K1ple

K1ple — CS2 Stats

76561199378988147[U:1:1418722419]Steam profile ↗

1,046Tracked matches43%Win rate2022Tracked since
1,671Hours in CS3Hrs last 2 wks
CSDB Rating4.8 DevelopingAggressive Rifler
FaceitLevel 9 · 2,017 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 medianvs Level 10
Headshot rate50.6%52.8%2.1% short
Shot accuracy7.1%13.7%6.6% short
Kill/death ratio1.241.08above
Match win rate49.1%49.2%meets

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGK1pleFACEITLevel 9 · 2,017 ELOSTANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim71
Positioning58
Utility17

0–100 skill scores via Leetify.

Recent form

STEADY47521Last 10047%Win rateWWLWLWWLLL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.1
Aggression8.1
Utility1.7
Positioning5.8
Opening Duels3.7
Clutch4.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 57% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.8
Utility1.7
Mechanics3.9
Opening Duels3.7
Win Impact2.8

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.03
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time550ms−48ms
first ⅓ avg 598ms → last ⅓ avg 550ms
Headshot accuracy21.3%+0.7%
first ⅓ avg 20.6% → last ⅓ avg 21.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — cache 13–1
131Biggest win — cache
8Longest win streak
W2Current streak
69In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 60% over 15mirageWeakest map · 28% over 18
MapGradePlayedRecordWin rateAvg rating
cacheB22111150%0.04
mirageD1851328%0.02
infernoA159660%0.02
dust2B147750%0.00
anubisA116555%0.03
ancientC104640%0.03
nuke42250%0.02
overpass21150%0.05
train220100%0.07
vertigo1010%-0.02
office1010%-0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (28% over 18). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

31,849Lifetime kills
1.24K/D · Top 25% of tracked players
1,263Matches
49.1%Match win rate · Top 50% of tracked players
50.6%Headshot % · Top 50% of tracked players
7.1%Shot accuracy
4,596MVPs
641Hours (in match)
1,008Bombs planted
355Bombs defused

Most-used weapons

AK-4714,972
AWP3,306
Knife663
MP9403

Lifetime map wins

2,519dust2
2,496inferno
607nuke
541vertigo
226train
37office
18lake
8cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

803Matches
51%Win rate
1.19Avg K/D
85.6ADR
46%Headshot %

Clutches & streaks

40%1v1 clutch win
27%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage13550%1.1918.2
Dust210347%1.1116.7
Ancient8541%1.1917.3
Inferno8152%1.1917.9
Anubis5850%1.1317.0
Cache3754%1.2517.8
Nuke1968%1.1416.7
Overpass956%1.1018.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
34.4%Accuracy (enemy spotted)
39.1%Spray accuracy
67.7%Counter-strafing
9.0°Preaim
552msReaction time
32.7%T opening success
57.1%CT opening success
0.25Enemies flashed / flash
0.7%Flash assists
9.05HE damage / grenade
1.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2534 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.6735% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

28% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–30.0727%23 Aug
ancient13–70.0321%15 Aug
dust214–16-0.0610%14 Aug
ancient13–50.0914%10 Aug
dust210–13-0.0115%7 Aug
nuke13–11-0.0017%6 Aug
inferno13–70.0320%6 Aug
anubis7–13-0.016%6 Aug
dust28–130.0123%6 Aug
mirage12–160.0323%4 Aug
ancient10–130.0025%2 Aug
ancient11–130.0227%1 Aug
mirage13–5-0.0119%1 Aug
inferno7–130.0127%1 Aug
cache9–130.0213%28 Jul
dust213–3-0.0118%27 Jul
cache9–130.0125%26 Jul
nuke5–13-0.0418%26 Jul
inferno13–90.0223%25 Jul
cache16–13-0.0614%25 Jul
mirage5–130.0424%20 Jul
anubis6–13-0.049%19 Jul
inferno13–7-0.0227%19 Jul
inferno7–13-0.0423%19 Jul
mirage8–130.0528%19 Jul
ancient7–13-0.0122%19 Jul
inferno13–100.1031%18 Jul
cache13–40.0329%18 Jul
mirage2–13-0.0527%14 Jul
anubis13–90.0127%12 Jul
cache14–160.0422%11 Jul
cache11–130.0420%10 Jul
nuke9–130.0328%8 Jul
mirage13–70.0421%7 Jul
anubis13–100.0415%5 Jul
ancient8–13-0.058%5 Jul
mirage4–130.0133%4 Jul
anubis13–110.0425%4 Jul
anubis16–12-0.008%4 Jul
cache8–13-0.0429%2 Jul
anubis12–160.019%2 Jul
dust23–130.0419%1 Jul
dust26–13-0.0527%30 Jun
mirage11–130.0219%28 Jun
inferno13–80.0528%28 Jun
mirage16–19-0.0321%28 Jun
mirage9–130.0312%27 Jun
dust213–90.0931%11 Jun
vertigo5–13-0.0228%9 Jun
overpass11–13-0.0320%7 Jun
anubis13–60.1712%7 Jun
mirage13–90.0316%7 Jun
ancient8–13-0.0517%3 Jun
dust213–50.0623%2 Jun
cache13–50.0834%31 May
mirage13–50.1221%31 May
anubis5–130.0623%30 May
dust213–110.0014%30 May
mirage16–130.0616%30 May
mirage14–160.0113%30 May
dust213–110.0311%28 May
inferno19–160.0320%24 May
mirage6–130.0216%24 May
cache13–20.1829%17 May
office4–13-0.0639%15 May
nuke13–110.0820%14 May
cache7–130.029%11 May
cache1–13-0.0121%10 May
cache12–120.0819%10 May
cache5–130.1220%10 May
cache13–70.0515%10 May
cache13–100.1419%9 May
cache13–80.0327%9 May
cache13–70.0114%9 May
dust213–90.0415%9 May
train13–90.1523%9 May
cache13–10.2248%9 May
cache13–70.0923%6 May
cache5–13-0.0114%6 May
inferno3–9-0.1717%6 May
cache7–13-0.0823%5 May
inferno6–90.0612%4 May
cache13–30.0128%30 Apr
train13–5-0.0212%26 Apr
mirage6–13-0.017%23 Apr
dust211–13-0.039%22 Apr
mirage9–13-0.0016%11 Apr
anubis6–13-0.0327%7 Apr
anubis13–90.0918%5 Apr
overpass13–80.1424%14 Mar
ancient9–130.1119%2 Feb
ancient13–100.0623%2 Feb
inferno13–70.0823%2 Feb
inferno10–130.0521%26 Jan
inferno13–30.1033%16 Jan
dust222–20-0.0218%20 Dec
inferno25–28-0.0127%18 Dec
inferno13–100.0425%18 Dec
dust220–22-0.0121%17 Dec
mirage10–13-0.0122%14 Dec

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →