dngrpvr- — CS2 Stats

76561199300877904[U:1:1340612176]✓ No bans

2,910Tracked matches40%Win rate2022Tracked since
4,205Hours in CS15Hrs last 2 wks
CSDB Rating5.9 SolidAggressive Rifler
Premier CS Rating19,097Purple band · top ~12.1% of ranked players (population est.)
CSDB Leaderboard#22420 of 51284 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=1,149), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate46.3%42.2%42.7%above
Shot accuracy7.2%11.9%10.8%3.6% short
Kill/death ratio0.910.981.000.08 short
Match win rate44.1%43.6%44.1%meets

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGdngrpvr-FACEITLevel 3STANDINGTop 90.6% of rankedPREMIER19,097 · Purple bandcsdb.gg/stats

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Performance scores

Aim90
Positioning51
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY49447Last 10049%Win rateWWLLLLWWWL

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.0
Aggression8.7
Utility2.7
Positioning5.1
Opening Duels4.2
Clutch4.6

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: higher opening-fight frequency; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 39 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 55% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning5.1
Utility2.7
Mechanics8.0
Opening Duels4.2
Win Impact1.7

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time568ms−90ms
first ⅓ avg 658ms → last ⅓ avg 568ms
Headshot accuracy25.0%+0.9%
first ⅓ avg 24.1% → last ⅓ avg 25.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — anubis 9–13
131Biggest win — mirage
7Longest win streak
W2Current streak
54In matches decided by ≤2 rounds
2Overtime games

Map breakdown

ancientBest map · 70% over 10infernoWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB26121446%-0.02
anubisC24101442%-0.00
dust2S2013765%-0.00
ancientS107370%-0.01
infernoD103730%0.01
cache42250%0.02
nuke31233%0.03
boulder1010%-0.01
train1010%-0.08
vertigo110100%0.10

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

147,965Lifetime kills
0.91K/D
5,463Matches
44.1%Match win rate · Top 50% of Level 3 players
46.3%Headshot % · Top 50% of Level 3 players
7.2%Shot accuracy
19,581MVPs
2,802Hours (in match)
1,428Bombs planted
669Bombs defused

Most-used weapons

AWP41,935
AK-4741,518
Knife2,527
SSG 082,393
MP91,780

Lifetime map wins

10,070inferno
3,543dust2
1,469office
1,456nuke
620vertigo
248train
167lake
117italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

226Matches
51%Win rate
1.08Avg K/D
87.5ADR
46%Headshot %

Clutches & streaks

43%1v1 clutch win
33%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage7253%0.9916.3
Dust26146%1.1518.1
Anubis3250%1.1617.2
Ancient2658%1.1519.6
Nuke1040%0.8815.8
Inferno1070%1.1017.1
Vertigo2100%0.6412.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.1%Headshot accuracy
38.5%Accuracy (enemy spotted)
39.5%Spray accuracy
85.9%Counter-strafing
8.2°Preaim
575msReaction time
38.3%T opening success
55.4%CT opening success
0.45Enemies flashed / flash
3.6%Flash assists
5.79HE damage / grenade
3.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4485 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.2908% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–11-0.0026%29 Aug
anubis13–90.0625%29 Aug
ancient5–13-0.0243%29 Aug
mirage13–160.0222%29 Aug
anubis7–13-0.0415%29 Aug
anubis7–13-0.0243%25 Aug
anubis13–60.0522%25 Aug
anubis13–4-0.1038%25 Aug
anubis13–2-0.0026%25 Aug
anubis9–130.0323%23 Aug
anubis13–11-0.0426%23 Aug
anubis13–8-0.0227%23 Aug
anubis5–130.0729%23 Aug
mirage13–8-0.0530%23 Aug
mirage6–130.0032%20 Aug
anubis10–13-0.0716%20 Aug
anubis10–13-0.0220%20 Aug
nuke1–130.0526%20 Aug
nuke7–13-0.0322%20 Aug
inferno13–40.0625%20 Aug
mirage9–13-0.0930%15 Aug
mirage13–1-0.0230%15 Aug
anubis0–7-0.0414%15 Aug
boulder11–13-0.0116%15 Aug
train11–13-0.0818%15 Aug
inferno13–110.0026%15 Aug
nuke13–10.0919%15 Aug
dust210–130.0115%14 Aug
mirage6–13-0.0735%14 Aug
ancient4–13-0.0720%14 Aug
ancient9–00.0514%14 Aug
mirage10–13-0.0632%14 Aug
mirage12–120.0120%13 Aug
mirage0–13-0.070%13 Aug
anubis10–13-0.0128%11 Aug
anubis13–20.0128%11 Aug
anubis8–13-0.0321%11 Aug
anubis11–130.0121%11 Aug
anubis9–130.2022%10 Aug
anubis13–10-0.0015%10 Aug
mirage5–13-0.0742%10 Aug
mirage13–1-0.0313%10 Aug
dust26–13-0.0510%10 Aug
mirage13–5-0.0319%10 Aug
anubis13–20.0030%10 Aug
anubis10–13-0.0218%8 Aug
mirage13–8-0.0223%8 Aug
ancient3–0-0.0025%8 Aug
anubis13–10-0.0526%8 Aug
anubis12–120.0220%8 Aug
mirage5–130.0138%8 Aug
inferno8–80.0920%8 Aug
inferno8–80.0631%8 Aug
dust213–80.0018%7 Aug
inferno3–9-0.1012%7 Aug
dust213–9-0.0029%7 Aug
dust213–40.0233%7 Aug
dust213–16-0.1032%7 Aug
dust213–30.0533%7 Aug
ancient13–7-0.0338%7 Aug
dust213–30.0614%7 Aug
mirage13–11-0.0218%7 Aug
mirage4–130.0555%7 Aug
dust213–10-0.0312%7 Aug
mirage9–13-0.020%6 Aug
inferno5–9-0.0432%6 Aug
dust213–6-0.0113%6 Aug
mirage1–6-0.120%6 Aug
dust213–10-0.0713%6 Aug
inferno6–130.0416%6 Aug
mirage12–120.0227%6 Aug
dust213–10-0.0324%6 Aug
dust213–3-0.0133%6 Aug
dust28–13-0.0224%6 Aug
inferno4–9-0.0711%5 Aug
inferno9–30.0026%5 Aug
inferno8–8-0.0018%5 Aug
anubis10–13-0.0215%5 Aug
cache11–130.0139%5 Aug
dust210–13-0.0142%5 Aug
dust23–13-0.0220%4 Aug
ancient8–13-0.0414%4 Aug
mirage13–30.0325%4 Aug
mirage13–40.0221%4 Aug
dust211–40.0228%4 Aug
vertigo13–70.1023%4 Aug
mirage2–13-0.1218%3 Aug
cache12–120.0142%3 Aug
mirage13–6-0.0221%3 Aug
ancient13–6-0.0128%3 Aug
cache13–20.0829%3 Aug
dust213–40.1125%3 Aug
mirage13–70.0935%3 Aug
ancient13–9-0.0110%1 Aug
ancient13–70.0823%1 Aug
dust27–13-0.0241%1 Aug
cache13–8-0.0416%1 Aug
dust213–110.0238%1 Aug
mirage13–100.0729%30 Jul
mirage13–80.0423%30 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →