%6 Jun
cache13–5-0.0124%6 Jun
inferno13–110.048%4 Jun
mirage9–13-0.078%4 Jun
mirage13–70.0514%4 Jun
overpass13–00.0110%4 Jun
anubis13–9-0.0624%3 Jun
mirage3–13-0.0623%3 Jun
mirage13–50.0111%3 Jun
ancient13–70.0218%3 Jun
anubis14–160.0719%3 Jun
mirage13–60.0320%3 Jun
nuke4–13-0.0525%3 Jun
dust213–8-0.0221%3 Jun
mirage9–13-0.0219%2 Jun
dust213–2-0.0218%2 Jun
nuke13–50.0226%2 Jun
mirage13–80.0323%2 Jun
dust211–130.0617%2 Jun
mirage13–60.0417%2 Jun
dust213–100.0321%2 Jun
mirage8–13-0.0216%1 Jun
dust26–13-0.062%1 Jun
dust213–60.0914%1 Jun
overpass9–130.0121%1 Jun
nuke14–16-0.0316%1 Jun
inferno13–100.0211%1 Jun
cache10–13-0.0414%31 May
cache13–11-0.0125%31 May
ancient8–130.0230%31 May
cache1–130.0419%31 May
cache13–00.0729%31 May
overpass13–5-0.0226%31 May
mirage12–12-0.0515%30 May
cache12–120.0717%30 May
cache13–11-0.0516%30 May
anubis13–30.0216%30 May
inferno9–130.0224%30 May
dust213–10-0.0314%30 May
cache6–130.0010%30 May
anubis8–130.0621%30 May
ancient13–4-0.0215%30 May
mirage5–13-0.0724%30 May
ancient9–130.1117%30 May
inferno8–130.0414%30 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →