Raclear

Raclear — CS2 Stats

US76561199163416358[U:1:1203150630]Steam profile ↗

119Tracked matches64%Win rate2026Tracked since
183Hours in CS52Hrs last 2 wks
CSDB Rating4.8 DevelopingHybrid Rifler
Premier CS Rating14,336Blue band · top ~31.9% of ranked players (population est.)
CSDB Leaderboard#11086 of 16674 tracked
Ladder ranks via Leetify

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CSDB.GGRaclearPREMIER14,336 · Blue bandcsdb.gg/stats

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Performance scores

Aim61
Positioning55
Utility13

0–100 skill scores via Leetify.

Recent form

HOT47476Last 10047%Win rateLWWWWLWTWW

Last 10 vs previous 10: +20pp win rate · +0.07 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.1
Aggression6.8
Utility1.3
Positioning5.5
Opening Duels2.9

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 80% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.5
Utility1.3
Mechanics4.2
Opening Duels2.9
Win Impact9.8

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.07
first ⅓ avg -0.03 → last ⅓ avg 0.04
Reaction time544ms−59ms
first ⅓ avg 603ms → last ⅓ avg 544ms
Headshot accuracy12.3%−1.6%
first ⅓ avg 13.9% → last ⅓ avg 12.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — inferno 9–0
130Biggest win — inferno
5Longest win streak
57In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 80% over 5nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2C2181338%-0.00
infernoA2012860%0.01
mirageB189950%0.00
cacheC1661038%-0.00
ancientC83538%-0.00
nukeD72529%0.02
anubisS54180%-0.01
vertigo21150%0.01
train21150%0.07
debris110100%0.20

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

14,765Lifetime kills
3.22K/D · Top 1% of tracked players
273Matches
31.5%Match win rate
13.6%Headshot %
0.0%Shot accuracy
414MVPs
75Hours (in match)
306Bombs planted
154Bombs defused

Most-used weapons

Lifetime map wins

543dust2
403inferno
205nuke
140vertigo
124train
100italy
100office
100aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.3%Headshot accuracy
38.1%Accuracy (enemy spotted)
30.8%Spray accuracy
69.0%Counter-strafing
9.3°Preaim
557msReaction time
30.9%T opening success
52.3%CT opening success
0.20Enemies flashed / flash
3.4%Flash assists
9.87HE damage / grenade
1.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.3274% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2016 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.8794% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage2–130.0016%28 Aug
vertigo13–60.1318%28 Aug
train13–10.1413%28 Aug
cache13–40.178%28 Aug
mirage13–100.1223%28 Aug
inferno7–9-0.0211%26 Aug
debris9–30.200%26 Aug
cache12–12-0.0712%26 Aug
dust213–80.1015%26 Aug
ancient13–40.1111%26 Aug
ancient6–13-0.0311%25 Aug
dust213–40.0613%25 Aug
nuke11–130.039%25 Aug
dust213–80.0015%25 Aug
dust210–130.038%24 Aug
nuke10–130.0115%24 Aug
inferno6–9-0.0010%24 Aug
mirage13–90.0416%24 Aug
nuke13–6-0.0114%24 Aug
dust213–60.0413%24 Aug
inferno6–13-0.0227%23 Aug
inferno9–00.204%23 Aug
dust27–13-0.0111%23 Aug
nuke16–140.086%23 Aug
mirage13–20.0317%23 Aug
cache13–3-0.047%23 Aug
inferno13–10-0.079%23 Aug
cache10–13-0.0210%22 Aug
mirage13–20.1017%22 Aug
dust215–15-0.0111%22 Aug
inferno13–80.013%22 Aug
ancient9–13-0.0516%22 Aug
mirage16–120.0616%21 Aug
dust26–13-0.0325%21 Aug
mirage13–9-0.0010%20 Aug
nuke8–130.0713%19 Aug
cache8–130.0122%18 Aug
mirage13–8-0.0310%17 Aug
ancient3–13-0.0225%17 Aug
cache13–110.028%17 Aug
dust213–8-0.0313%16 Aug
inferno13–30.020%16 Aug
mirage10–13-0.028%16 Aug
mirage13–10-0.087%16 Aug
dust213–80.0212%16 Aug
anubis13–20.0410%16 Aug
ancient13–30.1215%16 Aug
inferno13–70.029%16 Aug
inferno9–130.038%16 Aug
dust211–130.0810%15 Aug
ancient1–13-0.073%15 Aug
cache13–20.1314%14 Aug
dust213–100.028%14 Aug
nuke1–130.000%14 Aug
anubis13–7-0.067%14 Aug
cache13–30.035%14 Aug
inferno13–100.082%14 Aug
dust24–120.026%14 Aug
cache7–130.048%13 Aug
inferno13–110.0515%13 Aug
inferno13–160.0412%13 Aug
ancient8–13-0.0710%13 Aug
dust24–13-0.038%13 Aug
train11–13-0.0113%12 Aug
dust20–13-0.0925%12 Aug
nuke2–7-0.029%11 Aug
dust216–120.0212%10 Aug
cache5–13-0.0311%10 Aug
mirage7–13-0.0318%10 Aug
dust23–13-0.0530%10 Aug
inferno15–150.0513%9 Aug
ancient13–3-0.0217%9 Aug
mirage7–13-0.079%9 Aug
inferno13–6-0.0121%9 Aug
cache15–15-0.029%9 Aug
inferno13–50.018%9 Aug
cache13–11-0.039%9 Aug
anubis11–130.0122%8 Aug
cache15–15-0.0413%8 Aug
dust28–13-0.0425%8 Aug
inferno3–13-0.120%7 Aug
cache1–13-0.1025%7 Aug
inferno13–10-0.0313%7 Aug
inferno5–13-0.060%7 Aug
mirage13–11-0.066%7 Aug
inferno16–120.0117%7 Aug
mirage6–13-0.0811%7 Aug
cache11–13-0.077%6 Aug
dust211–13-0.0423%6 Aug
dust29–13-0.0316%4 Aug
mirage15–15-0.049%4 Aug
anubis13–3-0.040%4 Aug
inferno13–00.0610%4 Aug
dust26–13-0.0924%3 Aug
anubis13–10-0.0214%3 Aug
cache3–13-0.0810%2 Aug
mirage5–80.0224%2 Aug
mirage6–130.0410%2 Aug
mirage7–130.045%2 Aug
vertigo2–13-0.1027%1 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →