⟡⌁L͎i͎l͎B͎e͎a͎n͎.exe⌁⟡ — CS2 Stats

76561199524742962[U:1:1564477234]

890Tracked matches62%Win rate2023Tracked since
922Hours in CS
CSDB Rating4.5 Developing
Premier CS Rating3,780Grey band · top ~84% of ranked players (population est.)
CSDB Leaderboard#9797 of 12830 tracked
Ladder ranks via Leetify

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CSDB.GG⟡⌁L͎i͎l͎B͎e͎a͎n͎.exe⌁⟡PREMIER3,780 · Grey bandcsdb.gg/stats

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Performance scores

Aim50
Positioning52
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY39592Last 10039%Win rateLWWWLLWWWL

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Aim5.0
Aggression6.9
Utility4.4
Positioning5.2
Opening Duels3.4
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 58% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.2
Utility4.4
Mechanics4.0
Opening Duels3.4
Win Impact9.0

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time610ms−26ms
first ⅓ avg 635ms → last ⅓ avg 610ms
Headshot accuracy14.0%−4.3%
first ⅓ avg 18.4% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — cache 13–6
130Biggest win — mirage
4Longest win streak
36In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 57% over 7infernoWeakest map · 0% over 9
MapGradePlayedRecordWin rateAvg rating
dust2C33122136%0.01
mirageB24131154%0.01
cacheD1441029%0.00
nukeC94544%-0.01
infernoD9090%-0.02
anubisA74357%0.04
ancient31233%0.01
overpass110100%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (0% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

28,430Lifetime kills
0.94K/D
1,734Matches
36.8%Match win rate
42.6%Headshot %
2.5%Shot accuracy
2,490MVPs
922Hours (in match)
1,316Bombs planted
225Bombs defused

Most-used weapons

Lifetime map wins

2,862dust2
1,407inferno
1,405nuke
521vertigo
366train
52office
5ar_baggage
4italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

6Matches
33%Win rate
0.34Avg K/D
33.3ADR
38%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient367%0.486.3
Mirage20%0.203.0
Nuke10%0.215.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
32.4%Accuracy (enemy spotted)
34.9%Spray accuracy
67.9%Counter-strafing
9.2°Preaim
607msReaction time
29.5%T opening success
57.5%CT opening success
0.50Enemies flashed / flash
5.4%Flash assists
7.11HE damage / grenade
10.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5227% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4975 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.494% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke8–130.0412%26 Aug
anubis13–30.1219%26 Aug
dust213–40.0720%26 Aug
nuke13–100.029%26 Aug
cache8–13-0.0317%25 Aug
nuke7–13-0.0215%25 Aug
mirage13–9-0.076%25 Aug
dust213–30.0614%25 Aug
dust213–70.0510%25 Aug
mirage9–130.0310%24 Aug
dust29–13-0.079%24 Aug
dust20–13-0.0436%23 Aug
anubis13–90.049%23 Aug
nuke13–6-0.0421%22 Aug
mirage13–90.116%22 Aug
mirage5–130.036%22 Aug
nuke13–10.0613%21 Aug
cache13–40.0520%21 Aug
dust213–100.0318%21 Aug
cache15–150.0115%21 Aug
mirage13–9-0.0714%21 Aug
dust213–9-0.0312%21 Aug
anubis13–160.0312%20 Aug
mirage7–130.0127%17 Aug
dust213–90.0415%17 Aug
mirage4–13-0.022%17 Aug
dust210–13-0.0111%17 Aug
cache13–60.1617%16 Aug
dust213–80.0222%16 Aug
dust213–110.0211%16 Aug
mirage13–00.069%16 Aug
cache4–13-0.0012%15 Aug
anubis10–13-0.0915%15 Aug
inferno3–13-0.0137%15 Aug
dust20–5-0.0033%15 Aug
cache0–13-0.0633%15 Aug
dust28–13-0.0414%15 Aug
mirage13–7-0.0422%15 Aug
dust28–13-0.0520%14 Aug
inferno8–13-0.0712%14 Aug
dust29–13-0.0516%14 Aug
dust213–7-0.0122%1 Aug
dust210–13-0.038%31 Jul
inferno8–13-0.0418%31 Jul
ancient13–80.0510%30 Jul
dust211–13-0.0213%29 Jul
dust26–13-0.0323%28 Jul
cache6–130.0414%28 Jul
cache3–13-0.0524%27 Jul
inferno14–160.0426%27 Jul
cache7–130.0518%26 Jul
inferno7–13-0.0624%26 Jul
mirage13–50.1111%26 Jul
dust27–130.1215%26 Jul
nuke4–13-0.0336%23 Jul
nuke11–13-0.0710%22 Jul
cache16–130.0122%22 Jul
mirage8–130.0130%22 Jul
dust28–13-0.0114%21 Jul
ancient6–13-0.039%19 Jul
cache7–13-0.0711%19 Jul
anubis13–50.0132%19 Jul
mirage11–130.0322%18 Jul
mirage8–13-0.0417%18 Jul
dust28–13-0.0524%16 Jul
mirage16–140.0115%16 Jul
dust29–13-0.0018%16 Jul
cache15–150.0216%16 Jul
mirage13–80.0216%15 Jul
inferno12–16-0.0119%15 Jul
nuke13–70.0013%14 Jul
dust213–90.0615%13 Jul
dust213–6-0.037%13 Jul
cache11–13-0.0434%13 Jul
cache13–5-0.0712%12 Jul
mirage2–13-0.0713%11 Jul
dust23–130.0425%28 Jun
inferno6–130.0133%28 Jun
dust27–13-0.0417%28 Jun
nuke7–13-0.0212%28 Jun
dust22–130.0712%28 Jun
anubis11–130.1118%27 Jun
inferno5–130.0439%27 Jun
dust20–130.0217%26 Jun
mirage3–13-0.0228%22 Jun
mirage13–50.0912%19 Jun
inferno8–13-0.0521%19 Jun
overpass13–11-0.0015%4 Jun
dust29–130.0812%4 Jun
mirage13–40.0531%3 Jun
mirage16–13-0.0414%3 Jun
mirage13–7-0.0115%28 May
mirage13–4-0.0119%27 May
ancient8–130.0220%26 May
anubis13–10.0414%26 May
dust27–130.0126%18 May
dust213–30.0315%11 May
mirage7–13-0.0323%7 May
mirage6–130.0510%7 May
dust28–130.0313%4 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →