Jcobb — CS2 Stats
CH76561199513556743[U:1:1553291015]Steam profile ↗✓ No bans
Rating over time
Premier CS Rating
- At peak — 17,203
- Next: Pink band at 20,000 — 2,797 to go
- Reached: Purple band · Blue band · Light Blue band
- Purple band first seen 2026-08-28
- Blue band first seen 2026-08-28
CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.
How this compares with the same rank
Median values for Level 7 among CSDB-tracked players (n=1,022), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 7 median | Level 8 median | vs Level 8 |
|---|---|---|---|---|
| Headshot rate | 44.9% | 46.2% | 47.2% | 2.3% short |
| Shot accuracy | 0.0% | 12.5% | 12.3% | 12.3% short |
| Kill/death ratio | 1.02 | 1.06 | 1.07 | 0.05 short |
| Match win rate | 42.0% | 45.9% | 46.3% | 4.3% short |
This profile sits below the typical Level 8 player on every metric we can compare.
Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Hybrid Rifler — Aim-led profile without a single dominant tendency.
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like Twistzz 90% playstyle similarity
Most alike: opening-fight frequency, positioning profile.
Where you differ: lower utility contribution; lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWWLLL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 4 | 25% | 0.67 | 12.0 |
| Dust2 | 4 | 50% | 1.08 | 12.8 |
| Inferno | 2 | 0% | 0.71 | 13.5 |
| Cache | 1 | 100% | 1.42 | 27.0 |
| Nuke | 1 | 100% | 0.93 | 14.0 |
| Ancient | 1 | 100% | 1.36 | 38.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Best CS2 CrosshairAim Training →
Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.
Headshot accuracy 12.89% — below the 15% mark we flag
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 38.9271% — below the 40% mark we flag