B1steel — CS2 Stats

76561199472578608[U:1:1512312880]✓ No bans

311Tracked matches30%Win rate2026Tracked since
305Hours in CS13Hrs last 2 wks
CSDB Rating2.5 Learning
WingmanSilver Elite Master
Ladder ranks via Leetify

Performance scores

Aim28
Positioning25
Utility23

0–100 skill scores via Leetify.

Recent form

COLD39547Last 10039%Win rateLLLWTLWTLL

Last 10 vs previous 10: -20pp win rate · +0.05 avg rating

Player DNA

Aim2.8
Aggression2.9
Utility2.3
Positioning2.5
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 64% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 715ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.8
Positioning2.5
Utility2.3
Mechanics5.2
Opening Duels0.1
Win Impact0.0

Composite 2.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.02
first ⅓ avg -0.04 → last ⅓ avg -0.06
Reaction time694ms−39ms
first ⅓ avg 733ms → last ⅓ avg 694ms
Headshot accuracy14.5%+2.5%
first ⅓ avg 12.0% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.07Best rating — inferno 13–5
130Biggest win — cache
4Longest win streak
L3Current streak
48In matches decided by ≤2 rounds
5Overtime games

Map breakdown

anubisBest map · 60% over 5ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2C1871139%-0.05
nukeC1771041%-0.07
cacheD1331023%-0.03
infernoD1331023%-0.03
mirageB126650%-0.03
trainA116555%-0.06
anubisA53260%-0.04
ancientD51420%-0.05
vertigo31233%-0.05
office110100%-0.04
sanctum1010%-0.21
poseidon110100%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

6,370Lifetime kills
0.66K/D
525Matches
38.1%Match win rate
35.3%Headshot %
0.0%Shot accuracy
746MVPs
164Hours (in match)
386Bombs planted
68Bombs defused

Most-used weapons

Lifetime map wins

741nuke
544dust2
481inferno
351vertigo
241train
67office
6italy
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
24.6%Accuracy (enemy spotted)
33.2%Spray accuracy
73.3%Counter-strafing
11.0°Preaim
715msReaction time
24.1%T opening success
30.7%CT opening success
0.36Enemies flashed / flash
2.4%Flash assists
7.21HE damage / grenade
3.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 714.6812ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3618 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.1396% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust26–130.0231%28 Aug
cache7–13-0.0823%28 Aug
cache8–13-0.0122%27 Aug
cache13–00.0418%27 Aug
cache12–120.0212%26 Aug
dust29–13-0.1040%21 Aug
mirage13–11-0.0811%19 Aug
cache15–15-0.114%19 Aug
dust25–13-0.0111%17 Aug
mirage7–13-0.0412%17 Aug
train13–9-0.1829%17 Aug
nuke9–13-0.0910%17 Aug
train1–3-0.130%17 Aug
nuke9–13-0.120%16 Aug
dust213–2-0.100%16 Aug
train1–13-0.1011%14 Aug
train12–12-0.0150%14 Aug
train5–13-0.0027%14 Aug
train13–9-0.0920%13 Aug
dust213–7-0.0829%5 Aug
dust211–13-0.039%5 Aug
vertigo2–13-0.1014%5 Aug
nuke2–13-0.100%5 Aug
anubis11–13-0.0610%5 Aug
inferno3–11-0.050%5 Aug
dust28–13-0.0613%5 Aug
inferno7–13-0.0810%3 Aug
ancient9–13-0.0810%3 Aug
train13–10-0.0015%3 Aug
anubis13–11-0.0113%3 Aug
nuke13–8-0.074%3 Aug
cache12–160.0015%2 Aug
nuke8–130.007%2 Aug
ancient7–13-0.0720%2 Aug
nuke13–90.017%2 Aug
anubis13–7-0.0611%31 Jul
nuke2–13-0.159%31 Jul
anubis13–9-0.0511%31 Jul
cache13–90.0212%31 Jul
nuke13–11-0.042%30 Jul
nuke13–6-0.0719%28 Jul
mirage11–13-0.0611%28 Jul
mirage8–13-0.100%24 Jul
train13–3-0.033%24 Jul
dust210–13-0.1121%24 Jul
dust213–8-0.099%24 Jul
dust211–13-0.046%21 Jul
dust20–9-0.0016%21 Jul
ancient8–13-0.0921%20 Jul
mirage1–13-0.1121%19 Jul
dust212–50.017%19 Jul
dust213–10-0.0317%16 Jul
mirage13–110.0215%16 Jul
inferno10–13-0.109%11 Jul
inferno0–6-0.0225%11 Jul
inferno7–130.019%9 Jul
office13–6-0.049%8 Jul
dust213–4-0.057%8 Jul
sanctum8–8-0.2125%7 Jul
cache11–13-0.059%7 Jul
mirage13–40.058%24 Jun
mirage13–10.0312%24 Jun
ancient13–80.0317%24 Jun
nuke13–4-0.0114%21 Jun
inferno3–130.019%21 Jun
mirage13–5-0.0715%21 Jun
dust23–13-0.0514%21 Jun
train9–12-0.0712%20 Jun
poseidon9–60.048%19 Jun
train13–9-0.0617%19 Jun
train13–10-0.0215%19 Jun
inferno4–13-0.0813%12 Jun
inferno10–13-0.0813%11 Jun
inferno9–13-0.0214%10 Jun
vertigo3–13-0.107%10 Jun
nuke7–13-0.0912%10 Jun
inferno13–10-0.0118%10 Jun
inferno2–13-0.0417%8 Jun
ancient12–16-0.0612%8 Jun
inferno13–90.0310%8 Jun
mirage11–130.0214%7 Jun
dust213–7-0.0319%7 Jun
dust215–15-0.075%6 Jun
mirage9–130.0110%6 Jun
nuke13–9-0.058%4 Jun
inferno13–50.0712%3 Jun
vertigo13–40.035%3 Jun
nuke9–13-0.0910%2 Jun
dust215–15-0.0726%1 Jun
nuke13–10-0.0615%1 Jun
anubis11–13-0.037%1 Jun
nuke4–13-0.110%31 May
mirage13–8-0.045%31 May
nuke10–13-0.0620%30 May
cache9–13-0.0415%30 May
cache12–12-0.0613%30 May
cache8–13-0.128%30 May
nuke6–13-0.057%30 May
cache9–130.0013%30 May
cache13–8-0.0615%28 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →