null — CS2 Stats

76561199160136495[U:1:1199870767]✓ No bans

416Tracked matches52%Win rate2023Tracked since
390Hours in CS
CSDB Rating6.6 SolidEntry Fragger
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGnullFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim76
Positioning69
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY58393Last 10058%Win rateLWWLWLWLWL

Last 10 vs previous 10: -10pp win rate · -0.05 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim7.6
Aggression10.0
Utility3.7
Positioning6.9
Opening Duels6.1
Clutch0.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 88% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 66% on CT to 42% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 667ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning6.9
Utility3.7
Mechanics8.0
Opening Duels6.1
Win Impact5.6

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time672ms+62ms
first ⅓ avg 610ms → last ⅓ avg 672ms
Headshot accuracy21.4%+3.4%
first ⅓ avg 18.0% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — anubis 13–4
131Biggest win — dust2
8Longest win streak
84In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 100% over 8nukeWeakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
nukeC1761135%0.02
dust2C1661038%0.03
anubisS1310377%0.04
cacheB105550%0.03
infernoA95456%0.03
ancientC94544%0.02
overpassS97278%0.03
mirageS880100%-0.00
train42250%0.05
vertigo440100%0.04
office110100%0.10

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (35% over 17). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

16,251Lifetime kills
0.96K/D
801Matches
38.1%Match win rate
51.6%Headshot % · Top 50% of tracked players
0.1%Shot accuracy
1,496MVPs
390Hours (in match)
488Bombs planted
156Bombs defused

Most-used weapons

Lifetime map wins

1,251dust2
1,251nuke
614inferno
263train
172vertigo
33office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

16Matches
38%Win rate
1.23Avg K/D
79.5ADR
45%Headshot %

Clutches & streaks

23%1v1 clutch win
11%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Overpass367%1.4726.0
Anubis3100%2.3217.0
Dust230%0.7511.3
Ancient30%0.7812.7
Inferno10%0.9314.0
Mirage10%0.628.0
Nuke1100%0.9212.0
Cache10%1.2520.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.1%Headshot accuracy
39.6%Accuracy (enemy spotted)
37.6%Spray accuracy
86.2%Counter-strafing
10.4°Preaim
667msReaction time
42.4%T opening success
66.4%CT opening success
0.42Enemies flashed / flash
4.9%Flash assists
7.32HE damage / grenade
4.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4152 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache8–130.0012%12 Jul
inferno13–8-0.0016%12 Jul
mirage13–5-0.1112%11 Jul
ancient9–13-0.014%11 Jul
cache13–11-0.0214%11 Jul
dust23–13-0.0246%11 Jul
mirage13–70.099%11 Jul
nuke2–130.0524%11 Jul
cache13–60.005%9 Jul
nuke11–130.0327%9 Jul
cache13–90.0723%8 Jul
anubis13–90.0316%8 Jul
nuke3–130.0018%8 Jul
nuke11–130.0024%7 Jul
anubis13–50.0221%7 Jul
nuke13–80.0923%6 Jul
inferno4–130.1232%6 Jul
cache13–50.0930%6 Jul
cache10–130.0324%5 Jul
dust213–100.0527%5 Jul
mirage13–5-0.0415%5 Jul
cache8–130.0121%5 Jul
dust213–90.1833%5 Jul
nuke15–150.0313%3 Jul
cache13–80.1031%1 Jul
cache8–130.0125%1 Jul
dust25–13-0.0421%28 Jun
dust22–60.0125%28 Jun
nuke13–100.0629%28 Jun
dust23–70.0322%28 Jun
ancient13–70.0322%28 Jun
dust26–130.0327%28 Jun
ancient4–13-0.0215%27 Jun
dust26–13-0.0825%26 Jun
anubis13–40.1539%26 Jun
inferno5–13-0.0819%25 Jun
anubis15–15-0.0012%25 Jun
overpass13–60.1114%25 Jun
dust29–130.0429%25 Jun
inferno10–13-0.037%25 Jun
ancient8–13-0.0222%24 Jun
overpass14–160.0322%24 Jun
mirage16–14-0.0211%24 Jun
inferno13–50.0935%23 Jun
anubis13–90.0522%23 Jun
inferno13–60.0311%23 Jun
dust213–10.1111%23 Jun
overpass13–30.0619%22 Jun
ancient9–30.1312%22 Jun
train9–130.0329%22 Jun
train8–130.0623%22 Jun
overpass13–60.0617%22 Jun
inferno9–13-0.0121%21 Jun
vertigo13–80.1221%21 Jun
cache10–13-0.0117%21 Jun
vertigo13–110.0223%21 Jun
nuke13–20.1920%21 Jun
dust210–13-0.0614%21 Jun
overpass13–90.0120%21 Jun
anubis13–40.2226%20 Jun
anubis13–90.0313%20 Jun
nuke11–130.0417%20 Jun
dust29–130.0219%20 Jun
vertigo13–10-0.0220%20 Jun
office13–110.1038%18 Jun
train13–100.0210%18 Jun
train13–20.1015%18 Jun
nuke13–11-0.0012%18 Jun
anubis2–13-0.0412%16 Jun
nuke7–13-0.084%14 Jun
overpass5–13-0.0810%14 Jun
dust28–130.0221%14 Jun
anubis7–13-0.0313%14 Jun
nuke13–110.0319%14 Jun
mirage13–80.0215%14 Jun
ancient13–9-0.0018%14 Jun
overpass13–80.0326%14 Jun
ancient13–80.0930%14 Jun
dust213–40.0522%13 Jun
anubis13–110.0220%13 Jun
mirage13–90.0225%13 Jun
nuke15–15-0.0841%13 Jun
nuke10–130.0212%13 Jun
inferno13–100.1123%13 Jun
overpass13–110.0326%11 Jun
mirage13–10-0.0316%10 Jun
nuke4–13-0.0019%10 Jun
anubis13–10.0840%9 Jun
anubis13–50.0310%9 Jun
dust213–90.0415%9 Jun
ancient6–13-0.0211%9 Jun
mirage13–90.0428%9 Jun
overpass13–70.0512%8 Jun
ancient6–13-0.0219%7 Jun
vertigo13–10.0517%7 Jun
nuke5–13-0.0221%7 Jun
dust213–10.1217%7 Jun
inferno13–40.006%6 Jun
anubis13–60.023%6 Jun
nuke16–13-0.0013%6 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →