ZuluX — CS2 Stats

76561199490701170[U:1:1530435442]

2,532Tracked matches63%Win rate2023Tracked since
1,073Hours in CS
CSDB Rating4.5 Developing
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=607), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate43.7%42.1%42.5%above
Shot accuracy4.5%12.1%10.9%6.4% short
Kill/death ratio1.680.990.99above
Match win rate46.5%43.9%44.2%above

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGZuluXFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim38
Positioning47
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY49492Last 10049%Win rateLWWLLLWWLW

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Aim3.8
Aggression6.9
Utility3.9
Positioning4.7
Opening Duels3.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 80% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 638ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning4.7
Utility3.9
Mechanics4.0
Opening Duels3.1
Win Impact9.4

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time636ms−47ms
first ⅓ avg 683ms → last ⅓ avg 636ms
Headshot accuracy15.9%+2.1%
first ⅓ avg 13.8% → last ⅓ avg 15.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — ancient 13–5
130Biggest win — dust2
5Longest win streak
69In matches decided by ≤2 rounds
14Overtime games

Map breakdown

overpassBest map · 60% over 10infernoWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
dust2B28141450%0.00
mirageA27151256%0.01
infernoD1331023%-0.02
nukeC104640%0.03
overpassA106460%0.01
ancientA74357%0.03
anubis42250%0.01
cache110100%-0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

78,918Lifetime kills
1.68K/D · Top 5% of Level 3 players
2,734Matches
46.5%Match win rate · Top 50% of Level 3 players
43.7%Headshot % · Top 50% of Level 3 players
4.5%Shot accuracy
6,291MVPs
1,073Hours (in match)
3,124Bombs planted
487Bombs defused

Most-used weapons

AK-4723,478
AWP11,146
MAC-102,488
MP92,068
SSG 081,379
MP71,247

Lifetime map wins

6,252dust2
3,940inferno
2,516nuke
1,404vertigo
522train
105office
100italy
100aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.1%Headshot accuracy
30.2%Accuracy (enemy spotted)
32.1%Spray accuracy
67.8%Counter-strafing
11.1°Preaim
638msReaction time
35.6%T opening success
49.4%CT opening success
0.62Enemies flashed / flash
2.0%Flash assists
11.05HE damage / grenade
6.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.6301% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage8–130.099%18 Jul
dust213–0-0.000%18 Jul
ancient13–50.0616%16 Jul
nuke12–160.0218%15 Jul
nuke7–130.0016%15 Jul
mirage12–16-0.0015%13 Jul
cache13–8-0.0819%13 Jul
mirage13–5-0.0015%13 Jul
inferno3–13-0.0419%12 Jul
inferno13–30.019%12 Jul
dust213–20.1012%12 Jul
ancient13–40.044%12 Jul
mirage13–10-0.0319%12 Jul
ancient9–13-0.0321%11 Jul
nuke13–0-0.0020%11 Jul
dust213–70.0220%30 May
dust22–13-0.0328%18 May
inferno5–13-0.0416%14 May
dust27–13-0.028%3 May
nuke11–13-0.0625%3 May
overpass16–130.1017%3 May
overpass13–70.0519%3 May
mirage13–20.045%3 May
overpass13–80.0922%28 Apr
inferno13–7-0.049%28 Apr
mirage11–13-0.0527%26 Apr
overpass13–80.0118%23 Apr
mirage13–60.1317%23 Apr
mirage13–10.0518%22 Apr
dust213–4-0.088%21 Apr
mirage5–130.1028%21 Apr
mirage16–14-0.028%20 Apr
ancient11–13-0.0120%19 Apr
dust211–130.048%19 Apr
dust213–40.0513%19 Apr
inferno13–16-0.0112%19 Apr
mirage13–110.0418%19 Apr
nuke13–80.0928%19 Apr
anubis7–13-0.0418%18 Apr
inferno1–13-0.060%17 Apr
mirage10–130.0717%16 Apr
mirage13–9-0.008%16 Apr
mirage16–14-0.0110%16 Apr
mirage3–13-0.0720%16 Apr
mirage5–130.0511%15 Apr
dust29–13-0.0419%15 Apr
mirage15–15-0.1113%14 Apr
mirage13–90.0740%14 Apr
mirage12–10.0611%14 Apr
mirage5–13-0.0221%13 Apr
anubis16–140.0416%13 Apr
dust25–130.0111%13 Apr
dust211–13-0.1011%13 Apr
mirage13–40.0830%13 Apr
nuke11–13-0.0016%13 Apr
inferno13–30.1417%12 Apr
overpass13–60.0313%12 Apr
dust213–30.086%12 Apr
dust26–13-0.077%12 Apr
dust213–90.0620%12 Apr
overpass13–100.028%12 Apr
ancient13–50.179%12 Apr
dust215–150.0415%12 Apr
overpass6–13-0.103%11 Apr
dust213–100.1715%11 Apr
mirage6–13-0.0914%11 Apr
inferno9–13-0.0010%11 Apr
dust213–1-0.016%11 Apr
dust216–13-0.0112%11 Apr
inferno10–13-0.0416%11 Apr
inferno10–13-0.0513%10 Apr
dust23–130.058%10 Apr
dust213–110.0710%10 Apr
inferno4–13-0.0312%10 Apr
anubis13–16-0.0314%9 Apr
dust27–13-0.058%9 Apr
mirage13–9-0.0213%9 Apr
inferno10–13-0.0316%9 Apr
mirage13–70.0618%9 Apr
dust213–30.0517%9 Apr
dust25–130.0116%9 Apr
dust213–7-0.0119%8 Apr
nuke7–130.0416%8 Apr
anubis13–90.0722%8 Apr
ancient13–11-0.028%8 Apr
dust212–16-0.0018%7 Apr
nuke13–90.0717%7 Apr
mirage14–16-0.0214%7 Apr
nuke10–13-0.0016%7 Apr
dust213–7-0.0413%7 Apr
dust28–13-0.067%7 Apr
overpass9–130.0018%6 Apr
overpass7–13-0.0514%6 Apr
ancient11–130.0321%6 Apr
inferno14–16-0.0221%5 Apr
overpass10–13-0.0714%5 Apr
mirage3–13-0.069%5 Apr
nuke13–70.114%5 Apr
mirage13–5-0.0316%5 Apr
dust26–13-0.0911%5 Apr

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →