Shisui — CS2 Stats

76561199201334285[U:1:1241068557]✓ No bans

665Tracked matches54%Win rate2024Tracked since
786Hours in CS11Hrs last 2 wks
CSDB Rating5.1 Developing
Premier CS Rating13,546Blue band · top ~36.1% of ranked players (population est.)
CSDB Leaderboard#35472 of 54802 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=2,468), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate37.5%41.4%44.2%6.7% short
Shot accuracy0.0%9.0%11.6%11.6% short
Kill/death ratio0.960.971.030.07 short
Match win rate43.6%43.7%45.2%1.6% short

This profile sits below the typical Purple band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGShisuiPREMIER13,546 · Blue bandcsdb.gg/stats

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Performance scores

Aim57
Positioning55
Utility33

0–100 skill scores via Leetify.

Recent form

HOT49492Last 10049%Win rateWWTWWWWLLW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating

Player DNA

Aim5.7
Aggression8.0
Utility3.3
Positioning5.5
Opening Duels3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 672ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning5.5
Utility3.3
Mechanics7.1
Opening Duels3.8
Win Impact6.2

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time666ms−53ms
first ⅓ avg 719ms → last ⅓ avg 666ms
Headshot accuracy14.0%−0.3%
first ⅓ avg 14.3% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — nuke 13–5
130Biggest win — dust2
4Longest win streak
W2Current streak
710In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 73% over 11ancientWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B25121348%0.02
mirageS2215768%0.00
nukeD1651131%0.00
cacheS118373%0.02
ancientD102820%-0.00
infernoC83538%-0.01
anubisS64267%0.01
overpass2020%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,249Lifetime kills
0.96K/D
942Matches
43.6%Match win rate
37.5%Headshot %
0.0%Shot accuracy
1,944MVPs
369Hours (in match)
991Bombs planted
256Bombs defused

Most-used weapons

Lifetime map wins

2,181dust2
1,584nuke
1,096inferno
255train
159vertigo
3ar_baggage
2ar_shoots
1cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
37.1%Accuracy (enemy spotted)
30.8%Spray accuracy
82.1%Counter-strafing
9.9°Preaim
672msReaction time
40.7%T opening success
49.4%CT opening success
0.50Enemies flashed / flash
5.5%Flash assists
8.84HE damage / grenade
3.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9254% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4952 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–50.1910%26 Aug
dust213–50.0422%26 Aug
nuke15–15-0.0912%22 Aug
cache13–110.0211%21 Aug
cache13–9-0.037%21 Aug
cache13–70.009%19 Aug
mirage13–20.0315%18 Aug
nuke7–13-0.0423%18 Aug
anubis11–130.0016%18 Aug
mirage13–110.0213%14 Aug
cache7–130.0014%13 Aug
dust211–13-0.029%13 Aug
dust213–70.0113%8 Aug
nuke13–30.0713%7 Aug
dust29–13-0.0116%6 Aug
mirage13–80.0514%5 Aug
dust213–9-0.0121%5 Aug
cache13–90.0718%5 Aug
nuke2–13-0.1013%5 Aug
inferno8–130.0312%4 Aug
dust27–130.0220%4 Aug
mirage6–13-0.028%31 Jul
dust213–90.0417%29 Jul
nuke13–50.1210%29 Jul
inferno2–13-0.0713%29 Jul
inferno13–10-0.0411%29 Jul
ancient15–150.0212%29 Jul
anubis6–130.0218%28 Jul
cache8–130.0323%28 Jul
dust29–130.0611%28 Jul
mirage8–13-0.0125%27 Jul
nuke10–130.027%27 Jul
anubis13–7-0.028%27 Jul
inferno13–100.0610%27 Jul
dust22–130.0523%26 Jul
mirage13–100.025%26 Jul
nuke11–13-0.0811%26 Jul
mirage13–11-0.0114%26 Jul
dust213–50.0710%25 Jul
mirage9–130.0010%22 Jul
dust213–8-0.0314%22 Jul
cache16–140.0810%22 Jul
ancient13–60.0213%22 Jul
inferno13–70.0215%21 Jul
dust27–130.0217%21 Jul
mirage13–90.0621%21 Jul
dust211–13-0.0141%21 Jul
ancient11–130.0011%19 Jul
anubis13–70.0114%19 Jul
cache11–130.0122%19 Jul
nuke14–160.0112%18 Jul
ancient9–13-0.0015%18 Jul
ancient9–130.0111%17 Jul
inferno4–13-0.036%16 Jul
dust26–130.0222%16 Jul
dust213–80.0721%15 Jul
dust26–13-0.0817%15 Jul
cache13–7-0.0010%14 Jul
mirage13–80.0222%14 Jul
dust213–11-0.0110%14 Jul
overpass6–13-0.025%8 Jul
cache13–30.0118%6 Jul
mirage13–8-0.0413%5 Jul
ancient6–130.0118%5 Jul
mirage9–13-0.099%3 Jul
mirage13–10.0111%3 Jul
ancient8–13-0.0110%1 Jul
mirage4–13-0.018%30 Jun
dust23–13-0.0112%30 Jun
dust213–90.0920%28 Jun
ancient13–80.0420%26 Jun
mirage13–90.0117%24 Jun
mirage10–130.0410%24 Jun
nuke6–13-0.069%23 Jun
anubis13–100.0120%23 Jun
dust211–13-0.0212%23 Jun
dust213–4-0.019%23 Jun
nuke13–20.0312%23 Jun
dust213–00.1411%23 Jun
nuke4–130.016%23 Jun
mirage13–100.0913%23 Jun
ancient14–16-0.0515%21 Jun
nuke13–90.047%21 Jun
nuke3–13-0.0214%21 Jun
ancient9–13-0.0612%19 Jun
mirage13–80.045%19 Jun
nuke10–130.0317%18 Jun
inferno14–16-0.0014%18 Jun
overpass10–13-0.0116%17 Jun
dust29–13-0.0518%16 Jun
mirage5–13-0.0114%16 Jun
nuke7–13-0.0614%13 Jun
anubis13–90.0221%11 Jun
mirage13–11-0.0715%11 Jun
dust213–20.1316%10 Jun
inferno3–13-0.0616%10 Jun
mirage13–70.0120%9 Jun
mirage13–5-0.0319%9 Jun
cache13–11-0.0115%9 Jun
dust25–13-0.0127%8 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →