Justin Beer Foam — CS2 Stats
76561199210101674[U:1:1249835946]✓ No bans
How this compares with the same rank
Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 10 median | vs Level 10 |
|---|---|---|---|
| Headshot rate | 52.8% | 52.8% | meets |
| Shot accuracy | 1.7% | 13.7% | 12.0% short |
| Kill/death ratio | 0.95 | 1.08 | 0.13 short |
| Match win rate | 48.1% | 49.2% | 1.1% short |
This profile matches the typical Level 10 player on 1 of 4 comparable metrics.
Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Recent form
Last 10 vs previous 10: +30pp win rate · +0.01 avg rating
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Sharp aimer
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like Twistzz 91% playstyle similarity
Most alike: opening-fight frequency, positioning profile.
Where you differ: lower utility contribution.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
Aim. Aim score of 86 — the mechanical foundation is a clear strength.
Areas to improve
Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.
Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.
Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.
Trends
Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.
Highlights
Map breakdown
| Map | Grade | Played | Record | Win rate | Avg rating |
|---|---|---|---|---|---|
| A | 31 | 18–13 | 58% | 0.02 | |
| A | 25 | 16–9 | 64% | 0.00 | |
| B | 13 | 6–7 | 46% | 0.00 | |
| C | 13 | 5–8 | 38% | 0.00 | |
| A | 8 | 5–3 | 63% | -0.01 | |
| C | 5 | 2–3 | 40% | -0.04 | |
| — | 3 | 1–2 | 33% | 0.00 | |
| — | 2 | 1–1 | 50% | -0.03 |
Across the last 100 tracked matches.
Ancient is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWWWWL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 333 | 50% | 1.04 | 14.7 |
| Inferno | 156 | 61% | 1.06 | 15.2 |
| Dust2 | 140 | 47% | 0.98 | 14.3 |
| Ancient | 124 | 48% | 1.02 | 15.0 |
| Anubis | 124 | 52% | 1.00 | 14.8 |
| Vertigo | 24 | 50% | 0.92 | 14.5 |
| Nuke | 22 | 45% | 0.98 | 14.1 |
| Cache | 20 | 40% | 0.94 | 13.4 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Grenades & UtilityGrenade Lineups →
Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.
Enemies flashed per flash 0.4742 — below the 0.5 mark we flag
Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.
38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.
Recent matches
| Map | Score | Rating | HS% | Date | |
|---|---|---|---|---|---|
| 8–13 | -0.02 | 27% | 26 Aug → | ||
| 2–13 | -0.03 | 53% | 25 Aug → | ||
| 13–8 | 0.04 | 22% | 25 Aug → | ||
| 13–16 | -0.00 | 22% | 24 Aug → | ||
| 13–6 | -0.02 | 13% | 24 Aug → | ||
| 13–2 | 0.14 | 27% | 23 Aug → | ||
| 13–3 | -0.06 | 18% | 23 Aug → | ||
| 13–10 | 0.03 | 25% | 21 Aug → | ||
| 16–13 | 0.02 | 25% | 19 Aug → | ||
| 15–15 | 0.03 | 27% | 19 Aug → | ||
| 13–6 | 0.01 | 26% | 17 Aug → | ||
| 2–13 | -0.02 | 30% | 17 Aug → | ||
| 13–4 | 0.01 | 10% | 17 Aug → | ||
| 7–11 | -0.01 | 29% | 15 Aug → | ||
| 4–13 | -0.05 | 17% | 14 Aug → | ||
| 12–16 | -0.00 | 45% | 14 Aug → | ||
| 10–13 | 0.07 | 29% | 14 Aug → | ||
| 13–10 | 0.07 | 31% | 14 Aug → | ||
| 3–13 | -0.07 | 25% | 13 Aug → | ||
| 6–13 | 0.02 | 28% | 12 Aug → | ||
| 9–13 | -0.07 | 32% | 11 Aug → | ||
| 13–9 | -0.03 | 21% | 9 Aug → | ||
| 13–7 | -0.02 | 25% | 9 Aug → | ||
| 13–3 | -0.01 | 28% | 9 Aug → | ||
| 13–6 | -0.03 | 22% | 7 Aug → | ||
| 0–13 | -0.06 | 67% | 7 Aug → | ||
| 13–10 | -0.01 | 16% | 6 Aug → | ||
| 13–2 | 0.08 | 26% | 5 Aug → | ||
| 13–7 | -0.02 | 10% | 5 Aug → | ||
| 13–11 | 0.06 | 21% | 5 Aug → | ||
| 9–13 | 0.02 | 21% | 5 Aug → | ||
| 13–9 | 0.02 | 32% | 5 Aug → | ||
| 13–8 | 0.07 | 33% | 5 Aug → | ||
| 13–2 | 0.03 | 29% | 5 Aug → | ||
| 10–13 | -0.00 | 33% | 4 Aug → | ||
| 13–7 | -0.02 | 19% | 3 Aug → | ||
| 7–13 | -0.03 | 26% | 3 Aug → | ||
| 7–13 | -0.03 | 11% | 3 Aug → | ||
| 11–13 | 0.04 | 25% | 3 Aug → | ||
| 10–13 | -0.03 | 12% | 3 Aug → | ||
| 7–13 | -0.05 | 28% | 2 Aug → | ||
| 13–5 | 0.07 | 28% | 30 Jul → | ||
| 13–11 | 0.02 | 23% | 26 Jul → | ||
| 10–2 | -0.02 | 17% | 25 Jul → | ||
| 11–13 | -0.01 | 11% | 23 Jul → | ||
| 13–11 | 0.05 | 14% | 20 Jul → | ||
| 13–9 | 0.05 | 15% | 20 Jul → | ||
| 11–13 | 0.06 | 29% | 20 Jul → | ||
| 13–2 | 0.03 | 22% | 20 Jul → | ||
| 10–13 | -0.04 | 26% | 20 Jul → | ||
| 13–5 | -0.00 | 21% | 17 Jul → | ||
| 13–7 | 0.03 | 46% | 15 Jul → | ||
| 13–5 | 0.03 | 21% | 15 Jul → | ||
| 7–13 | 0.04 | 31% | 15 Jul → | ||
| 10–13 | -0.01 | 50% | 15 Jul → | ||
| 16–14 | 0.01 | 30% | 14 Jul → | ||
| 13–9 | -0.05 | 24% | 14 Jul → | ||
| 13–4 | 0.12 | 25% | 13 Jul → | ||
| 7–13 | -0.07 | 20% | 13 Jul → | ||
| 13–10 | -0.04 | 29% | 12 Jul → | ||
| 13–16 | -0.01 | 17% | 11 Jul → | ||
| 13–7 | -0.01 | 15% | 11 Jul → | ||
| 13–3 | 0.03 | 28% | 9 Jul → | ||
| 13–2 | 0.02 | 22% | 9 Jul → | ||
| 16–12 | -0.02 | 17% | 9 Jul → | ||
| 6–13 | -0.05 | 20% | 9 Jul → | ||
| 4–13 | -0.04 | 30% | 9 Jul → | ||
| 13–8 | -0.02 | 32% | 8 Jul → | ||
| 16–13 | -0.04 | 47% | 6 Jul → | ||
| 10–13 | 0.05 | 28% | 6 Jul → | ||
| 5–13 | -0.00 | 21% | 4 Jul → | ||
| 13–8 | -0.02 | 18% | 4 Jul → | ||
| 13–5 | 0.03 | 33% | 2 Jul → | ||
| 5–13 | 0.01 | 25% | 1 Jul → | ||
| 15–15 | 0.01 | 25% | 25 Jun → | ||
| 13–2 | 0.11 | 31% | 25 Jun → | ||
| 6–13 | -0.04 | 27% | 25 Jun → | ||
| 7–13 | 0.00 | 27% | 25 Jun → | ||
| 13–7 | 0.14 | 19% | 25 Jun → | ||
| 13–5 | -0.00 | 41% | 23 Jun → | ||
| 2–13 | -0.08 | 9% | 23 Jun → | ||
| 13–11 | -0.05 | 14% | 22 Jun → | ||
| 13–8 | 0.02 | 15% | 18 Jun → | ||
| 13–2 | 0.11 | 31% | 17 Jun → | ||
| 13–9 | -0.09 | 20% | 17 Jun → | ||
| 10–13 | -0.05 | 24% | 17 Jun → | ||
| 13–6 | 0.02 | 15% | 16 Jun → | ||
| 9–13 | -0.08 | 28% | 12 Jun → | ||
| 6–13 | 0.03 | 22% | 12 Jun → | ||
| 6–13 | -0.07 | 21% | 11 Jun → | ||
| 10–13 | -0.05 | 36% | 11 Jun → | ||
| 16–14 | 0.00 | 19% | 11 Jun → | ||
| 13–7 | -0.03 | 31% | 10 Jun → | ||
| 12–12 | 0.05 | 30% | 9 Jun → | ||
| 7–13 | 0.09 | 19% | 9 Jun → | ||
| 1–6 | 0.11 | 20% | 9 Jun → | ||
| 11–13 | -0.02 | 21% | 9 Jun → | ||
| 12–16 | -0.09 | 11% | 9 Jun → | ||
| 13–9 | 0.01 | 33% | 7 Jun → | ||
| 13–11 | -0.00 | 31% | 7 Jun → |
Match data via Leetify.