Atiuf

Atiuf — CS2 Stats

76561199194212208[U:1:1233946480]Steam profile ↗✓ No bans

37Tracked matches43%Win rate2025Tracked since
484Hours in CS39Hrs last 2 wks
CSDB Rating3.4 Learning
WingmanGold Nova II
Ladder ranks via Leetify

Performance scores

Aim38
Positioning39
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY12164Last 3238%Win rateWWLWLLWWLT

Last 10 vs previous 10: +30pp win rate · +0.06 avg rating

Player DNA

Aim3.8
Aggression4.0
Utility3.3
Positioning3.9
Opening Duels0.6
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 71% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 672ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning3.9
Utility3.3
Mechanics4.1
Opening Duels0.8
Win Impact2.6

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.06
first ⅓ avg -0.05 → last ⅓ avg 0.01
Reaction time633ms−42ms
first ⅓ avg 675ms → last ⅓ avg 633ms
Headshot accuracy11.5%+1.6%
first ⅓ avg 10.0% → last ⅓ avg 11.5%

Rolling 5-match average across the last 32 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.07Best rating — inferno 13–9
92Biggest win — inferno
3Longest win streak
W2Current streak
54In matches decided by ≤2 rounds

Map breakdown

MapGradePlayedRecordWin rateAvg rating
infernoB126650%-0.05
nuke32167%0.03
dust231233%-0.03
vertigo3030%-0.03
anubis31233%-0.04
mirage21150%-0.02
rooftop2020%-0.11
debris110100%-0.05
cache1010%0.06
italy1010%-0.05
ancient1010%-0.15

Across the last 32 tracked matches.

Lifetime stats

13,416Lifetime kills
1.11K/D · Top 50% of tracked players
887Matches
48.3%Match win rate · Top 50% of tracked players
36.3%Headshot %
0.0%Shot accuracy
3,541MVPs
368Hours (in match)
1,364Bombs planted
352Bombs defused

Most-used weapons

Lifetime map wins

2,278inferno
794vertigo
621nuke
547dust2
121train
84office
79lake
63italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

19Matches
32%Win rate
0.78Avg K/D
73.3ADR
36%Headshot %

Clutches & streaks

50%1v1 clutch win
50%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Nuke650%1.0014.3
Mirage40%0.5613.3
Overpass333%0.6910.7
Inferno250%0.8613.0
Anubis20%0.609.0
Dust21100%0.8814.0
Train10%0.5910.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.3%Headshot accuracy
36.1%Accuracy (enemy spotted)
35.8%Spray accuracy
68.3%Counter-strafing
12.0°Preaim
672msReaction time
28.3%T opening success
36.7%CT opening success
0.53Enemies flashed / flash
1.1%Flash assists
9.18HE damage / grenade
2.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.2953% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.6326 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.2528% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
nuke8–70.0210%27 Aug
nuke13–80.0211%24 Aug
dust29–13-0.036%23 Aug
inferno13–90.0710%23 Aug
nuke10–130.0413%23 Aug
vertigo4–9-0.087%22 Aug
debris9–3-0.050%22 Aug
inferno9–50.0616%22 Aug
anubis2–13-0.0317%22 Aug
cache12–120.0625%9 May
inferno2–9-0.1711%27 Mar
inferno4–9-0.118%27 Mar
inferno9–7-0.0912%26 Mar
dust25–13-0.0114%26 Mar
vertigo7–9-0.035%12 Mar
anubis0–7-0.090%11 Mar
dust213–11-0.045%9 Mar
inferno8–80.0211%5 Mar
mirage9–13-0.0212%3 Mar
inferno7–90.018%13 Feb
inferno0–9-0.290%27 Jan
italy9–13-0.0521%27 Jan
inferno7–90.0115%22 Dec
rooftop7–9-0.0411%17 Dec
inferno9–6-0.1818%17 Dec
mirage13–11-0.024%28 Nov
inferno9–20.003%22 Nov
vertigo12–120.037%12 Nov
inferno9–50.006%11 Nov
anubis13–11-0.0111%23 Oct
rooftop8–8-0.1825%11 Oct
ancient0–6-0.150%29 Apr

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →