chardoof1

chardoof1 — CS2 Stats

US76561199387904541[U:1:1427638813]Steam profile ↗✓ No bans

422Tracked matches30%Win rate2025Tracked since
428Hours in CS4Hrs last 2 wks
CSDB Rating5.1 DevelopingHybrid Rifler
Premier CS Rating11,331Blue band · top ~47.8% of ranked players (population est.)
CSDB Leaderboard#9045 of 12595 tracked
Ladder ranks via Leetify

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CSDB.GGchardoof1PREMIER11,331 · Blue bandcsdb.gg/stats

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Performance scores

Aim73
Positioning50
Utility44

0–100 skill scores via Leetify.

Recent form

COLD43498Last 10043%Win rateLLWLWWLLLL

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.3
Aggression5.5
Utility4.4
Positioning5.0
Opening Duels1.6

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Reaction time. 664ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.0
Utility4.4
Mechanics9.0
Opening Duels1.6
Win Impact0.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time667ms−12ms
first ⅓ avg 680ms → last ⅓ avg 667ms
Headshot accuracy24.9%−0.9%
first ⅓ avg 25.9% → last ⅓ avg 24.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — inferno 13–1
130Biggest win — inferno
6Longest win streak
L2Current streak
88In matches decided by ≤2 rounds
16Overtime games

Map breakdown

infernoBest map · 64% over 11dust2Weakest map · 31% over 26
MapGradePlayedRecordWin rateAvg rating
mirageC26111542%-0.01
dust2D2681831%-0.01
nukeC167944%0.01
infernoA117464%0.02
cacheA106460%0.02
ancientA74357%0.02
anubis3030%-0.03
overpass1010%0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (31% over 26). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

10,633Lifetime kills
0.86K/D
697Matches
41.3%Match win rate
57.2%Headshot % · Top 25% of tracked players
0.0%Shot accuracy
1,070MVPs
308Hours (in match)
677Bombs planted
145Bombs defused

Most-used weapons

Lifetime map wins

1,564dust2
954nuke
787inferno
132vertigo
13train
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.4%Headshot accuracy
33.1%Accuracy (enemy spotted)
34.6%Spray accuracy
90.6%Counter-strafing
10.8°Preaim
664msReaction time
29.4%T opening success
43.1%CT opening success
0.45Enemies flashed / flash
6.7%Flash assists
10.25HE damage / grenade
5.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4453 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.4109% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage7–13-0.0210%27 Aug
nuke2–13-0.1117%27 Aug
dust213–4-0.0115%23 Aug
mirage4–130.0221%23 Aug
ancient13–90.1120%22 Aug
cache13–7-0.0233%22 Aug
dust28–130.0629%16 Aug
anubis5–13-0.0537%16 Aug
cache10–130.0244%11 Aug
nuke7–13-0.0518%9 Aug
anubis11–13-0.0324%8 Aug
nuke13–8-0.0227%8 Aug
nuke8–13-0.0431%6 Aug
nuke5–130.0240%5 Aug
inferno16–14-0.0519%5 Aug
anubis9–13-0.0232%4 Aug
mirage14–16-0.0324%4 Aug
mirage7–13-0.0325%3 Aug
dust28–13-0.0224%3 Aug
cache13–40.1131%2 Aug
cache7–13-0.0641%2 Aug
inferno11–13-0.0526%1 Aug
cache4–130.0136%31 Jul
dust27–13-0.0421%31 Jul
dust27–13-0.0810%30 Jul
mirage7–130.0022%29 Jul
ancient13–5-0.0032%29 Jul
dust213–20.0121%28 Jul
dust213–11-0.0223%27 Jul
dust29–13-0.0413%27 Jul
cache13–8-0.0222%26 Jul
mirage13–1-0.0112%24 Jul
mirage15–15-0.0424%23 Jul
ancient13–11-0.0412%22 Jul
mirage13–8-0.0326%22 Jul
mirage13–10-0.0222%20 Jul
mirage13–10.0131%19 Jul
dust26–13-0.0726%19 Jul
mirage13–110.0313%19 Jul
mirage13–7-0.0211%17 Jul
nuke15–15-0.0226%17 Jul
cache13–40.0429%16 Jul
inferno13–10.1224%15 Jul
dust211–130.0223%15 Jul
inferno15–15-0.0028%15 Jul
inferno13–8-0.0128%14 Jul
nuke13–8-0.0131%14 Jul
cache13–11-0.0235%14 Jul
cache7–130.0126%13 Jul
dust214–16-0.0122%12 Jul
mirage8–130.0136%12 Jul
mirage13–5-0.0234%11 Jul
ancient13–100.1111%10 Jul
mirage13–7-0.0321%9 Jul
mirage10–130.0418%9 Jul
nuke9–13-0.0126%9 Jul
mirage3–13-0.0915%9 Jul
dust213–3-0.0022%9 Jul
cache13–50.1024%9 Jul
overpass15–150.0423%6 Jul
mirage12–160.0236%6 Jul
dust210–13-0.0720%5 Jul
nuke13–110.0223%5 Jul
inferno15–15-0.0122%4 Jul
dust211–13-0.0328%4 Jul
inferno13–00.0524%3 Jul
dust213–50.0225%3 Jul
nuke13–8-0.0236%2 Jul
nuke12–10.0610%2 Jul
mirage13–80.0217%2 Jul
inferno13–11-0.0132%2 Jul
mirage10–130.0024%1 Jul
nuke6–13-0.0133%1 Jul
mirage13–80.0329%1 Jul
dust210–13-0.0120%30 Jun
mirage16–140.0418%30 Jun
dust28–130.0045%30 Jun
ancient4–130.0115%30 Jun
nuke13–20.1117%29 Jun
mirage10–130.0627%29 Jun
nuke13–50.0927%29 Jun
dust210–130.0729%29 Jun
inferno13–10-0.0130%29 Jun
nuke8–130.0725%29 Jun
dust215–150.0524%28 Jun
dust29–13-0.0517%27 Jun
mirage8–13-0.1038%27 Jun
dust216–13-0.0237%26 Jun
inferno13–90.1032%26 Jun
mirage9–13-0.0530%26 Jun
ancient6–130.0451%26 Jun
dust215–150.0427%25 Jun
nuke11–130.0326%25 Jun
dust28–13-0.1015%25 Jun
ancient7–13-0.0713%25 Jun
dust216–130.0128%25 Jun
dust29–130.0121%25 Jun
inferno14–160.0623%25 Jun
dust213–70.0220%25 Jun
mirage15–150.0121%24 Jun

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →