STUBBS — CS2 Stats

76561199177282130[U:1:1217016402]

218Tracked matches68%Win rate2024Tracked since
99Hours in CS
CSDB Rating3.3 Learning
Ladder ranks via Leetify

Performance scores

Aim17
Positioning53
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY58375Last 10058%Win rateWWWWLLLWWL

Last 10 vs previous 10: -10pp win rate · -0.05 avg rating

Player DNA

Aim1.7
Aggression7.2
Utility3.4
Positioning5.3
Opening Duels1.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 74% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 50% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.7
Positioning5.3
Utility3.4
Mechanics0.0
Opening Duels1.9
Win Impact10.0

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time636ms+27ms
first ⅓ avg 610ms → last ⅓ avg 636ms
Headshot accuracy9.6%−1.5%
first ⅓ avg 11.1% → last ⅓ avg 9.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.32Best rating — cache 2–3
131Biggest win — cache
9Longest win streak
W4Current streak
67In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 67% over 12mirageWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
cacheA74433158%0.00
nukeS128467%0.00
mirageC52340%-0.02
inferno32167%-0.01
dust221150%-0.08
vertigo21150%-0.01
office110100%0.04
train1010%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

3,080Lifetime kills
0.62K/D
285Matches
38.2%Match win rate
33.4%Headshot %
0.1%Shot accuracy
270MVPs
99Hours (in match)
203Bombs planted
47Bombs defused

Most-used weapons

Lifetime map wins

495dust2
310nuke
86inferno
28vertigo
20office
6cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.8%Headshot accuracy
33.0%Accuracy (enemy spotted)
26.2%Spray accuracy
49.8%Counter-strafing
11.9°Preaim
635msReaction time
36.5%T opening success
38.9%CT opening success
0.39Enemies flashed / flash
5.9%Flash assists
5.29HE damage / grenade
2.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.7513% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.392 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.463% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–8-0.0315%11 Aug
cache13–4-0.0211%9 Aug
nuke13–11-0.066%7 Aug
nuke11–70.0613%6 Aug
dust210–13-0.0613%31 Jul
cache5–13-0.016%31 Jul
cache6–13-0.0214%31 Jul
cache13–7-0.0217%30 Jul
cache13–11-0.039%30 Jul
nuke5–130.0217%30 Jul
nuke13–70.012%30 Jul
cache13–100.0211%30 Jul
cache13–40.0813%30 Jul
cache13–5-0.0113%29 Jul
cache13–1-0.024%29 Jul
cache6–130.0213%28 Jul
cache12–120.0913%28 Jul
cache11–130.039%28 Jul
cache13–40.0514%27 Jul
cache13–90.0416%27 Jul
cache3–7-0.0719%23 Jul
cache12–12-0.055%22 Jul
cache13–8-0.010%22 Jul
cache13–10-0.028%18 Jul
cache3–13-0.057%18 Jul
cache5–13-0.035%18 Jul
cache13–60.013%18 Jul
cache13–40.0811%16 Jul
cache13–30.040%16 Jul
cache13–30.067%16 Jul
cache13–11-0.0012%16 Jul
cache13–30.047%16 Jul
cache13–4-0.025%10 Jul
vertigo13–3-0.023%10 Jul
mirage13–8-0.0815%10 Jul
cache12–12-0.037%10 Jul
nuke13–30.038%10 Jul
nuke7–13-0.114%10 Jul
mirage2–13-0.088%10 Jul
cache13–9-0.093%9 Jul
cache13–7-0.006%9 Jul
cache13–80.007%9 Jul
cache2–30.3221%9 Jul
cache13–10-0.055%9 Jul
cache13–70.0114%9 Jul
cache13–6-0.0713%9 Jul
cache13–8-0.058%9 Jul
cache13–90.0310%8 Jul
dust213–8-0.105%8 Jul
nuke6–130.0513%8 Jul
cache13–8-0.037%8 Jul
cache1–13-0.0912%7 Jul
cache13–3-0.0116%7 Jul
cache13–10.0314%7 Jul
cache10–5-0.0215%7 Jul
cache13–20.0420%7 Jul
nuke13–50.0411%7 Jul
cache12–120.0013%7 Jul
cache11–13-0.0112%6 Jul
cache12–120.039%6 Jul
cache11–1-0.0133%6 Jul
cache13–4-0.0012%6 Jul
cache13–20.0317%6 Jul
cache5–13-0.053%5 Jul
nuke13–7-0.032%2 Jul
office13–30.049%1 Jul
vertigo9–13-0.0010%1 Jul
cache7–13-0.0812%1 Jul
mirage4–13-0.0210%30 Jun
mirage8–20.0411%28 Jun
inferno13–11-0.0123%28 Jun
cache13–80.0318%28 Jun
nuke11–13-0.0110%28 Jun
mirage11–130.0113%28 Jun
nuke13–10.0314%28 Jun
cache3–9-0.0218%28 Jun
cache11–13-0.054%28 Jun
cache13–100.000%28 Jun
cache11–10.0514%28 Jun
train10–13-0.059%28 Jun
inferno1–9-0.2211%27 Jun
inferno9–20.1810%27 Jun
cache5–13-0.0215%27 Jun
cache6–13-0.042%26 Jun
cache13–90.0311%26 Jun
cache5–130.0810%25 Jun
cache13–70.019%25 Jun
cache7–10-0.076%25 Jun
cache6–130.0514%25 Jun
cache11–13-0.0113%25 Jun
cache7–13-0.0514%25 Jun
cache13–30.088%25 Jun
cache13–11-0.0310%25 Jun
cache13–11-0.0310%25 Jun
cache8–130.079%25 Jun
cache13–90.0720%24 Jun
cache10–13-0.036%23 Jun
cache9–13-0.029%22 Jun
cache8–130.0213%21 Jun
cache7–13-0.0613%21 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →