Goy

Goy — CS2 Stats

VA76561199496516245[U:1:1536250517]Steam profile ↗✓ No bans

1,041Tracked matches44%Win rate2023Tracked since
1,097Hours in CS5Hrs last 2 wks
CSDB Rating5.3 DevelopingHybrid Rifler
Ladder ranks via Leetify

Performance scores

Aim66
Positioning54
Utility33

0–100 skill scores via Leetify.

Recent form

COLD37558Last 10037%Win rateLWTWTLLLWL

Last 10 vs previous 10: -20pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression8.2
Utility3.3
Positioning5.4
Opening Duels3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 718ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.4
Utility3.3
Mechanics7.5
Opening Duels3.6
Win Impact3.0

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time731ms+18ms
first ⅓ avg 714ms → last ⅓ avg 731ms
Headshot accuracy19.7%−3.3%
first ⅓ avg 23.1% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — dust2 12–12
131Biggest win — mirage
2Longest win streak
88In matches decided by ≤2 rounds
1Overtime games

Map breakdown

mirageBest map · 67% over 6overpassWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
dust2C63253840%-0.01
nukeC73443%-0.05
mirageS64267%-0.02
cacheD62433%-0.01
overpassD5050%-0.05
inferno31233%-0.00
train3030%0.00
ancient220100%-0.02
anubis1010%-0.04
boulder1010%0.06
shelter1010%-0.02
fachwerk1010%0.03
vertigo1010%-0.04

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

20,290Lifetime kills
0.92K/D
1,333Matches
47.7%Match win rate · Top 50% of tracked players
52.1%Headshot % · Top 25% of tracked players
2.8%Shot accuracy
2,577MVPs
499Hours (in match)
1,091Bombs planted
314Bombs defused

Most-used weapons

Lifetime map wins

9,584dust2
928nuke
257inferno
210vertigo
101train
46office
7italy
5lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
35.5%Accuracy (enemy spotted)
34.8%Spray accuracy
83.9%Counter-strafing
8.1°Preaim
718msReaction time
38.0%T opening success
50.6%CT opening success
0.59Enemies flashed / flash
7.0%Flash assists
8.01HE damage / grenade
3.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 718.0938ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7219 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.9812% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.059%29 Aug
nuke7–3-0.0518%29 Aug
dust212–120.0319%28 Aug
mirage13–10-0.068%28 Aug
dust212–120.1017%27 Aug
anubis10–13-0.0412%27 Aug
dust29–13-0.0220%19 Aug
dust23–13-0.0828%15 Aug
dust213–8-0.0113%13 Aug
dust28–13-0.0614%5 Aug
dust212–120.0121%5 Aug
dust24–130.0629%5 Aug
dust22–13-0.0811%4 Aug
dust213–100.0122%2 Aug
dust213–8-0.0124%1 Aug
dust23–13-0.0514%30 Jul
dust213–110.0113%30 Jul
dust26–130.0229%30 Jul
dust213–60.0426%30 Jul
dust211–50.0623%30 Jul
dust212–12-0.0111%28 Jul
dust213–8-0.0116%28 Jul
cache8–130.0229%27 Jul
dust212–12-0.0324%27 Jul
dust213–10-0.0116%26 Jul
dust21–6-0.140%21 Jul
dust23–13-0.0520%21 Jul
dust211–130.0213%17 Jul
dust26–13-0.0323%15 Jul
ancient13–100.0223%15 Jul
boulder6–50.0653%11 Jul
dust213–40.0324%10 Jul
dust213–30.0529%10 Jul
dust23–13-0.0426%10 Jul
shelter8–13-0.0230%9 Jul
fachwerk6–130.0320%9 Jul
dust26–13-0.0411%7 Jul
inferno13–50.0123%7 Jul
dust213–50.0513%7 Jul
dust28–13-0.0532%6 Jul
nuke13–110.0115%5 Jul
dust213–7-0.0820%4 Jul
dust211–130.1023%4 Jul
mirage16–140.0322%4 Jul
nuke3–13-0.0623%4 Jul
nuke4–13-0.0520%30 Jun
dust213–110.0826%30 Jun
overpass8–13-0.0128%27 Jun
dust28–13-0.0226%27 Jun
dust213–70.0315%24 Jun
vertigo12–12-0.0441%24 Jun
dust213–100.0318%24 Jun
cache1–13-0.0343%24 Jun
dust213–4-0.0314%23 Jun
train6–110.0413%23 Jun
dust22–13-0.0435%21 Jun
cache13–2-0.0114%21 Jun
dust25–13-0.0323%20 Jun
dust29–13-0.0019%20 Jun
dust213–110.0822%18 Jun
inferno5–13-0.0130%18 Jun
dust29–13-0.0613%14 Jun
nuke2–12-0.0618%11 Jun
dust27–130.012%11 Jun
overpass10–13-0.0511%10 Jun
dust20–8-0.060%9 Jun
dust213–110.0116%9 Jun
dust212–12-0.0027%5 Jun
dust213–50.0520%4 Jun
dust23–13-0.0335%3 Jun
dust213–30.0033%3 Jun
dust26–13-0.0333%2 Jun
dust22–13-0.1033%2 Jun
dust211–130.0220%1 Jun
dust24–130.0524%31 May
overpass6–13-0.0520%30 May
cache5–13-0.0230%28 May
dust213–60.0425%28 May
overpass1–11-0.0621%27 May
dust211–13-0.0922%23 May
dust27–130.0135%21 May
mirage13–10.0314%21 May
dust24–130.0417%21 May
dust24–13-0.110%20 May
dust213–70.0826%20 May
mirage13–2-0.026%20 May
train6–13-0.0021%20 May
inferno8–10-0.0145%18 May
nuke11–13-0.0225%18 May
cache12–12-0.0134%18 May
nuke13–11-0.1017%18 May
train2–13-0.0316%18 May
dust213–11-0.0316%17 May
mirage5–13-0.0221%16 May
cache13–7-0.0412%16 May
dust23–13-0.0327%16 May
dust213–7-0.0141%16 May
overpass6–13-0.0816%14 May
ancient13–8-0.0613%13 May
dust213–4-0.0216%13 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →