fresh

fresh — CS2 Stats

76561199237731131[U:1:1277465403]Steam profile ↗✓ No bans

144Tracked matches50%Win rate2026Tracked since
100Hours in CS
CSDB Rating2.8 Learning
Ladder ranks via Leetify

Performance scores

Aim15
Positioning44
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY3466Last 10034%Win rateLWLLLWWLWL

Last 10 vs previous 10: -10pp win rate · +0.00 avg rating

Player DNA

Aim1.5
Aggression6.3
Utility2.7
Positioning4.4
Opening Duels1.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 70% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 780ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.5
Positioning4.4
Utility2.7
Mechanics2.7
Opening Duels1.4
Win Impact5.0

Composite 2.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.04
first ⅓ avg -0.06 → last ⅓ avg -0.02
Reaction time776ms−3ms
first ⅓ avg 780ms → last ⅓ avg 776ms
Headshot accuracy10.9%+4.4%
first ⅓ avg 6.4% → last ⅓ avg 10.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — dust2 13–4
130Biggest win — dust2
3Longest win streak
24In matches decided by ≤2 rounds
2Overtime games

Map breakdown

dust2Best map · 48% over 23nukeWeakest map · 0% over 10
MapGradePlayedRecordWin rateAvg rating
mirageC29111838%-0.04
dust2B23111248%-0.03
infernoD1961332%-0.04
nukeD100100%-0.06
ancientD62433%-0.06
anubis42250%-0.00
cache31233%-0.04
overpass31233%-0.02
train2020%-0.05
vertigo1010%-0.09

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (0% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

3,539Lifetime kills
0.68K/D
303Matches
29.4%Match win rate
34.8%Headshot %
0.0%Shot accuracy
211MVPs
100Hours (in match)
179Bombs planted
39Bombs defused

Most-used weapons

Lifetime map wins

567dust2
248inferno
78vertigo
74nuke
25train
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.6%Headshot accuracy
29.3%Accuracy (enemy spotted)
26.4%Spray accuracy
62.2%Counter-strafing
10.6°Preaim
780msReaction time
40.0%T opening success
30.9%CT opening success
0.57Enemies flashed / flash
3.2%Flash assists
8.47HE damage / grenade
1.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.6404% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 780.0347ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.4479 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis5–13-0.1010%1 Aug
inferno13–50.0411%1 Aug
mirage5–13-0.0815%30 Jul
inferno6–13-0.0617%26 Jul
mirage3–13-0.0713%26 Jul
mirage13–40.096%26 Jul
mirage13–11-0.054%26 Jul
inferno5–13-0.030%23 Jul
ancient16–12-0.0317%11 Jul
dust27–13-0.0225%10 Jul
dust213–0-0.016%6 Jul
ancient13–20.0317%6 Jul
anubis13–10-0.0410%6 Jul
mirage7–13-0.086%6 Jul
inferno13–10.034%6 Jul
inferno9–13-0.1113%6 Jul
cache5–13-0.064%1 Jul
cache13–8-0.0211%1 Jul
mirage7–13-0.0435%1 Jul
cache10–13-0.035%1 Jul
mirage13–10.047%1 Jul
dust26–13-0.0213%30 Jun
mirage5–13-0.0211%30 Jun
mirage8–130.0417%30 Jun
dust213–10-0.0225%28 Jun
mirage13–9-0.017%28 Jun
inferno4–13-0.078%26 Jun
dust213–90.068%26 Jun
mirage13–8-0.046%26 Jun
dust213–9-0.007%26 Jun
nuke5–13-0.013%26 Jun
dust210–130.0611%26 Jun
mirage13–8-0.038%25 Jun
dust213–40.123%25 Jun
inferno10–13-0.0916%25 Jun
inferno13–80.010%25 Jun
overpass13–90.010%25 Jun
dust29–13-0.040%18 Jun
nuke2–13-0.0613%18 Jun
inferno9–130.0311%12 Jun
dust213–60.0410%12 Jun
mirage1–13-0.119%12 Jun
dust213–10-0.037%10 Jun
vertigo4–13-0.0915%10 Jun
mirage4–13-0.0621%10 Jun
nuke10–13-0.094%10 Jun
train4–13-0.070%10 Jun
mirage7–13-0.110%9 Jun
overpass1–13-0.094%9 Jun
dust23–13-0.0428%9 Jun
mirage13–4-0.0321%9 Jun
dust20–12-0.0729%9 Jun
dust213–8-0.0415%8 Jun
dust210–13-0.0710%8 Jun
mirage13–90.046%8 Jun
inferno9–13-0.054%8 Jun
mirage10–13-0.047%8 Jun
nuke6–13-0.0314%7 Jun
nuke6–13-0.0913%7 Jun
mirage6–13-0.066%7 Jun
nuke10–13-0.059%7 Jun
mirage7–13-0.026%7 Jun
mirage3–13-0.068%6 Jun
mirage8–13-0.0312%6 Jun
inferno7–13-0.092%6 Jun
ancient5–13-0.084%6 Jun
dust27–13-0.0215%6 Jun
mirage2–13-0.080%5 Jun
dust25–13-0.140%5 Jun
inferno8–13-0.100%5 Jun
mirage5–13-0.029%5 Jun
mirage13–5-0.0614%5 Jun
overpass8–130.010%4 Jun
nuke9–13-0.114%4 Jun
inferno11–130.0117%4 Jun
dust213–5-0.0515%4 Jun
inferno13–30.0410%4 Jun
mirage13–1-0.045%4 Jun
ancient1–13-0.100%4 Jun
nuke3–13-0.040%4 Jun
anubis5–130.010%4 Jun
ancient7–13-0.058%4 Jun
ancient1–13-0.117%4 Jun
mirage9–13-0.083%4 Jun
inferno16–14-0.0518%3 Jun
nuke6–13-0.0718%3 Jun
inferno3–13-0.084%3 Jun
inferno13–9-0.055%3 Jun
nuke11–13-0.069%3 Jun
inferno5–13-0.096%3 Jun
dust213–10-0.0013%3 Jun
mirage8–13-0.045%3 Jun
dust29–13-0.145%3 Jun
mirage13–10-0.048%3 Jun
dust27–13-0.120%3 Jun
dust213–6-0.1111%3 Jun
inferno11–13-0.0810%2 Jun
train11–13-0.034%2 Jun
dust22–13-0.090%2 Jun
anubis13–30.115%2 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →