dudu — CS2 Stats

76561199439588307[U:1:1479322579]✓ No bans

588Tracked matches45%Win rate2023Tracked since
450Hours in CS
CSDB Rating5.6 SolidAggressive Rifler
Premier CS Rating15,803Purple band · top ~25.2% of ranked players (population est.)
CSDB Leaderboard#26090 of 45084 tracked
FaceitLevel 9 · 1,607 ELOTop 20.7% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=1,892), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate59.5%48.5%51.9%above
Shot accuracy2.3%13.3%13.7%11.4% short
Kill/death ratio1.171.071.08above
Match win rate49.8%47.0%48.7%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGduduFACEITLevel 9 · 1,607 ELOSTANDINGTop 20.7% of rankedPREMIER15,803 · Purple bandcsdb.gg/stats

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Performance scores

Aim83
Positioning50
Utility21

0–100 skill scores via Leetify.

Recent form

COLD49483Last 10049%Win rateLLLLTWLWWL

Last 10 vs previous 10: -40pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.3
Aggression6.9
Utility2.1
Positioning5.0
Opening Duels2.5
Clutch3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 657ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.0
Utility2.1
Mechanics8.1
Opening Duels2.5
Win Impact3.3

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time642ms+24ms
first ⅓ avg 618ms → last ⅓ avg 642ms
Headshot accuracy28.8%+1.5%
first ⅓ avg 27.4% → last ⅓ avg 28.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — overpass 13–4
132Biggest win — office
7Longest win streak
L4Current streak
65In matches decided by ≤2 rounds
3Overtime games

Map breakdown

officeBest map · 71% over 7ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB24121250%0.01
nukeD1541127%0.01
anubisA85363%0.01
dust2B84450%0.07
officeS75271%0.10
vertigoA74357%0.07
ancientD61517%-0.02
cacheC52340%0.02
trainA53260%0.06
overpassA53260%0.07
inferno43175%0.05
stronghold220100%0.03
warden21150%0.04
italy1010%0.06
alpine1010%-0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

21,181Lifetime kills
1.17K/D · Top 50% of Level 9 players
1,188Matches
49.8%Match win rate · Top 25% of Level 9 players
59.5%Headshot % · Top 25% of Level 9 players
2.3%Shot accuracy
3,130MVPs
450Hours (in match)
995Bombs planted
301Bombs defused

Most-used weapons

Lifetime map wins

2,526nuke
1,548inferno
1,078office
882dust2
298train
295vertigo
40italy
24lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

140Matches
59%Win rate
1.40Avg K/D
93.3ADR
52%Headshot %

Clutches & streaks

39%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4955%1.3518.8
Nuke2568%1.3820.6
Anubis2370%1.7620.0
Inferno1650%1.3720.2
Ancient1450%1.2017.1
Dust21155%1.2824.6
Overpass250%1.2815.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.2%Headshot accuracy
35.4%Accuracy (enemy spotted)
37.9%Spray accuracy
86.5%Counter-strafing
9.5°Preaim
657msReaction time
39.7%T opening success
40.2%CT opening success
0.25Enemies flashed / flash
3.5%Flash assists
4.71HE damage / grenade
3.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2545 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.6643% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke6–130.0116%4 Jun
nuke4–13-0.0224%4 Jun
office0–20.000%4 Jun
cache5–13-0.0233%4 Jun
cache12–12-0.0026%4 Jun
vertigo9–50.0932%4 May
cache11–13-0.0324%4 May
cache13–60.1628%4 May
cache13–3-0.0132%29 Apr
train9–130.0138%22 Apr
train13–70.0248%22 Apr
nuke10–130.1331%15 Apr
vertigo13–110.0934%9 Apr
nuke9–00.1119%5 Apr
overpass13–6-0.0514%5 Apr
train10–130.0825%3 Apr
anubis13–90.0121%1 Apr
anubis6–13-0.0620%1 Apr
mirage13–6-0.0033%29 Mar
inferno13–70.0733%29 Mar
dust29–13-0.1123%28 Mar
office6–130.0125%25 Mar
nuke13–40.1039%25 Mar
ancient8–13-0.0723%25 Mar
ancient10–130.0026%25 Mar
inferno13–50.0922%24 Mar
anubis13–90.0223%24 Mar
mirage8–120.1152%21 Mar
overpass9–130.0753%21 Mar
nuke5–13-0.0331%21 Mar
overpass13–40.2323%21 Mar
train13–40.1234%21 Mar
anubis13–40.0747%19 Mar
mirage13–4-0.0019%18 Mar
mirage13–80.0316%18 Mar
office13–20.1926%18 Mar
office13–50.0633%18 Mar
ancient1–13-0.0321%18 Mar
mirage13–11-0.0013%17 Mar
ancient14–160.0022%16 Mar
inferno10–130.0135%13 Mar
mirage0–30.0125%13 Mar
mirage7–13-0.069%13 Mar
mirage13–50.0825%11 Mar
mirage5–13-0.0533%11 Mar
mirage13–40.0136%11 Mar
dust28–130.1129%11 Mar
vertigo13–40.0017%11 Mar
dust213–110.2130%11 Mar
dust24–130.0638%10 Mar
ancient13–100.0217%9 Mar
mirage13–11-0.0920%8 Mar
inferno9–60.0436%5 Mar
anubis13–80.0926%4 Mar
italy12–120.0622%4 Mar
mirage13–20.0238%4 Mar
dust231–340.1121%3 Mar
nuke8–130.0121%2 Mar
dust213–20.1150%2 Mar
mirage16–13-0.0234%2 Mar
overpass9–13-0.0212%1 Mar
nuke2–13-0.0717%28 Feb
vertigo12–120.1732%27 Feb
office13–80.2050%26 Feb
mirage5–13-0.0167%26 Feb
anubis11–130.0126%26 Feb
stronghold13–110.0823%26 Feb
mirage7–130.0227%25 Feb
nuke8–13-0.0029%25 Feb
warden13–9-0.0241%25 Feb
train13–110.0828%25 Feb
office13–50.1519%24 Feb
mirage10–13-0.0132%24 Feb
nuke13–9-0.0024%23 Feb
anubis6–13-0.0818%23 Feb
dust213–80.0926%23 Feb
mirage13–50.0124%18 Feb
nuke1–9-0.0843%18 Feb
stronghold8–0-0.0210%18 Feb
warden10–130.1115%18 Feb
alpine10–13-0.0825%18 Feb
mirage3–13-0.0119%18 Feb
overpass13–50.1018%16 Feb
ancient10–13-0.0325%15 Feb
mirage8–13-0.0523%14 Feb
mirage2–13-0.0729%13 Feb
mirage13–50.1522%12 Feb
vertigo13–30.1521%11 Feb
vertigo7–13-0.0539%11 Feb
vertigo6–130.0629%11 Feb
mirage8–130.0538%11 Feb
office13–60.1213%7 Feb
nuke0–7-0.0317%7 Feb
dust213–50.0035%6 Feb
nuke11–130.0246%6 Feb
mirage13–90.1436%4 Feb
nuke13–8-0.0134%4 Feb
mirage9–130.0531%3 Feb
anubis13–80.0531%3 Feb
nuke3–13-0.0336%2 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →